refactor: construct application layers from supplied sources

This commit is contained in:
Sameh Khamis committed 2026-09-14 14:20:01 -07:00
1 parent cd704d0e9b
commit 8160ac5fe4
53 files changed
+1152 -400

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+4 -9
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@@ -1,12 +1,7 @@
import { createApplicationLaunches } from '../app/layers/rocketLaunches.js';
import { createSourceSlot } from '../app/sourceSlot.js';
import {
createRocketLaunchesLayer,
createLaunchSource,
} from '../layers/launches/index.js';
import { createLaunchSource } from '../layers/launches/index.js';
import * as satellites from './satellites.js';
import * as geometry from '../celestialRing.js';
import * as overlays from '../overlays/worldOverlay.js';
import * as render from '../renderGovernor.js';
const sourceSlot = createSourceSlot(
createLaunchSource(),
@@ -14,9 +9,9 @@ const sourceSlot = createSourceSlot(
'Launch source',
);
export const configureLaunchSource = sourceSlot.configure;
const layer = createRocketLaunchesLayer({
const layer = createApplicationLaunches({
source: sourceSlot.source,
services: { satellites, geometry, overlays, render },
satellites,
});
export const satelliteParamsForSpaceMissions =
layer.satelliteParamsForSpaceMissions;