Port ALPR camera visuals into the shared layer

Add camera badges, gradient direction wedges and animated tactical selection cards while preserving bounded loading and layer lifecycle. Align the ALPR data-layer header and retain native pick ownership for overlay badges.

Co-authored-by: manjunath22466 <[email protected]>
This commit is contained in:
Sameh Khamisandmanjunath22466 committed 2026-09-14 17:35:24 -07:00
1 parent 687edc4da7
commit 87629ac175
21 files changed
+951 -97

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@@ -142,8 +142,16 @@ export function createTrackedOverlayEntry(entity) {
title,
details: Array.isArray(model.details) ? model.details.map((line) => String(line)) : [],
accent: model.accent || WORLD_OVERLAY_STYLE.accent,
anchorRadiusPx: 10,
anchorRadiusScale: TRACKED_BILLBOARD_SCALE,
cardStyle: model.cardStyle,
selected: model.selected === true,
leaderStyle: model.leaderStyle,
leaderAnimationMs: model.leaderAnimationMs,
leaderAnimationStartedAt: model.leaderAnimationStartedAt,
leaderDrawRatio: model.leaderDrawRatio,
anchorRadiusPx: Number.isFinite(Number(model.anchorRadiusPx))
? Math.max(0, Number(model.anchorRadiusPx)) : 10,
anchorRadiusScale: Object.prototype.hasOwnProperty.call(model, 'anchorRadiusScale')
? model.anchorRadiusScale : TRACKED_BILLBOARD_SCALE,
minAnchorGapPx: 16,
anchorGapPaddingPx: 10,
verticalOnly: true,