fix(terrain): refresh cache recency when resolving warm batches

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Rudy Celekli committed 2026-10-14 20:11:49 -04:00
1 parent 0265ad4c19
commit 9f56e9df98
4 files changed
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@@ -273,7 +273,7 @@ export function createTerrainHeights({
const seenKeys = new Set();
const now = Date.now();
for (const item of work) {
const entry = cache.get(item.key);
const entry = cacheTouch(item.key);
const fallbackCooling =
entry?.source === 'geoid-fallback' &&
Number.isFinite(entry.retryAt) &&