Show only the CCTV cameras in view, thinned to one per ground cell when zoomed out

The CCTV layer kept every loaded camera live: each view change touched every
icon, every notification rebuilt every camera's state, and the picker listed
the whole catalog. With the default 4,000 cameras, a continental drag ran at
152-179 fps with 18-24 frames over 30 ms (worst 112 ms). It now runs at
235 fps with none. The layer now:

- shows icons only on or near the screen, and when zoomed out keeps one camera
  per world-anchored cell (healthy feeds first), so panning keeps the same
  cameras;
- grounds and draws coverage only for the cameras in view, the active camera
  and its coverage neighbours, retrying a camera at most twice per view regime;
- reruns the view pass while the camera moves, paced by its own cost, and
  projects with one matrix per pass instead of a Cesium call per camera;
- keeps the billboard buffer-usage hint fixed, so showing or hiding a few
  icons no longer rewrites the vertex data of every billboard;
- lists the cameras in view (active camera first) in the picker, closing with
  the count of cameras outside the view, and builds the full camera list in
  the UI state only when it is read.
This commit is contained in:
Sameh Khamis committed 2026-10-29 21:31:59 -07:00
1 parent f13c60c477
commit 93942d0dbe
32 files changed
+1301 -71

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@@ -978,6 +978,15 @@ directory. Every `/api/cctv` route refuses cross-site browser requests but
accepts forwarding headers, so cameras work behind a reverse proxy; a forwarded
request skips the key-bearing Street View fallback and gets the placeholder.
The CCTV layer draws only the cameras on or near the screen. Zoomed out, it
keeps one camera per ground cell sized to the view, preferring a healthy feed,
and the cells are anchored to the ground so a pan keeps the same cameras. The
active camera always shows. Ground placement and coverage geometry load only
for the cameras in view, with at most two attempts per camera and view regime.
The view pass reruns while the camera moves, paced by its own cost. The camera
picker lists the cameras in view, active camera first, and closes with the
count of cameras outside the view.
Traffic owns its rendered-surface observer only while enabled, removes it on disable/destroy, and caches surface identity without allocating on unchanged frames.
Traffic and bikeshare expose factories through `./layers/traffic` and