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feat(annotations): draw on the world by hand (#547)
Supersedes #235 by @cora-fresh-labs, ported onto the current component layout with fixes from review. Verified before merge: format, package boundaries, unit suite, build, and the browser tracking suite; a browser harness for the change where one applies; adversarial review applied. Future work (not in this PR): hand-drawn marks do not persist across a reload today, and neither do spoken annotations; there is no storage layer for marks. The natural home is Scenes: a drawing that belongs to a shot and persists per shot, so a scene animation can carry its own marks. Needs an owner. Co-authored-by: Clint Borle <[email protected]>
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/**
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* Manual whiteboard drawing: the Cesium + DOM half.
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*
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* DISPLAY ▸ Draw turns the globe into a whiteboard you draw on by hand: pick a
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* shape (area, line or pin), click the vertices on the real world, double-click
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* or press Enter to finish, type a label. Each finished shape goes through the
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* SAME `annotationEngine.annotate()` the voice agent uses, with its geometry
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* supplied and `manual: true`, so it renders with the whiteboard look,
|
||||
* persists, de-dups, shows up in `.list()`, and clears with the board.
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*
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||||
* Two ownership rules make it safe to share the scene with the layers:
|
||||
*
|
||||
* - While a session is open the tool HOLDS THE POINTER
|
||||
* (`src/data/inputOwnership.js`), and every ambient selection handler yields,
|
||||
* so a vertex clicked on top of an aircraft or a camera is a vertex and
|
||||
* nothing else. It is one claim consulted by all of them, not a list of
|
||||
* exceptions inside each.
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||||
* - Cesium's Viewer binds its OWN left click (select the entity under the
|
||||
* pointer) and double click (track it) on the viewer's handler, outside every
|
||||
* layer and therefore outside the shared claim. Both are borrowed for the
|
||||
* session and given back on the way out, and `destroy()` gives back every
|
||||
* listener, the Cesium handler, the preview data source and the window
|
||||
* handle, so the tool can be turned off or the shell disposed without leaving
|
||||
* anything behind.
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||||
*
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||||
* A vertex carries the height the click landed on — a roof, a hillside — and
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||||
* that height is what the live preview hangs on, so the rubber band follows the
|
||||
* surface under the pointer instead of sinking to sea level. The world renderer
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||||
* drapes finished areas and routes onto the surface, so the height is dropped
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* at finish, deliberately and in one place — see `finishSpec` in drawMode.js.
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*/
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import * as Cesium from 'cesium';
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import { pickWorldFromScreen } from './annotationResolver.js';
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import {
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claimPointer,
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pointerOwner,
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releasePointer,
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} from '../data/inputOwnership.js';
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import {
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DRAW_SHAPES,
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MAX_VERTICES,
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addVertex,
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createDrawSession,
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drawHint,
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finishReason,
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finishSpec,
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normalizeShape,
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removeLastVertex,
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} from './drawMode.js';
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||||
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||||
/** The id this tool claims the pointer under. */
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export const DRAW_POINTER_OWNER = 'draw';
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const PREVIEW_DATA_SOURCE_NAME = 'gev-draw-preview';
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const COLORS = ['primary', 'amber', 'cyan', 'green', 'red'];
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const PREVIEW = {
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primary: '#8be9ff',
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amber: '#ffb547',
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cyan: '#39d0ff',
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green: '#5dff9f',
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red: '#ff6b6b',
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};
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|
||||
/**
|
||||
* Wire the Draw control. Returns a handle with a `destroy()` the application
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* lifetime owns, plus the console/test seam (`window.__gevDrawTool`).
