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Remove the Operator HUD layout
Display > HUD > Layout and the set_hud voice action now offer Tactical, Minimal and Cyber. The Operator option, its CSS and its QA coverage are removed, and the unused "Operator" translations are pruned. Share-link codes are append-only, so operator keeps its hudVariant code. A link, scene or saved state that names it restores the default Tactical layout. The voice schema pins keep their legacy digests by restoring the retired value before comparing; the full-payload digest is re-derived.
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@@ -129,6 +129,9 @@ table learns its code. A new style's settings are encoded against its own
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defaults, while a decoder that does not know the style uses Normal's; adding a
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style also extends the pinned style-defaults table.
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`hudVariant` code 1 (`operator`) is retired: the app no longer offers that
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layout and restores it as `tactical`. The code stays reserved.
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Flag bits (field 9): 0 `bloom`, 1 `sharpen`, 2 `hudVisible`, 3
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`celestialRing` (each defaulting by style), 4 `scopeEnabled` (default on).
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