feat: load Google 3D with short-lived server tokens

Without a browser key, the app asks its server for a short-lived Google
access token (GET /api/google/tiles-token, answering accessToken and
expiresAt) and loads Photorealistic 3D Tiles directly with it as a
header. A tile refused for an expired token gets a renewed one and is
retried once. A server that does not offer tokens changes nothing: the
app continues through ion or the keyless globe as before.
This commit is contained in:
Sameh Khamis committed 2026-10-04 10:49:06 -07:00
1 parent e1bd2f7bf1
commit a2f61d4def
6 files changed
+266 -12

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@@ -19,6 +19,7 @@ import { describeError } from './errors.js';
export async function createApplicationScene({
requestServices,
googleApiKey,
googleTokens = null,
cesiumToken,
credits,
MapController = MapStackController,
@@ -59,11 +60,12 @@ export async function createApplicationScene({
registerDataCredits(viewer, credits);
configureCreditKeyboardAccess(document);
loaderStatus.textContent =
googleApiKey || cesiumToken
googleApiKey || googleTokens || cesiumToken
? 'Loading Google 3D Tiles...'
: 'Loading the keyless globe...';
const photoreal = await loadPhotorealisticTileset(Cesium, {
googleApiKey,
googleTokens,
cesiumToken,
});
const tileset = photoreal.tileset;