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* @param {{viewer: Cesium.Viewer, annotations: {annotate: Function, clear: Function}}} deps
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* @returns {{destroy: Function}|null}
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*/
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export function initDrawTool({ viewer, annotations }) {
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const toggle = document.getElementById('draw-toggle');
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const modeRow = document.getElementById('draw-mode-row');
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const labelRow = document.getElementById('draw-label-row');
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const labelInput = document.getElementById('draw-label-input');
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const colorSelect = document.getElementById('draw-color-select');
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const clearButton = document.getElementById('draw-clear');
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const hint = document.getElementById('draw-hint');
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if (!viewer || !annotations || !toggle) return null;
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let active = false;
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let destroyed = false;
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let session = null;
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let shape = 'area';
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let color = 'primary';
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let handler = null;
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let lease = null;
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let savedDoubleClick = null;
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let savedSingleClick = null;
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let cursor = null; // last mouse position on the canvas, for the rubber band
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// Bumped by anything that supersedes an in-flight finish: cancelling, clearing
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// the board, leaving draw mode, teardown. An `annotate()` that resolves after
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// one of those must not write its outcome over the newer state.
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let generation = 0;
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const previewEntities = [];
|
||||
// Every DOM listener this tool adds, so teardown is one loop rather than a
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||||
// list that can fall out of step with the bindings below.
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||||
const domListeners = [];
|
||||
const listen = (target, type, listener, options) => {
|
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if (!target) return;
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||||
target.addEventListener(type, listener, options);
|
||||
domListeners.push([target, type, listener, options]);
|
||||
};
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||||
|
||||
const dataSource = new Cesium.CustomDataSource(PREVIEW_DATA_SOURCE_NAME);
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||||
// `add()` resolves on the NEXT tick, so an init-then-immediate-destroy would
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// remove a source that had not been attached yet and leave the attachment to
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// land afterwards — a preview data source nobody owns. Chain the removal onto
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// the attachment instead of racing it.
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||||
let attaching = Promise.resolve(viewer.dataSources.add(dataSource)).catch(
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||||
() => null,
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);
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||||
|
||||
const setHint = (text) => {
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if (hint) hint.textContent = text;
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||||
};
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||||
|
||||
// ---- preview ---------------------------------------------------------
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const vertexPositions = () =>
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session.vertices.map((v) =>
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Cesium.Cartesian3.fromDegrees(v.lon, v.lat, v.height || 0),
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);
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const previewLine = dataSource.entities.add({
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show: false,
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polyline: {
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positions: new Cesium.CallbackProperty(() => {
|
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if (!session) return [];
|
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const pts = vertexPositions();
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if (cursor && session.shape !== 'pin') pts.push(cursor);
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if (session.shape === 'area' && pts.length >= 3) pts.push(pts[0]);
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return pts;
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}, false),
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width: 3,
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material: new Cesium.PolylineDashMaterialProperty({
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color: Cesium.Color.fromCssColorString(PREVIEW.primary).withAlpha(0.9),
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dashLength: 16,
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}),
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depthFailMaterial: new Cesium.PolylineDashMaterialProperty({
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color: Cesium.Color.fromCssColorString(PREVIEW.primary).withAlpha(0.35),
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dashLength: 16,
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}),
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clampToGround: false,
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},
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});
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const syncPreview = () => {
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if (destroyed) return;
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previewEntities.forEach((e) => dataSource.entities.remove(e));
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previewEntities.length = 0;
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if (!session) {
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previewLine.show = false;
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setHint(drawHint(null));
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viewer.scene.requestRender();
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return;
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}
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const stroke = Cesium.Color.fromCssColorString(
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PREVIEW[color] || PREVIEW.primary,
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);
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previewLine.polyline.material = new Cesium.PolylineDashMaterialProperty({
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color: stroke.withAlpha(0.9),
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dashLength: 16,
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});
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previewLine.show = session.shape !== 'pin';
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for (const v of session.vertices) {
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previewEntities.push(
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dataSource.entities.add({
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position: Cesium.Cartesian3.fromDegrees(v.lon, v.lat, v.height || 0),
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point: {
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pixelSize: 8,
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color: stroke,
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outlineColor: Cesium.Color.BLACK.withAlpha(0.6),
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outlineWidth: 2,
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disableDepthTestDistance: Number.POSITIVE_INFINITY,
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},
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}),
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);
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}
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setHint(drawHint(session));
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viewer.scene.requestRender();
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};
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// ---- vertices from clicks --------------------------------------------
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const worldAt = (position) => {
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const canvas = viewer.scene.canvas;
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const w = canvas.clientWidth || canvas.width || 1;
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const h = canvas.clientHeight || canvas.height || 1;
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return pickWorldFromScreen(viewer, position.x / w, position.y / h);
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};
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const onClick = (event) => {
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if (!session || destroyed) return;
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const p = worldAt(event.position);
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if (!p) return;
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const { added, reason } = addVertex(session, p);
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if (added) {
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syncPreview();
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return;
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||||
}
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// A click that changed nothing still deserves an answer when the reason is
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// a limit rather than the harmless tail of a double-click.
