Merge remote-tracking branch 'origin/main' into refactor/realtime-owners

This commit is contained in:
Sameh Khamis committed 2026-09-15 12:05:07 -07:00
commit aa6804802c
24 files changed
+1945 -205

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+2
View File
@@ -181,6 +181,7 @@
"src/ui/layers.js",
"src/ui/layerPanel.js",
"src/ui/layerKeyRequirement.test.mjs",
"src/ui/layerPanel.test.mjs",
"src/ui/clearLayersControl.js",
"scripts/qa-layer-panel.mjs",
"scripts/qa-directions.mjs",
@@ -723,6 +724,7 @@
"scripts/qa-transit-controls.mjs",
"src/tooling/transitQa.test.mjs",
"scripts/qa-transit-browser.mjs",
"scripts/qa-transit-recovery.mjs",
"scripts/format-runtime.json",
"src/tooling/transitService.test.mjs",
"src/sources/overpassFeatures.test.mjs"
+107 -37
View File
@@ -367,7 +367,7 @@ export async function sampleTransitPixels(page, palette) {
const luma = (r, g, b) => (0.299 * r + 0.587 * g + 0.114 * b) / 255;
const readLuma = (cx, cy) => {
const px = Math.floor(cx * scale);
const py = Math.floor(canvas.height - 1 - cy * scale);
const py = canvas.height - 1 - Math.floor(cy * scale);
const buf = new Uint8Array(4);
gl.readPixels(px, py, 1, 1, gl.RGBA, gl.UNSIGNED_BYTE, buf);
return luma(buf[0], buf[1], buf[2]);
@@ -399,46 +399,117 @@ export async function sampleTransitPixels(page, palette) {
continue;
}
}
// Pick nine points from a solid patch of the source silhouette,
// before examining framebuffer brightness. Avoid panels/window gaps.
let corePoints = null,
widestBand = -1;
const cosCore = Math.cos(s.rotation),
sinCore = Math.sin(s.rotation);
// A tram's parallel sides have equally wide bands. Prefer its upper
// body band over the geometric centre when those widths tie.
const offsets =
s.mode === 'tram'
? [-0.2, 0.2, -0.1, 0.1, 0]
: [0, -0.1, 0.1, -0.2, 0.2];
for (const offset of offsets) {
const candidates = [];
let solid = true,
bandWidth = Infinity;
// Rank source geometry, never the observed framebuffer brightness.
// A thin tram needs the widest opaque white band, with room for
// the pixel filter on each side of the sampled patch.
for (let dy = -1; dy <= 1; dy++) {
const ry = Math.floor(
((dy + offset * s.rect.height) / s.rect.height + 0.5) *
s.raster.height,
);
const middle = Math.floor(s.raster.width / 2);
const white = (x) =>
x >= 0 &&
x < s.raster.width &&
[0, 1, 2, 3].every(
(c) =>
s.raster.data[(ry * s.raster.width + x) * 4 + c] >= 240,
);
let left = middle,
right = middle;
while (white(left - 1)) left--;
while (white(right + 1)) right++;
bandWidth = Math.min(
bandWidth,
white(middle) ? right - left + 1 : 0,
);
}
for (let dx = -1; dx <= 1; dx++)
for (let dy = -1; dy <= 1; dy++) {
const localY = dy + offset * s.rect.height;
const rx = Math.floor(
(dx / s.rect.width + 0.5) * s.raster.width,
);
const ry = Math.floor(
(localY / s.rect.height + 0.5) * s.raster.height,
);
const i = (ry * s.raster.width + rx) * 4;
if ([0, 1, 2, 3].some((c) => s.raster.data[i + c] < 240))
solid = false;
candidates.push(
screenPoint(
s.screenX + dx * cosCore + localY * sinCore,
s.screenY - dx * sinCore + localY * cosCore,
),
);
}
if (solid && bandWidth > widestBand) {
corePoints = candidates;
widestBand = bandWidth;
}
}
if (!corePoints) {
skipped.push({
key: s.key,
reason: 'no solid silhouette interior for nine samples',
});
continue;
}
// Picking is independent of rendered brightness: an overlapping
// label or sprite must not masquerade as a dim sensor signature.
