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feat(director): add bounded scene data packs and placement
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@@ -59,7 +59,7 @@ test('v1/v2 bloom migrates once; IDs, edits, pack bindings and zero holds surviv
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const migrated = normalizeProject(
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parseSceneDocument(JSON.stringify(project)),
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);
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assert.equal(migrated.version, 4);
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assert.equal(migrated.version, 5);
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assert.equal(migrated.scenes[0].shots[0].visual.bloom.intensity, 150);
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assert.equal(migrated.scenes[0].shots[0].id, 'shot');
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assert.deepEqual(
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