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List drawn shapes under Draw, with icon shapes and colour swatches
Each shape drawn by hand gets a row under Draw, as Import's files do: its colour swatch, its name, and show/hide, fly-to and remove. A shape is named in its row, and its swatch opens the five colours there, so labelling and colouring happen after a shape is drawn and can be seen, instead of in a field filled in beforehand. Area, Line and Pin become icon buttons, named for screen readers and tooltips, and the colour for the next shape is a row of swatches instead of a dropdown. The annotation engine gains per-mark remove, setHidden, restyle and frame, and onChange so the list follows the board. A hidden mark stays on the board at alpha 0, a renamed line keeps its length, and fly-to frames a line by its whole path. Voice marks are not listed. The Draw, form-field and segmented-control gates drive the new controls; swatches are checked as chips, not segments.
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@@ -144,6 +144,17 @@ export function createAnnotationEngine({
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// task with the FINAL outcome — resolved or failed — so narration that said
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// "tracing the boundary now" can later honestly confirm or correct itself.
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const outlineListeners = new Set();
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// Told whenever the set of marks, or one mark's look, changes (Draw's list).
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const changeListeners = new Set();
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const notifyChange = () => {
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for (const listener of changeListeners) {
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try {
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listener();
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} catch {
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/* one listener's failure must not stop the others */
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}
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}
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};
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function emitOutlineEvent(evt) {
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for (const listener of outlineListeners) {
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@@ -219,6 +230,7 @@ export function createAnnotationEngine({
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const now = performance.now();
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let changed = false;
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let pending = false; // any mark still fading in / out, or with a TTL fade ahead
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let expired = false;
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for (const anno of annotations.values()) {
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const next = computeAlpha(anno, now);
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if (next !== anno.alpha) {
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@@ -229,6 +241,7 @@ export function createAnnotationEngine({
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annotations.delete(anno.id);
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renderer.remove(anno);
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changed = true;
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expired = true;
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continue;
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}
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if (pendingAnimation(anno, now)) pending = true;
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@@ -237,6 +250,7 @@ export function createAnnotationEngine({
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renderer.sync(annotations);
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syncAnnotationHold();
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}
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if (expired) notifyChange();
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// Stop once the board is STABLE — persistent marks (persist=true is the default)
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// finish fading in after ~260ms and never change again, so without this the loop
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// would spin O(N) every frame forever. ensureTicking() restarts on the next
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@@ -466,6 +480,7 @@ export function createAnnotationEngine({
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if (ids.length) {
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renderer.sync(annotations);
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ensureTicking();
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notifyChange();
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}
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if (opts.flyTo && firstAnchor) frameAnnotation(firstAnchor);
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else if (ids.length) ensureMarksVisible(ids);
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@@ -885,6 +900,11 @@ export function createAnnotationEngine({
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alpha: 0, // animate in
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bornAt: now,
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expiring: false,
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// Drawn by hand (drawTool.js): listed under Draw, renamed and recoloured
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// there. `name` is the person's own label, before any distance is added.
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manual: spec?.manual === true,
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name: spec?.manual === true ? cleanLabel(spec?.label) || null : null,
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hidden: false,
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};
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if (type === 'route') {
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@@ -970,6 +990,85 @@ export function createAnnotationEngine({
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annotations.clear();
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renderer.sync(annotations);
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syncAnnotationHold();
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notifyChange();
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}
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/** Take one mark off the board at once. */
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function remove(id) {
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const anno = annotations.get(id);
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if (!anno) return false;
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annotations.delete(id);
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renderer.remove(anno);
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renderer.sync(annotations);
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syncAnnotationHold();
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notifyChange();
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return true;
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}
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/** Hide or show one mark; a hidden mark stays on the board at alpha 0. */
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function setHidden(id, hidden) {
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const anno = annotations.get(id);
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if (!anno) return false;
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anno.hidden = Boolean(hidden);
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// Skip the fade-in, so showing it again is immediate.
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anno.bornAt = Math.min(anno.bornAt, performance.now() - 260);
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ensureTicking();
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notifyChange();
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return true;
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}
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/**
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* Rename or recolour a hand-drawn mark. The renderers build a mark's look
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* when it is added, so the mark is added again with the new look.
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*/
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function restyle(id, { name, color } = {}) {
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const anno = annotations.get(id);
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if (!anno?.manual) return false;
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if (name !== undefined) {
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anno.name = cleanLabel(name) || null;
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anno.label =
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anno.type === 'route'
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? composeRouteLabel(anno.name, anno.distanceM, null, 'manual', false)
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: anno.name;
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}
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if (color !== undefined && COLORS.has(color)) anno.color = color;
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renderer.remove(anno);
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try {
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renderer.add(anno);
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} catch (error) {
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rollbackRendererState(anno);
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annotations.delete(id);
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syncAnnotationHold();
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notifyChange();
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throw error;
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}
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renderer.sync(annotations);
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ensureTicking();
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notifyChange();
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return true;
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}
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/** Fly the camera to one mark; a line is framed whole, not by its start. */
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function frame(id) {
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const anno = annotations.get(id);
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if (!anno) return false;
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if (anno.type === 'route' && anno.path?.length) {
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const ring = anno.path.map((p) => [p.lon, p.lat]);
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const lons = ring.map(([lon]) => lon);
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const lats = ring.map(([, lat]) => lat);
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frameAnnotation({
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...anno,
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to: null,
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ring,
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polygons: null,
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anchor: {
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lon: (Math.min(...lons) + Math.max(...lons)) / 2,
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lat: (Math.min(...lats) + Math.max(...lats)) / 2,
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height: 0,
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},
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});
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} else frameAnnotation(anno);
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return true;
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}
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/** Begin a graceful fade-out of everything, then remove. */
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@@ -1100,6 +1199,16 @@ export function createAnnotationEngine({
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const engine = {
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annotate,
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clear,
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remove,
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setHidden,
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restyle,
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frame,
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/** Subscribe to board changes; returns an unsubscribe fn. */
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onChange(listener) {
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if (destroyed || typeof listener !== 'function') return () => {};
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changeListeners.add(listener);
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return () => changeListeners.delete(listener);
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},
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destroy() {
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if (destroyed) return;
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destroyed = true;
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@@ -1109,6 +1218,7 @@ export function createAnnotationEngine({
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if (tickHandle != null) cancelAnimationFrame(tickHandle);
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tickHandle = null;
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outlineListeners.clear();
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changeListeners.clear();
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releaseContinuousRender('annotations');
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renderer.destroy();
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}
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@@ -1364,6 +1474,7 @@ function normalizeType(type) {
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}
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function computeAlpha(anno, now) {
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if (anno.hidden) return 0;
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const inT = (now - anno.bornAt) / 260;
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const fadeIn = inT >= 1 ? 1 : Math.max(0, inT);
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