// Check the whole sampled core, not just its centre pick.
let coreOwned = true;
if (scene.pick) {
const framebuffer = gl.getParameter?.(gl.FRAMEBUFFER_BINDING);
for (let dx = -1; dx <= 1; dx++)
for (let dy = -1; dy <= 1; dy++) {
let u = (s.x + dx) / width,
v = 1 - (s.y + dy) / height;
if (style === 'surveillance') {
const x = u * 2 - 1,
y = v * 2 - 1,
r2 = x * x + y * y;
const d =
1 + r2 * intensity * 0.25 + r2 * r2 * intensity * 0.075;
u = (x * d + 1) / 2;
v = (y * d + 1) / 2;
}
if (sensor) {
const grid = 1 + (pixelation - 1) * intensity;
u +=
((Math.floor((u * canvas.width) / grid) * grid) /
canvas.width -
u) *
intensity;
v +=
((Math.floor((v * canvas.height) / grid) * grid) /
canvas.height -
v) *
intensity;
}
const picked = scene.pick(
{ x: u * width, y: (1 - v) * height },
1,
1,
);
if (picked?.id !== s.key && picked?.primitive?.id !== s.key)
coreOwned = false;
for (const core of corePoints) {
let u = core.x / width,
v = 1 - core.y / height;
if (style === 'surveillance') {
const x = u * 2 - 1,
y = v * 2 - 1,
r2 = x * x + y * y;
const d =
1 + r2 * intensity * 0.25 + r2 * r2 * intensity * 0.075;
u = (x * d + 1) / 2;
v = (y * d + 1) / 2;
}
if (sensor) {
const grid = 1 + (pixelation - 1) * intensity;
u +=
((Math.floor((u * canvas.width) / grid) * grid) /
canvas.width -
u) *
intensity;
v +=
((Math.floor((v * canvas.height) / grid) * grid) /
canvas.height -
v) *
intensity;
}
const picked = scene.pick(
{ x: u * width, y: (1 - v) * height },
1,
1,
);
if (picked?.id !== s.key && picked?.primitive?.id !== s.key)
coreOwned = false;
}
if (gl.bindFramebuffer)
gl.bindFramebuffer(gl.FRAMEBUFFER, framebuffer);
}
@@ -451,9 +522,8 @@ export async function sampleTransitPixels(page, palette) {
continue;
}
let centre = 0;
for (let dx = -1; dx <= 1; dx += 1)
for (let dy = -1; dy <= 1; dy += 1)
centre += readLuma(s.x + dx, s.y + dy) / 9;
for (const core of corePoints)
centre += readLuma(core.x, core.y) / corePoints.length;
let ringMin = 1;
let ringMax = 0;
// Sample the actual rotated raster halo, not a fixed-radius circle
+330
View File
@@ -0,0 +1,330 @@
/** Camera-jump regression against an existing server; never starts a server. */
import puppeteer from 'puppeteer';
import { mkdir, writeFile } from 'node:fs/promises';
import { reduceTrailPixels } from '../src/layers/transit/qaMetrics.js';
const base = process.env.QA_BASE_URL || 'http://localhost:4305';
const shots = process.env.QA_SHOTS || 'qa-shots/transit-recovery';
await mkdir(shots, { recursive: true });
const browser = await puppeteer.launch({
headless: false,
executablePath:
'/Applications/Google Chrome.app/Contents/MacOS/Google Chrome',
args: [
'--disable-background-timer-throttling',
'--disable-renderer-backgrounding',
],
});
try {
const page = await browser.newPage();
await page.setViewport({ width: 1920, height: 1080 });
const errors = [];
page.on('pageerror', (error) => errors.push(error.message));
await page.goto(
`${base}/?welcome=0#lat=30.271&lon=-97.7431&alt=600&heading=0&pitch=-60`,
);
await page.waitForFunction(() =>
window.__godsEyeView?.dataManager?.layers.has('transit'),
);
await page.evaluate(async () => {
const app = window.__godsEyeView;
await app.dataManager.setEnabled('transit', true, { source: 'qa' });
});
await page.waitForFunction(
() => {
const scene = window.__godsEyeView.viewer.scene;
return scene.globe.tilesLoaded && scene.globe.show;
},
{ timeout: 60000 },
);
await page.waitForFunction(
() => {
const cover = document.getElementById('loading-screen');
return !cover || cover.classList.contains('hidden');
},
{ timeout: 60000 },
);
await page.evaluate(() => {
const app = window.__godsEyeView,
camera = app.viewer.camera;
const C = camera.positionCartographic.constructor,
lat = 30.267 + 90 / 111320;
const floor =
app.viewer.scene.globe.getHeight(C.fromDegrees(-97.7431, lat)) || 0;
