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Merge origin/main into german/navara
Main's camera, voice, Cockpit and layer work now runs on the globe contract where this branch draws through it: - The voice tilt to an angle, its pivot about the place under the crosshair and the frame limit from orbit run through the camera rig; src/globeInView.js measures a camera pose with src/geo instead of a Cesium camera. The free-look height limit and the globe-in-view recovery stay Cesium-only for now. - Cockpit takes main's own-layer entry rule. Double-clicking the followed track goes through cockpitHost.routeDoubleClick, so it works on both engines. - Space Missions' failed-entry rollback and GhostMaps' age filter run in the engine-neutral layer code. On Cesium an expired report is dropped in place; on Navara its product is redrawn. - Wildlife Sightings joins the catalog Cesium-only: Navara leaves it out, and the shell builds its card only for the real layer, so a Navara page no longer fails to start on its stand-in. - One instruction sentence is shorter, which keeps the Realtime prompt within its 55,500-character budget with the Sentinel-2 basemap.
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@@ -3,8 +3,9 @@
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`?engine=navara`. Navara draws at CSS pixels like Cesium; Navara HD
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(`?engine=navara-hd`) draws at the screen's full resolution and needs about
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1 GiB more on a Retina screen. Layers keep their data across a switch and
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draw on both engines; Cesium loads only when a Cesium globe or a Cesium-only
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feature needs it (German, @gekh, #1555).
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draw on both engines, except Wildlife Sightings, which is Cesium-only for
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now; Cesium loads only when a Cesium globe or a Cesium-only feature needs
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it (German, @gekh, #1555).
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- Keep the cockpit camera steady near the ground: it no longer jumps up and
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down when an aircraft's reported altitude sits below the globe's terrain,
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on either engine (German, @gekh, #1555).
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