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if (reason === 'full')
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setHint(
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`That shape already has ${MAX_VERTICES} points — finish it or press Backspace.`,
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);
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else if (reason === 'invalid')
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setHint('That point is off the globe — click on the world.');
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};
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const onMove = (event) => {
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if (!session || session.shape === 'pin' || destroyed) return;
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const p = worldAt(event.endPosition);
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cursor = p
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? Cesium.Cartesian3.fromDegrees(p.lon, p.lat, p.height || 0)
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: null;
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viewer.scene.requestRender();
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||||
};
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||||
// ---- finish / cancel -------------------------------------------------
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const finish = async () => {
|
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if (destroyed || !session) return null;
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const reason = finishReason(session);
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if (reason !== 'ok') {
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||||
// 'too-few' is just "keep clicking" and the hint already says so;
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// a degenerate or off-globe shape needs to be told why it was refused.
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||||
if (reason !== 'too-few') setHint(drawHint(session));
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return null;
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||||
}
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const spec = finishSpec(session, { label: labelInput?.value || '', color });
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if (!spec) return null;
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// Start a fresh session BEFORE awaiting, so a second Enter or the second
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// half of a double-click cannot submit the same shape twice.
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session = createDrawSession(shape);
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cursor = null;
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syncPreview();
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if (labelInput) labelInput.value = '';
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const attempt = generation;
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try {
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const result = await annotations.annotate([spec], {
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persist: true,
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flyTo: false,
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});
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||||
if (destroyed || attempt !== generation) return result;
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||||
if (result?.drawn === 0) setHint('That shape could not be placed.');
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||||
return result;
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||||
} catch (error) {
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||||
if (destroyed || attempt !== generation) return null;
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setHint(`Could not place the shape: ${error?.message || error}`);
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return null;
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||||
}
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};
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const cancel = () => {
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if (!session) return;
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generation += 1;
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session = createDrawSession(shape);
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cursor = null;
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syncPreview();
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};
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/** Wipe the board: the shape in progress AND every mark already placed. */
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const clearAll = () => {
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generation += 1;
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cursor = null;
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if (session) session = createDrawSession(shape);
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annotations.clear();
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syncPreview();
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if (!destroyed && !active) setHint('Board cleared.');
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||||
};
|
||||
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// ---- keys: only while drawing, never while typing in another field ----
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||||
const typingElsewhere = (event) => {
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||||
const t = event.target;
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||||
if (!t || t === labelInput) return false;
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||||
return (
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||||
t.tagName === 'INPUT' || t.tagName === 'TEXTAREA' || t.isContentEditable
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||||
);
|
||||
};
|
||||
/**
|
||||
* Enter is the finish key, but on a focused control Enter means "press this
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||||
* control". Keyboard-focusing Clear and pressing Enter must clear the board,
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* not finish the shape — so the finish key is only taken from the canvas,
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* the page body, or the label field this tool owns.