camera.setView({
destination: C.toCartesian(
C.fromDegrees(
-97.7431,
lat - 600 / Math.tan(Math.PI / 3) / 111320,
floor + 600,
),
),
orientation: { heading: 0, pitch: -Math.PI / 3, roll: 0 },
});
});
await new Promise((resolve) => setTimeout(resolve, 2000));
await page.waitForFunction(
() => window.__godsEyeView.viewer.scene.globe.tilesLoaded,
{ timeout: 60000 },
);
await new Promise((resolve) => setTimeout(resolve, 1500));
const result = await page.evaluate(async () => {
const app = window.__godsEyeView,
scene = app.viewer.scene,
camera = app.viewer.camera;
const layer = app.dataManager.layers.get('transit').module;
const state = layer._transitStateForTest(),
parts = layer._transitPartsForTest();
const { getRegisteredTransitFeed } =
await import('/src/data/transitFeeds.js');
const { setRate } = await import('/src/data/contactPlayback.js');
const C = camera.positionCartographic.constructor;
const feed = {
...getRegisteredTransitFeed('capmetro-austin'),
id: 'qa-camera-recovery',
};
const aim = (lat, height = 600) =>
camera.setView({
destination: C.toCartesian(
C.fromDegrees(
-97.7431,
lat - 600 / Math.tan(Math.PI / 3) / 111320,
height,
),
),
orientation: { heading: 0, pitch: -Math.PI / 3, roll: 0 },
});
parts.selection.clearSelection();
parts.ingestion.abortAllInFlight();
state._activeFeeds.clear();
for (const key of state._vehicles.keys())
parts.ingestion.removeVehicle(key);
// Model an outstanding floor lookup while reports arrive off screen.
// Only acquisition is controlled; selection, visibility, paths and rendering
// use their real owners. Release to the loaded terrain at the camera jump.
const requestHeight = parts.height.requestHeight;
parts.height.requestHeight = (lat, lon) => ({
cell: `${lat},${lon}`,
height: null,
prior: null,
});
aim(30.28);
const now = Date.now();
for (let i = 0; i < 9; i++) {
const timestamp = now - 135000 + i * 15000;
parts.ingestion.applySnapshot(
feed,
{
fetchedAt: timestamp,
vehicles: [
{
id: 'moving-bus',
routeId: '1',
tripId: 'qa',
lat: 30.267 + (i * 90) / 111320,
lon: -97.7431,
timestamp: timestamp / 1000,
timestampSource: 'vehicle',
bearing: 0,
},
],
},
{ stale: false },
);
}
const entry = state._vehicles.get(`${feed.id}:moving-bus`);
entry.qaFixture = true; // Protect this disclosed fixture from live feed eviction.
parts.rendering.sampleIdle(entry);
const before = {
shown: entry.marker.show,
heightPending: entry.heightPending,
phase: entry.sample.phase,
fixes: entry.track.count,
};
clearTimeout(state._floorTimer);
state._floorTimer = null;
const started = performance.now();
parts.selection.selectVehicle(entry.key);
const preparedAtSelection = !!parts.trails.diagnostics()?.body;
parts.height.requestHeight = requestHeight;
const floor =
scene.globe.getHeight(
C.fromDegrees(entry.sample.lon, entry.sample.lat),
) || 0;
aim(entry.sample.lat, floor + 600);
const wait = (ms) => new Promise((resolve) => setTimeout(resolve, ms));
let trail;
while (performance.now() - started < 1400) {
trail = parts.trails.diagnostics();
if (entry.marker.show && trail?.body?.show && trail.body.ready) break;
scene.requestRender();
await wait(25);
}
const status = {
before,
preparedAtSelection,
markerShow: entry.marker.show,
body: !!trail?.body,
bodyShow: trail?.body?.show === true,
visibility: layer
._transitVisibilityForTest()
.find((e) => e.key === entry.key),
recoveryMs: performance.now() - started,
};
if (!entry.marker.show || !trail?.body?.show || !trail.body.ready)
return {
...status,
reason: 'marker or body did not recover before pixel deadline',
};
setRate(entry.track, 0, {
wallNowMs: Date.now(),
monoNowMs: performance.now(),
});
parts.rendering.sampleIdle(entry);
parts.rendering.schedulePlayback(entry);
const V = entry.marker.position.constructor;
const points = entry.trailSegments
