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feat(app): construct the globe engine with the viewer
The scene builds the page's Cesium engine right after the viewer (src/app/globeEngine.js), names the startup Google tileset to it once loaded, returns it beside the viewer and destroys it before the viewer. The debug handle exposes it as window.__godsEyeView.engine. Nothing consumes it yet; render holds taken before the governor is installed apply at install. qa-globe-contract now runs on the app's engine (self-built only when the app has none); a throwaway engine checks creation and destroy leave the scene untouched.
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@@ -1737,6 +1737,20 @@
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"src/app/layers/traffic.js",
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"src/app/operations.js",
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"src/app/scene.js",
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"src/app/globeEngine.js",
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"src/globe/contract.js",
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"src/globe/cesium/createCesiumEngine.js",
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"src/globe/cesium/camera.js",
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"src/globe/cesium/convert.js",
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"src/globe/cesium/credits.js",
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"src/globe/cesium/events.js",
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"src/globe/cesium/frames.js",
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"src/globe/cesium/input.js",
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"src/globe/cesium/maps.js",
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"src/globe/cesium/picker.js",
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"src/globe/cesium/projector.js",
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"src/globe/cesium/render.js",
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"src/globe/cesium/surface.js",
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"src/sources/sourceSlot.js",
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"src/app/sources.js",
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"src/app/startupChrome.js",
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