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*/
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const enterBelongsToDrawing = (event) => {
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const t = event.target;
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if (!t || t === labelInput) return true;
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if (
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||||
typeof t.closest === 'function' &&
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t.closest('button, a, select, [role="button"], [role="radio"]')
|
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)
|
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return false;
|
||||
return (
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t === document.body || t === viewer.scene.canvas || t.tagName === 'CANVAS'
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||||
);
|
||||
};
|
||||
const onKey = (event) => {
|
||||
if (!active || destroyed || typingElsewhere(event)) return;
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||||
// Enter goes to finish() once a shape has been started; finish() owns the
|
||||
// decision and says WHY it refused. Swallowing the key on a degenerate
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||||
// shape left the person pressing Enter at a silent panel. A focused button
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||||
// keeps its own Enter — see enterBelongsToDrawing.
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||||
if (event.key === 'Enter') {
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||||
if (session?.vertices?.length && enterBelongsToDrawing(event)) {
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||||
event.preventDefault();
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||||
void finish();
|
||||
}
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||||
return;
|
||||
}
|
||||
if (event.key === 'Escape') {
|
||||
event.preventDefault();
|
||||
event.stopImmediatePropagation();
|
||||
if (session?.vertices.length) cancel();
|
||||
else setActive(false);
|
||||
return;
|
||||
}
|
||||
if (event.key === 'Backspace' && event.target !== labelInput) {
|
||||
if (removeLastVertex(session)) {
|
||||
event.preventDefault();
|
||||
syncPreview();
|
||||
}
|
||||
}
|
||||
};
|
||||
|
||||
// ---- mode on / off -----------------------------------------------------
|
||||
function setActive(next) {
|
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if (destroyed || next === active) return active;
|
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if (next) {
|
||||
lease = claimPointer(DRAW_POINTER_OWNER);
|
||||
if (!lease) {
|
||||
// Somebody else is using the pointer — possibly an older instance of
|
||||
// this same tool that has not finished tearing down. Say so instead of
|
||||
// half-starting.
|
||||
setHint(`${pointerOwner()} is using the pointer — close it first.`);
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||||
return active;
|
||||
}
|
||||
}
|
||||
active = next;
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||||
toggle.classList.toggle('active', active);
|
||||
toggle.setAttribute('aria-pressed', String(active));
|
||||
modeRow?.classList.toggle('visible', active);
|
||||
labelRow?.classList.toggle('visible', active);
|
||||
document.body.classList.toggle('gev-drawing', active);
|
||||
if (active) {
|
||||
session = createDrawSession(shape);
|
||||
bindSceneHandler();
|
||||
syncPreview();
|
||||
} else {
|
||||
generation += 1;
|
||||
session = null;
|
||||
cursor = null;
|
||||
releaseSceneHandler();
|
||||
releasePointer(lease);
|
||||
lease = null;
|
||||
syncPreview();
|
||||
}
|
||||
return active;
|
||||
}
|
||||
|
||||
function bindSceneHandler() {
|
||||
if (handler) return;
|
||||
handler = new Cesium.ScreenSpaceEventHandler(viewer.scene.canvas);
|
||||
handler.setInputAction(onClick, Cesium.ScreenSpaceEventType.LEFT_CLICK);
|
||||
handler.setInputAction(onMove, Cesium.ScreenSpaceEventType.MOUSE_MOVE);
|
||||
handler.setInputAction(() => {
|
||||
void finish();
|
||||
}, Cesium.ScreenSpaceEventType.LEFT_DOUBLE_CLICK);
|
||||
// Cesium's Viewer binds BOTH stock click actions on its own handler: the
|
||||
// single click picks an entity into `viewer.selectedEntity`, the double
|
||||
// click tracks it. Neither goes through a layer, so neither can be fixed by
|
||||
// the shared pointer claim — they have to be borrowed outright for the
|
||||
// session and given back on the way out. Borrowing the single click is what
|
||||
// stops a vertex placed on a contact from also selecting it.