.filter((s) => s.toT <= entry.sample.displayT)
.flatMap((s) => s.positions);
const lengths = [0];
for (let i = 1; i < points.length; i++)
lengths.push(lengths.at(-1) + V.distance(points[i - 1], points[i]));
const canvas = scene.canvas,
gl = scene.context._gl,
scale = canvas.width / canvas.clientWidth;
const mul = (m, v) =>
[0, 1, 2, 3].map(
(i) =>
m[i] * v[0] + m[i + 4] * v[1] + m[i + 8] * v[2] + m[i + 12] * v[3],
);
const project = (p) => {
const q = mul(
camera.frustum.projectionMatrix,
mul(camera.viewMatrix, [p.x, p.y, p.z, 1]),
);
return {
x: ((q[0] / q[3]) * 0.5 + 0.5) * canvas.clientWidth,
y: (0.5 - (q[1] / q[3]) * 0.5) * canvas.clientHeight,
inFront: q[3] > 0,
};
};
const samples = Array.from({ length: 8 }, (_, i) => {
const d = (lengths.at(-1) * (i + 1)) / 9;
let j = 1;
while (j < lengths.length - 1 && lengths[j] < d) j++;
const p = V.lerp(
points[j - 1],
points[j],
(d - lengths[j - 1]) / Math.max(0.001, lengths[j] - lengths[j - 1]),
new V(),
);
const cart = C.fromCartesian(p);
cart.height = scene.globe.getHeight(cart) || 0;
return {
...project(C.toCartesian(cart)),
radius: (Math.SQRT2 * Math.ceil(3 * scale)) / scale,
};
});
const sprite = {
...project(entry.marker.position),
radius: Math.hypot(entry.marker.width, entry.marker.height) / 2 + 4,
};
const read = () =>
samples.map(({ x, y }) => {
const r = Math.ceil(3 * scale),
px = Math.round(x * scale),
py = Math.round(canvas.height - 1 - y * scale);
if (
px < r ||
py < r ||
px + r >= canvas.width ||
py + r >= canvas.height
)
return null;
const data = new Uint8Array((2 * r + 1) ** 2 * 4);
gl.readPixels(
px - r,
py - r,
2 * r + 1,
2 * r + 1,
gl.RGBA,
gl.UNSIGNED_BYTE,
data,
);
return Array.from(data);
});
const frame = () =>
new Promise((resolve, reject) => {
const timer = setTimeout(() => {
remove();
reject(new Error('No recovery frame'));
}, 500);
const remove = scene.postRender.addEventListener(() => {
remove();
clearTimeout(timer);
resolve(read());
});
scene.requestRender();
});
let visible = true;
const remove = scene.preRender.addEventListener(() => {
trail.body.show = visible;
if (trail.headPrimitive)
trail.headPrimitive.show = visible && trail.head.show;
});
const captures = [];
try {
for (const show of [false, true, false, true]) {
visible = show;
await frame();
captures.push(await frame());
}
} finally {
remove();
parts.trails.update();
}
const [off, on, offAgain, onAgain] = captures;
return {
...status,
samples,
sprite,
off,
on,
offAgain,
onAgain,
tilesReady:
scene.globe.tilesLoaded &&
parts.trails.diagnostics().body === trail.body,
elapsedMs: performance.now() - started,
attributes: Array.from({ length: 4 }, (_, i) => {
const a = trail.body.getGeometryInstanceAttributes(`${i}:1`);
return { show: Array.from(a.show), color: Array.from(a.color) };
}),
};
});
const pixels = reduceTrailPixels(result.on, result.off, result);
result.present = pixels.present;
result.pixelPass = pixels.pass;
result.pixelDetails = pixels;
result.errors = errors;
await page.screenshot({ path: `${shots}/recovery.png` });
await writeFile(`${shots}/recovery.json`, JSON.stringify(result, null, 2));
for (const key of ['on', 'off', 'onAgain', 'offAgain']) delete result[key];
const pass =
result.before?.shown === false &&
result.before?.phase === 'playing' &&
result.preparedAtSelection &&
result.markerShow &&
result.body &&
result.bodyShow &&
result.elapsedMs <= 2000 &&
pixels.pass &&
!errors.length;
console.log(
`${pass ? 'PASS' : 'FAIL'} select moving bus, setView, marker + body + >=6/8 trail pixels within 2 s`,
);
console.log(JSON.stringify(result));
process.exitCode = pass ? 0 : 1;
} finally {
await browser.close();
}
+466
View File
@@ -1,3 +1,12 @@
import { getRegisteredTransitFeed } from '../src/data/transitFeeds.js';
// Not registered or active: camera discovery and live polls never own this feed.
