Remove the Operator HUD layout

Display > HUD > Layout and the set_hud voice action now offer Tactical,
Minimal and Cyber. The Operator option, its CSS and its QA coverage are
removed, and the unused "Operator" translations are pruned.

Share-link codes are append-only, so operator keeps its hudVariant code.
A link, scene or saved state that names it restores the default Tactical
layout. The voice schema pins keep their legacy digests by restoring the
retired value before comparing; the full-payload digest is re-derived.
This commit is contained in:
Said Turksever committed 2026-10-29 10:41:58 +00:00
1 parent aaa3ff46cf
commit 8b2c699370
26 files changed
+78 -147

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@@ -1751,7 +1751,7 @@ try {
return state;
}, { variantName: variant, kind: openKind });
for (const variant of ['off', 'minimal', 'tactical', 'operator']) {
for (const variant of ['off', 'minimal', 'tactical']) {
for (const kind of ['display', 'radio']) {
const state = await desktopState(variant, kind);
check(
@@ -2081,7 +2081,7 @@ try {
await page.screenshot({ path: path.join(shotsDir, `cyber-resize-${height}.png`) });
}
}
await page.evaluate(() => window.__godsEyeView.styleManager._setHudVariant('operator'));
await page.evaluate(() => window.__godsEyeView.styleManager._setHudVariant('tactical'));
const signalTransition = await page.evaluate(() => {
const manager = window.__godsEyeView.styleManager;