|
||||
const stock = viewer.screenSpaceEventHandler;
|
||||
savedSingleClick =
|
||||
stock.getInputAction(Cesium.ScreenSpaceEventType.LEFT_CLICK) || null;
|
||||
savedDoubleClick =
|
||||
stock.getInputAction(Cesium.ScreenSpaceEventType.LEFT_DOUBLE_CLICK) ||
|
||||
null;
|
||||
stock.removeInputAction(Cesium.ScreenSpaceEventType.LEFT_CLICK);
|
||||
stock.removeInputAction(Cesium.ScreenSpaceEventType.LEFT_DOUBLE_CLICK);
|
||||
listen(document, 'keydown', onKey, true);
|
||||
}
|
||||
|
||||
function releaseSceneHandler() {
|
||||
if (handler) {
|
||||
handler.destroy();
|
||||
handler = null;
|
||||
}
|
||||
if (savedSingleClick) {
|
||||
viewer.screenSpaceEventHandler.setInputAction(
|
||||
savedSingleClick,
|
||||
Cesium.ScreenSpaceEventType.LEFT_CLICK,
|
||||
);
|
||||
savedSingleClick = null;
|
||||
}
|
||||
if (savedDoubleClick) {
|
||||
viewer.screenSpaceEventHandler.setInputAction(
|
||||
savedDoubleClick,
|
||||
Cesium.ScreenSpaceEventType.LEFT_DOUBLE_CLICK,
|
||||
);
|
||||
savedDoubleClick = null;
|
||||
}
|
||||
// Drop just the keydown listener bound alongside this handler; the control
|
||||
// listeners below outlive a session and come off in destroy().
|
||||
for (let i = domListeners.length - 1; i >= 0; i -= 1) {
|
||||
const [target, type, listener, options] = domListeners[i];
|
||||
if (listener !== onKey) continue;
|
||||
target.removeEventListener(type, listener, options);
|
||||
domListeners.splice(i, 1);
|
||||
}
|
||||
}
|
||||
|
||||
listen(toggle, 'click', () => setActive(!active));
|
||||
const shapeButtons = [
|
||||
...(modeRow?.querySelectorAll('.pp-mode-btn[data-shape]') || []),
|
||||
];
|
||||
for (const btn of shapeButtons) {
|
||||
listen(btn, 'click', () => {
|
||||
shape = normalizeShape(btn.dataset.shape);
|
||||
for (const other of shapeButtons) {
|
||||
const on = other === btn;
|
||||
other.classList.toggle('active', on);
|
||||
other.setAttribute('aria-checked', String(on));
|
||||
}
|
||||
if (active) {
|
||||
generation += 1;
|
||||
session = createDrawSession(shape);
|
||||
cursor = null;
|
||||
syncPreview();
|
||||
}
|
||||
});
|
||||
}
|
||||
listen(colorSelect, 'change', () => {
|
||||
color = COLORS.includes(colorSelect.value) ? colorSelect.value : 'primary';
|
||||
syncPreview();
|
||||
});
|
||||
listen(clearButton, 'click', clearAll);
|
||||
listen(labelInput, 'keydown', (event) => {
|
||||
if (event.key === 'Enter' && session?.vertices?.length) {
|
||||
event.preventDefault();
|
||||
void finish();
|
||||
}
|
||||
});
|
||||
setHint(drawHint(null));
|
||||
|
||||
const api = {
|
||||
get active() {
|
||||
return active;
|
||||
},
|
||||
get shape() {
|
||||
return shape;
|
||||
},
|
||||
get session() {
|
||||
return session;
|
||||
},
|
||||
setActive,
|
||||
setShape(next) {
|
||||
const btn = modeRow?.querySelector(
|
||||
`.pp-mode-btn[data-shape="${normalizeShape(next)}"]`,
|
||||
);
|
||||
btn?.click();
|
||||
},
|
||||
/** Test seam: add a vertex from lon/lat as if it had been clicked. */
|
||||
addVertex(lon, lat, height = 0) {
|
||||
if (!session) return false;
|
||||
const r = addVertex(session, { lon, lat, height });
|
||||
if (r.added) syncPreview();
|
||||
return r.added;
|
||||
},
|
||||
finish,
|
||||
cancel,
|
||||
clearAll,
|
||||
shapes: DRAW_SHAPES,
|
||||
/** What this tool currently holds — for teardown and leak assertions. */
|
||||
diagnostics() {
|
||||
return {
|
||||
active,
|
||||
destroyed,
|
||||
sceneHandler: Boolean(handler),
|
||||
domListeners: domListeners.length,
|
||||
previewDataSources: countPreviewDataSources(viewer),
|
||||
previewEntities: destroyed ? 0 : dataSource.entities.values.length,
|
||||
pointerOwner: pointerOwner(),
|
||||
// The viewer's OWN click actions. While a session is open both are
|
||||
// borrowed (absent here); after it closes both are back. A harness can
|
||||
// compare the restored functions by identity with what it captured
|
||||
// before, which is the only way to prove they were given back rather
|
||||
// than replaced.