/** CapMetro metadata under a private QA identity for selected-trail pixels. */
export const TRAIL_VISIBILITY_FEED = Object.freeze({
...getRegisteredTransitFeed('capmetro-austin'),
id: 'qa-trail-capmetro',
});
import { reportTransitVisibility } from './qa-transit-browser.mjs';
import { writeFile } from 'node:fs/promises';
import {
@@ -5,6 +14,7 @@ import {
reduceMotion,
reduceBackground,
reduceSensorContrast,
reduceTrailPixels,
} from '../src/layers/transit/qaMetrics.js';
/** CDP includes objects collected during the sample, not just surviving objects. */
@@ -581,3 +591,459 @@ export async function runBostonLive({
JSON.stringify(evidence, null, 2),
);
}
/** Google 3D proof: paired framebuffer reads reject coincidental road colours. */
export async function runTrailVisibility({
page,
check,
wait,
shots,
tag,
selectStyle,
altitude = 600,
pitch = 45,
}) {
const name = 'Google 3D selected trail visible at 6 of 8 projected samples';
await selectStyle(page, 'normal');
await page.evaluate(
async ({ altitude, pitch }) => {
const app = window.__godsEyeView;
await app.dataManager.setEnabled('transit', true, { source: 'qa' });
if (app.mapStackController.isStackAvailable('photoreal'))
await app.mapStackController.setStack('photoreal');
const camera = app.viewer.camera,
C = camera.positionCartographic.constructor;
camera.setView({
destination: C.toCartesian(
C.fromDegrees(
-97.7431,
30.26725 - altitude / Math.tan((pitch * Math.PI) / 180) / 111320,
altitude,
),
),
orientation: { heading: 0, pitch: (-pitch * Math.PI) / 180, roll: 0 },
});
},
{ altitude, pitch },
);
await wait(8000);
const setup = await page.evaluate(
async ({ altitude, pitch, feed }) => {
const app = window.__godsEyeView,
scene = app.viewer.scene;
const layer = app.dataManager.layers.get('transit').module;
const state = layer._transitStateForTest(),
parts = layer._transitPartsForTest();
const google =
!!app.tileset &&
app.tileset.show !== false &&
app.mapStackController.getActiveId() === 'photoreal';
if (!google)
return { google: false, reason: 'visible Google 3D tileset required' };
const C = scene.camera.positionCartographic.constructor;
const centreLat = 30.267 + 90 / 111320;
const floor = scene.sampleHeight(C.fromDegrees(-97.7431, centreLat));
if (Number.isFinite(floor))
scene.camera.setView({
destination: C.toCartesian(
C.fromDegrees(
-97.7431,
centreLat - altitude / Math.tan((pitch * Math.PI) / 180) / 111320,
floor + altitude,
),
),
orientation: { heading: 0, pitch: (-pitch * Math.PI) / 180, roll: 0 },
});
parts.selection.clearSelection();
parts.ingestion.abortAllInFlight();
state._activeFeeds.clear();
for (const key of state._vehicles.keys())
parts.ingestion.removeVehicle(key);
clearTimeout(state._cameraDebounceTimer);
state._cameraDebounceTimer = null;
const { seek, setRate } = await import('/src/data/contactPlayback.js');
const now = Date.now();
// Nine straight street fixes, 30 m apart. Use the production surface path.
