feat(annotations): draw on the world by hand (#547)

Supersedes #235 by @cora-fresh-labs, ported onto the current component layout with fixes from review.

Verified before merge: format, package boundaries, unit suite, build, and the browser tracking suite; a browser harness for the change where one applies; adversarial review applied.

Future work (not in this PR): hand-drawn marks do not persist across a reload today, and neither do spoken annotations; there is no storage layer for marks. The natural home is Scenes: a drawing that belongs to a shot and persists per shot, so a scene animation can carry its own marks. Needs an owner.
Co-authored-by: Clint Borle <[email protected]>
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Bilawal Sidhu authored and GitHub committed 2026-09-14 19:59:26 -05:00
1 parent 409e27d7f9
commit 9fc8d1966b
32 files changed
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@@ -16,6 +16,12 @@
"src/data/infrastructure.test.mjs",
"src/data/localGeojsonCore.js",
"src/data/localGeojsonLod.js",
"src/data/inputOwnership.js",
"src/annotations/drawMode.js",
"src/annotations/drawMode.test.mjs",
"src/annotations/drawTool.js",
"src/annotations/drawTool.test.mjs",
"src/data/inputOwnership.test.mjs",
"docs/CODE-BOUNDARIES.md",
"src/main.js",
"docs/APPLICATION.md",
@@ -156,6 +162,7 @@
"src/styles/noir.js",
"src/styles/snow.js",
"scripts/qa-visual-effects.mjs",
"scripts/qa-draw-tool.mjs",
"src/ui/mapSource.js",
"src/ui/mapSourceControls.js",
"src/ui/mapSourceControls.test.mjs",