|
||||
stockSingleClick: Boolean(
|
||||
viewer.screenSpaceEventHandler?.getInputAction?.(
|
||||
Cesium.ScreenSpaceEventType.LEFT_CLICK,
|
||||
),
|
||||
),
|
||||
stockDoubleClick: Boolean(
|
||||
viewer.screenSpaceEventHandler?.getInputAction?.(
|
||||
Cesium.ScreenSpaceEventType.LEFT_DOUBLE_CLICK,
|
||||
),
|
||||
),
|
||||
};
|
||||
},
|
||||
/** Resolves once every deferred teardown step has run. */
|
||||
whenSettled() {
|
||||
return attaching;
|
||||
},
|
||||
destroy() {
|
||||
if (destroyed) return attaching;
|
||||
// Supersede any finish still in flight before anything is torn down.
|
||||
generation += 1;
|
||||
if (active) setActive(false);
|
||||
destroyed = true;
|
||||
releaseSceneHandler();
|
||||
releasePointer(lease);
|
||||
lease = null;
|
||||
for (const [target, type, listener, options] of domListeners.splice(0)) {
|
||||
target.removeEventListener(type, listener, options);
|
||||
}
|
||||
previewEntities.length = 0;
|
||||
dataSource.entities.removeAll();
|
||||
// Wait for the pending add() before removing: a destroy() in the same
|
||||
// tick as init would otherwise remove nothing and let the attachment land
|
||||
// behind it.
|
||||
attaching = attaching.then(() => {
|
||||
try {
|
||||
viewer.dataSources.remove(dataSource, true);
|
||||
} catch {
|
||||
/* viewer already disposed — nothing to detach from */
|
||||
}
|
||||
});
|
||||
document.body.classList.remove('gev-drawing');
|
||||
toggle.classList.remove('active');
|
||||
toggle.setAttribute('aria-pressed', 'false');
|
||||
modeRow?.classList.remove('visible');
|
||||
labelRow?.classList.remove('visible');
|
||||
if (hint) hint.textContent = '';
|
||||
if (window.__gevDrawTool === api) delete window.__gevDrawTool;
|
||||
return attaching;
|
||||
},
|
||||
};
|
||||
window.__gevDrawTool = api;
|
||||
return api;
|
||||
}
|
||||
|
||||
/** How many draw previews are attached — more than one means a leaked tool. */
|
||||
function countPreviewDataSources(viewer) {
|
||||
const sources = viewer?.dataSources;
|
||||
if (!sources) return 0;
|
||||
let found = 0;
|
||||
for (let index = 0; index < sources.length; index += 1) {
|
||||
if (sources.get(index)?.name === PREVIEW_DATA_SOURCE_NAME) found += 1;
|
||||
}
|
||||
return found;
|
||||
}
|
||||
Reference in new issue
Block a user