for (let i = 0; i < 9; i++) {
const timestamp = (now - 120000 + i * 15000) / 1000;
parts.ingestion.applySnapshot(
feed,
{
fetchedAt: timestamp * 1000,
vehicles: [
{
id: 'trail-visible',
routeId: '1',
tripId: 'trail-visible',
lat: 30.267 + (i * 30) / 111320,
lon: -97.7431,
timestamp,
timestampSource: 'vehicle',
bearing: 0,
},
],
},
{ stale: false },
);
}
const entry = state._vehicles.get(`${feed.id}:trail-visible`);
entry.qaFixture = true;
const clocks = { wallNowMs: now, monoNowMs: performance.now() };
seek(entry.track, now - 45000, clocks);
setRate(entry.track, 1, clocks);
parts.rendering.sampleIdle(entry);
parts.height.anchorFloors();
parts.rendering.refreshVisibility();
parts.rendering.maintainPresentation();
parts.selection.selectVehicle(entry.key);
return {
google,
key: entry.key,
fixes: entry.track.count,
startDisplayT: now - 45000,
startLat: entry.sample.lat,
};
},
{ altitude, pitch, feed: TRAIL_VISIBILITY_FEED },
);
if (!setup.google) {
check(name, false, JSON.stringify(setup), { unexercised: true });
return;
}
const cost = await page.evaluate(async (key) => {
const app = window.__godsEyeView,
scene = app.viewer.scene;
const layer = app.dataManager.layers.get('transit').module;
const parts = layer._transitPartsForTest(),
entry = layer._transitStateForTest()._vehicles.get(key);
const gl = scene.context._gl,
originals = new Map(),
wrapped = new Map();
let owner = null,
headBytes = 0,
bodyBytes = 0,
headUploadMax = 0,
bodyUploadMax = 0,
frames = 0;
const headCpu = [];
const wrap = (primitive, kind) => {
if (!primitive || wrapped.has(primitive)) return;
const update = primitive.update;
wrapped.set(primitive, update);
primitive.update = function (frameState) {
const before = performance.now();
owner = kind;
try {
return update.call(this, frameState);
} finally {
owner = null;
if (kind === 'head') headCpu.push(performance.now() - before);
}
};
};
for (const name of ['bufferData', 'bufferSubData']) {
const original = gl[name];
originals.set(name, original);
gl[name] = function (...args) {
if (owner) {
const value = args[name === 'bufferData' ? 1 : 2],
offset = args[3] || 0,
length = args[4];
const bytes =
typeof value === 'number'
? value
: value
? length !== undefined
? length * (value.BYTES_PER_ELEMENT || 1)
: value.byteLength - offset * (value.BYTES_PER_ELEMENT || 1)
: 0;
if (owner === 'head') headBytes += bytes;
else bodyBytes += bytes;
}
return original.apply(this, args);
};
}
const pre = scene.preRender.addEventListener(() => {
headBytes = bodyBytes = 0;
const trail = parts.trails.diagnostics();
wrap(trail?.body, 'body');
wrap(trail?.headPrimitive || trail?.head?._polylineCollection, 'head');
});
const post = scene.postRender.addEventListener(() => {
frames++;
headUploadMax = Math.max(headUploadMax, headBytes);
bodyUploadMax = Math.max(bodyUploadMax, bodyBytes);
});
try {
// Include a full history upload, even if the first selection already rendered.
entry.pathRevision = -1;
parts.trails.prepareEntry(entry);
scene.requestRender();
await new Promise((resolve) => setTimeout(resolve, 20000));
headCpu.sort((a, b) => a - b);
return {
frames,
headUploadMax,
bodyUploadMax,
headCpuP95Ms: headCpu[Math.floor(headCpu.length * 0.95)] ?? null,
headCpuMaxMs: headCpu.at(-1) ?? null,
};
} finally {
pre();
post();
for (const [name, original] of originals) gl[name] = original;
for (const [primitive, update] of wrapped)
if (!primitive.isDestroyed()) primitive.update = update;
}
}, setup.key);
const result = await page.evaluate(async (setup) => {
const app = window.__godsEyeView,
scene = app.viewer.scene;
const layer = app.dataManager.layers.get('transit').module;
const state = layer._transitStateForTest(),
parts = layer._transitPartsForTest();
const entry = state._vehicles.get(setup.key);
const trail = parts.trails.diagnostics();
if (!entry || !trail)
return { ...setup, present: 0, reason: 'selection disappeared' };
const { setRate } = await import('/src/data/contactPlayback.js');
setRate(entry.track, 0, {
wallNowMs: Date.now(),
monoNowMs: performance.now(),
});
parts.rendering.sampleIdle(entry);
parts.rendering.schedulePlayback(entry);
parts.rendering.syncRenderHold();
const ready = () =>
app.tileset?.show !== false &&
app.tileset?.tilesLoaded === true &&
(scene.globe?.show === false || scene.globe?.tilesLoaded === true) &&
trail.body?.ready === true &&
(!trail.headPrimitive || trail.headPrimitive.ready === true);
// Require sustained readiness after freezing playback, before projecting
// onto the refined surface. Repeated captures still check pixel stability.
