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feat(street-level): "show me X on Street View" action, street_level view field and sl= links
show_street_level (voice and typed) flies to a place and opens its nearest street-level photo from Google Street View, Mapillary, KartaView or Panoramax; Street View switches to Google 3D first. The view model gains a street_level field, share links carry sl=<source>,<lat>,<lon>, and show_in_gods_eye_view can open a photo. A plain sl=google link only arms the point and waits for OPEN, so it never bills a key without a click. Embed pages show an open photo in an overlay that Esc closes. On-screen strings are translated into es, ru, zh-CN and zh-Hant. Covered by unit tests and three new steps in the Street Level browser suite.
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@@ -102,11 +102,26 @@ action draws (pins, highlights, areas, arrows, routes and labels at a place
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name or coordinates). Links carry them in the `an` parameter, and the app
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draws them once the link has been restored.
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A view can open street-level photos too: `street_level` names a source
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(`google` for Street View, `mapillary`, `kartaview`, `panoramax`, or none for
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whichever the panel has lit) and a point, which defaults to the spot the camera looks at. Street View
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shows only on the Google 3D map, so a `google` source sets `map` to
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`photoreal` and any other map is refused; a view cannot both follow an entity
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and open photos. The `street-level` layer is turned on. Links carry it as
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`sl=<source>,<lat>,<lon>`; once the link has restored, the app runs its
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`show_street_level` action, which flies to the point at street framing and
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opens the nearest photo. A plain link with a `google` source stops before the
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billed load: the panel is armed and OPEN GOOGLE STREET VIEW is one click away.
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A view posted into the embedded app, or the panel page's own opening link,
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opens the photo, since it is the client's own request; `?embed=1` on a
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published link does not. Mapillary, KartaView and Panoramax links open the
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photo at once; none of them bills per image. A link that follows an entity ignores `sl`.
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Tools take a view as `VIEW_ARGUMENTS`: an `area` to frame from above, or a
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`camera`, plus `layers`, `style`, `map`, `follow` and `annotations`. A
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tilted camera over an area looks at its center from behind; camera fields
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given with an area override its framing. `resolveViewArguments` turns them
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into a view.
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`camera`, plus `layers`, `style`, `map`, `follow`, `annotations` and
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`street_level`. A tilted camera over an area looks at its center from behind;
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camera fields given with an area override its framing. `resolveViewArguments`
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turns them into a view.
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### The God's Eye View panel
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@@ -299,5 +314,5 @@ and the development server's internal routes. See SECURITY.md.
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| `situation_brief` | `weather` | Weather, earthquakes, fires, aircraft, ships and cyclones for an area, by section |
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| `military_awareness` | `military` | Military and other aircraft, ships and military installations within 250 km of a point, by section |
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| `get_hud_caption` | `weather`, `summary` | The app's heads-up display caption for an area |
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| `show_in_gods_eye_view` | `app` | A view in God's Eye View: the live panel in clients with MCP Apps, and a link everywhere; takes another answer's view or an area or camera, layers, style, map, marks and something to follow |
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| `show_in_gods_eye_view` | `app` | A view in God's Eye View: the live panel in clients with MCP Apps, and a link everywhere; takes another answer's view or an area or camera, layers, style, map, marks, something to follow, or street-level photos (Street View or Mapillary) at a place |
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| `panel_request` | `app` | Panel only: loads a path from the app's server for the God's Eye View panel |
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