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Remove the Operator HUD layout
Display > HUD > Layout and the set_hud voice action now offer Tactical, Minimal and Cyber. The Operator option, its CSS and its QA coverage are removed, and the unused "Operator" translations are pruned. Share-link codes are append-only, so operator keeps its hudVariant code. A link, scene or saved state that names it restores the default Tactical layout. The voice schema pins keep their legacy digests by restoring the retired value before comparing; the full-payload digest is re-derived.
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@@ -76,7 +76,6 @@
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"Layout": "Disposición",
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"HUD layout": "Disposición del HUD",
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"Tactical": "Táctica",
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"Operator": "De operador",
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"Minimal": "Mínima",
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"Detection Overlay (D)": "Superposición de detección (D)",
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"Detection overlay": "Superposición de detección",
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@@ -777,7 +777,6 @@
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"Fade": "Затухание",
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"Outside": "Снаружи",
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"Tactical": "Тактический",
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"Operator": "Операторский",
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"Minimal": "Минимальный",
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"HUD layout": "Макет HUD",
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"Layout": "Макет",
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@@ -2616,7 +2616,6 @@
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"Layout": "布局",
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"HUD layout": "HUD 布局",
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"Tactical": "战术",
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"Operator": "操作员",
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"Minimal": "精简",
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"Cyber": "赛博",
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"Sonar": "声呐",
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@@ -2604,7 +2604,6 @@
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"Layout": "佈局",
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"HUD layout": "HUD 佈局",
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"Tactical": "戰術",
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"Operator": "操作員",
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"Minimal": "精簡",
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"Cyber": "賽博",
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"Sonar": "聲吶",
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