mirror of
https://github.com/bilawalsidhu/gods-eye-view.git
synced 2026-11-05 02:44:02 +00:00
Port ALPR camera visuals into the shared layer
Add camera badges, gradient direction wedges and animated tactical selection cards while preserving bounded loading and layer lifecycle. Align the ALPR data-layer header and retain native pick ownership for overlay badges. Co-authored-by: manjunath22466 <[email protected]>
This commit is contained in:
1 parent
687edc4da7
commit
87629ac175
21 files changed
+951
-97
No files matched your search
@@ -1274,10 +1274,17 @@
|
||||
padding: 2px 4px;
|
||||
}
|
||||
|
||||
/* Qualified nearby counts must also fit beside the wider loading chip. */
|
||||
.data-toggle-row[data-layer-id='alpr-cameras'] .data-toggle-top {
|
||||
flex-wrap: wrap;
|
||||
}
|
||||
.data-toggle-row[data-layer-id='alpr-cameras'] .data-toggle-right {
|
||||
margin-left: auto;
|
||||
/* ALPR keeps its nearby count in the legend while a wider status chip is shown. */
|
||||
.data-toggle-row[data-layer-id='alpr-cameras']
|
||||
.data-toggle-right:has(
|
||||
.data-toggle-btn:is(
|
||||
.feed-loading,
|
||||
.feed-degraded,
|
||||
.feed-stale,
|
||||
.feed-fallback,
|
||||
.feed-unavailable
|
||||
)
|
||||
)
|
||||
.data-count {
|
||||
display: none;
|
||||
}
|
||||
Reference in new issue
Block a user