const tilesReady = await new Promise((resolve) => {
const started = performance.now();
let readySince = null;
const timer = setInterval(() => {
const now = performance.now();
readySince = ready() ? (readySince ?? now) : null;
scene.requestRender();
if (
(readySince !== null && now - readySince >= 500) ||
now - started >= 30000
) {
clearInterval(timer);
resolve(readySince !== null && now - readySince >= 500);
}
}, 80);
});
if (!tilesReady)
return {
...setup,
present: 0,
reason: 'tiles or trail geometry did not become ready',
};
const canvas = scene.canvas,
gl = canvas.getContext('webgl2') || canvas.getContext('webgl');
const scale = canvas.width / canvas.clientWidth;
const points = entry.trailSegments
.filter((s) => s.toT <= entry.sample.displayT)
.flatMap((s) => s.positions);
if (trail.head?.show) points.push(...trail.head.positions);
if (points.length < 2)
return { ...setup, present: 0, reason: 'no completed path' };
const C = scene.camera.positionCartographic.constructor;
const V = entry.marker.position.constructor;
const lengths = [0];
for (let i = 1; i < points.length; i++)
lengths.push(lengths.at(-1) + V.distance(points[i - 1], points[i]));
const mul = (m, v) =>
[0, 1, 2, 3].map(
(i) =>
m[i] * v[0] + m[i + 4] * v[1] + m[i + 8] * v[2] + m[i + 12] * v[3],
);
const samples = Array.from({ length: 8 }, (_, i) => {
const d = (lengths.at(-1) * (i + 1)) / 9;
let j = 1;
while (j < lengths.length - 1 && lengths[j] < d) j++;
const p = V.lerp(
points[j - 1],
points[j],
(d - lengths[j - 1]) / Math.max(0.001, lengths[j] - lengths[j - 1]),
new V(),
);
const cart = C.fromCartesian(p);
const height = scene.sampleHeight(
cart,
[entry.marker, trail.body, trail.headPrimitive].filter(Boolean),
);
if (Number.isFinite(height)) cart.height = height;
const surface = C.toCartesian(cart);
const q = mul(
scene.camera.frustum.projectionMatrix,
mul(scene.camera.viewMatrix, [surface.x, surface.y, surface.z, 1]),
);
return {
x: ((q[0] / q[3]) * 0.5 + 0.5) * canvas.clientWidth,
y: (0.5 - (q[1] / q[3]) * 0.5) * canvas.clientHeight,
inFront: q[3] > 0,
radius: (Math.SQRT2 * Math.ceil(3 * scale)) / scale,
};
});
const marker = entry.marker.position;
const markerClip = mul(
scene.camera.frustum.projectionMatrix,
mul(scene.camera.viewMatrix, [marker.x, marker.y, marker.z, 1]),
);
const sprite = {
x: ((markerClip[0] / markerClip[3]) * 0.5 + 0.5) * canvas.clientWidth,
y: (0.5 - (markerClip[1] / markerClip[3]) * 0.5) * canvas.clientHeight,
// Include the padded, rotated sprite and its selection bracket.
radius: Math.hypot(entry.marker.width, entry.marker.height) / 2 + 4,
};
const read = () =>
samples.map(({ x, y, inFront }) => {
const r = Math.ceil(3 * scale),
px = Math.round(x * scale),
py = Math.round(canvas.height - 1 - y * scale);
if (
!inFront ||
px < r ||
py < r ||
px + r >= canvas.width ||
py + r >= canvas.height
)
return null;
const data = new Uint8Array((2 * r + 1) ** 2 * 4);
gl.readPixels(
px - r,
py - r,
2 * r + 1,
2 * r + 1,
gl.RGBA,
gl.UNSIGNED_BYTE,
data,
);
return data;
});
const frame = () =>
new Promise((resolve, reject) => {
const timeout = setTimeout(() => {
remove();
reject(new Error('Trail framebuffer did not render within 5 s'));
}, 5000);
const remove = scene.postRender.addEventListener(() => {
remove();
clearTimeout(timeout);
resolve(read());
});
scene.requestRender();
});
const bodyShow = trail.body?.show,
headShow = trail.head?.show,
headPrimitiveShow = trail.headPrimitive?.show,
backingShow = trail.backing?.show;
let showTrail = false;
const applyVisibility = () => {
if (trail.body) trail.body.show = showTrail && bodyShow;
if (trail.headPrimitive)
trail.headPrimitive.show = showTrail && headPrimitiveShow;
if (trail.head) trail.head.show = showTrail && headShow;
if (trail.backing) trail.backing.show = showTrail && backingShow;
};
// Override the layer's frame update in both states; selection stays fixed.
const removeVisibility = scene.preRender.addEventListener(applyVisibility);
const captures = [];
let captureReady = true;
try {
for (const visible of [false, true, false, true]) {
showTrail = visible;
// Let post-processing settle before each measured framebuffer.
for (let i = 0; i < 3; i++) await frame();
captures.push(await frame());
const current = parts.trails.diagnostics();
captureReady &&=
ready() &&
current?.body === trail.body &&
current?.headPrimitive === trail.headPrimitive;
}
} finally {
removeVisibility();
if (trail.body) trail.body.show = bodyShow;
if (trail.headPrimitive) trail.headPrimitive.show = headPrimitiveShow;
if (trail.head) trail.head.show = headShow;
if (trail.backing) trail.backing.show = backingShow;
await frame();
}
const [off, on, offAgain, onAgain] = captures.map((patches) =>
patches.map((p) => (p ? Array.from(p) : null)),
);
return {
...setup,
fixes: entry.track.count,
selected: state._selectedKey === setup.key,
pathMetres: lengths.at(-1),
samples,
on,
off,
onAgain,
offAgain,
sprite,
tilesReady: captureReady,
elapsedDisplayMs: entry.sample.displayT - setup.startDisplayT,
movedMetres: Math.abs(entry.sample.lat - setup.startLat) * 111320,
body: trail.body?.constructor.name,
headStrategy: trail.headStrategy || 'PolylineCollection',
headRebuilds: trail.headRebuilds ?? null,
};
}, setup);
const pixels = reduceTrailPixels(result.on, result.off, result);
result.cost = cost;
result.altitude = altitude;
result.pitch = pitch;
result.present = pixels.present;
result.total = pixels.total;
result.samples = result.samples?.map((s, i) => ({
...s,
hit: pixels.hits[i],
stable: pixels.stable[i],
eligible: pixels.eligible[i],
}));
await page.screenshot({
path: `${shots}/${tag}-${altitude}m-trail-visible.jpg`,
type: 'jpeg',
quality: 95,
});
await writeFile(
`${shots}/${tag}-${altitude}m-trail-visible.json`,
JSON.stringify(result, null, 2),
);
for (const key of ['on', 'off', 'onAgain', 'offAgain']) delete result[key];
check(
name,
result.google &&
result.selected &&
result.fixes >= 5 &&
result.pathMetres > 15 &&
result.elapsedDisplayMs >= 19000 &&
result.movedMetres >= 5 &&
pixels.pass,
JSON.stringify(result),
);
check(
'selected trail stays within 2 MiB rebuild and 2 KiB/frame head uploads',
cost.frames > 30 &&
cost.bodyUploadMax > 0 &&
cost.bodyUploadMax <= 2 * 1024 * 1024 &&
cost.headUploadMax > 0 &&
cost.headUploadMax <= 2048,
JSON.stringify({ altitude, ...cost }),
);
await page.evaluate(() =>
window.__godsEyeView.dataManager.layers
.get('transit')
.module._transitPartsForTest()
.selection.clearSelection(),
);
}
+8
View File
@@ -16,6 +16,7 @@ import {
runFleetBudgets,
runBostonMatrix,
runBostonLive,
runTrailVisibility,
} from './qa-transit-scenes.mjs';
/**
* Browser proof for the Transit layer against a running app.
@@ -1774,6 +1775,13 @@ try {
selectStyle,
sampleRendered,
};
if (runs('trail-visible'))
for (const [altitude, pitch] of [
[300, 55],
[600, 45],
[900, 45],
])
await runTrailVisibility({ ...sceneQA, altitude, pitch });
if (runs('budgets')) await runFleetBudgets(sceneQA);
if (runs('matrix')) await runBostonMatrix(sceneQA);
if (runs('boston-live')) await runBostonLive(sceneQA);