Merge remote-tracking branch 'origin/main' into mazeyar/shared-terrain-surface

# Conflicts:
#	src/app/constructCatalog.js
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Mazeyar Moeini Feizabadi committed 2026-11-14 21:03:10 +01:00
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@@ -176,7 +176,7 @@ VITE_AIS_LIVE_LABEL_MAX_ROWS=900
AISSTREAM_API_KEY= AISSTREAM_API_KEY=
# Optional AISStream subscription filters. # Optional AISStream subscription filters.
# AISSTREAM_BOUNDING_BOXES=[[[-90,-180],[90,180]]] # AISSTREAM_BOUNDING_BOXES=[[[-90,-180],[90,180]]]
# AISSTREAM_MESSAGE_TYPES=PositionReport,StandardClassBPositionReport,ExtendedClassBPositionReport,ShipStaticData,StaticDataReport # AISSTREAM_MESSAGE_TYPES=PositionReport,StandardClassBPositionReport,ExtendedClassBPositionReport,ShipStaticData,StaticDataReport,AidsToNavigationReport
# Feed watchdog: silence (ms) after which the feed is REPORTED stale; the socket # Feed watchdog: silence (ms) after which the feed is REPORTED stale; the socket
# is recycled at 2.5x that. Default 120000. The watchdog self-arms only for the # is recycled at 2.5x that. Default 120000. The watchdog self-arms only for the
# default worldwide subscription — a narrow filter above can be legitimately # default worldwide subscription — a narrow filter above can be legitimately
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@@ -1,13 +1,13 @@
# Data Sources & Attribution # Data Sources & Attribution
God's Eye View's **code** is [MIT](LICENSE)-licensed. **The MIT grant covers the source code only — it does NOT extend to third-party data or visual assets.** Every third-party source keeps its own license and terms. This file documents the live and bundled data sources; bundled 3D-model provenance is recorded in [`public/models/README.md`](public/models/README.md). God's Eye View's **code** is [MIT](LICENSE)-licensed. **The MIT grant covers the source code only — it does NOT extend to third-party data or visual assets.** Every third-party source keeps its own license and terms. This file documents the live and bundled data sources. The bundled 3D models are the project's own procedural fleet models, MIT-licensed with the code ([`public/models/README.md`](public/models/README.md)).
How to read this: How to read this:
- **The non-permissive datasets are carved out, not omitted.** Some bundled data (e.g. TeleGeography, CC BY-NC-SA) isn't MIT-compatible. Rather than hide it, we **bundle it with a clear license carve-out** so the app works out of the box — but it stays under the provider's terms. - **The non-permissive datasets are carved out, not omitted.** Some bundled data (e.g. TeleGeography, CC BY-NC-SA) isn't MIT-compatible. Rather than hide it, we **bundle it with a clear license carve-out** so the app works out of the box — but it stays under the provider's terms.
- **If your use doesn't fit a dataset's license, remove that dataset.** Most importantly: TeleGeography is **NonCommercial** — commercial users must delete it (or license it from TeleGeography). It's one self-contained folder. - **If your use doesn't fit a dataset's license, remove that dataset.** Most importantly: TeleGeography is **NonCommercial** — commercial users must delete it (or license it from TeleGeography). It's one self-contained folder.
- **Attribution is shown in-app** and listed here. Keep it intact. The required Google/Cesium credit renders on the on-globe credit line (bottom-left, `#cesium-credits`), and every per-layer credit below is registered into the expandable **"Data attribution"** lightbox on that line (`src/data/dataCredits.js` → `viewer.creditDisplay.addStaticCredit`). Both stay visible in clean-view and recording modes. - **Attribution is shown in-app** and listed here. Keep it intact. The required Google/Cesium credit renders on the on-globe credit line (bottom-left, `#cesium-credits`), and every per-layer credit below is registered into the expandable **"Data attribution"** lightbox on that line (`src/data/dataCredits.js` → `viewer.creditDisplay.addStaticCredit`). Both stay visible in clean-view and recording modes.
- **Bundled model attribution lives beside the model files.** [`public/models/README.md`](public/models/README.md) records each shipped model's creator, source, license, and modification status. - **The bundled 3D models are the project's own.** Every model under `public/models/` is a procedural fleet model generated by the project maintainers and covered by the repository's MIT license; [`public/models/README.md`](public/models/README.md) describes the set.
--- ---
@@ -31,6 +31,7 @@ How to read this:
| **adsb.lol** | Military flights + aircraft traces | ODbL 1.0 | "adsb.lol" (ODbL) | | **adsb.lol** | Military flights + aircraft traces | ODbL 1.0 | "adsb.lol" (ODbL) |
| **adsbdb** (`api.adsbdb.com`) | Aircraft type, model name and registration by ICAO hex for enriched flights; airline and origin/destination airports for the tracked flight's callsign | No licence or rate limit is published for the service. Its own credits: aircraft data from PlaneBase, ICAO-to-N-number conversion by Guillaume Michel, and flight route data that "is the work of David Taylor, Edinburgh and Jim Mason, Glasgow, and may not be copied, published, or incorporated into other databases without the explicit permission of David J Taylor, Edinburgh" | "adsbdb — api.adsbdb.com" (courtesy); route data credited to David Taylor, Edinburgh, and Jim Mason, Glasgow | | **adsbdb** (`api.adsbdb.com`) | Aircraft type, model name and registration by ICAO hex for enriched flights; airline and origin/destination airports for the tracked flight's callsign | No licence or rate limit is published for the service. Its own credits: aircraft data from PlaneBase, ICAO-to-N-number conversion by Guillaume Michel, and flight route data that "is the work of David Taylor, Edinburgh and Jim Mason, Glasgow, and may not be copied, published, or incorporated into other databases without the explicit permission of David J Taylor, Edinburgh" | "adsbdb — api.adsbdb.com" (courtesy); route data credited to David Taylor, Edinburgh, and Jim Mason, Glasgow |
| **Planespotters.net** (`api.planespotters.net/pub/photos/hex/{hex}`) | One thumbnail photo of the tracked aircraft, by ICAO hex, in the CONTEXT panel's CONTACTS view under the tracked flight's name | [Planespotters photo API terms](https://www.planespotters.net/photo/api); each photo remains the copyright of its photographer. Thumbnails may be hotlinked on the condition that the photographer is named next to the photo and the photo links to its Planespotters page with a followable link | "Photo © {photographer}" beside every photo that names one, linked to its Planespotters page; "Planespotters.net" in Data attribution | | **Planespotters.net** (`api.planespotters.net/pub/photos/hex/{hex}`) | One thumbnail photo of the tracked aircraft, by ICAO hex, in the CONTEXT panel's CONTACTS view under the tracked flight's name | [Planespotters photo API terms](https://www.planespotters.net/photo/api); each photo remains the copyright of its photographer. Thumbnails may be hotlinked on the condition that the photographer is named next to the photo and the photo links to its Planespotters page with a followable link | "Photo © {photographer}" beside every photo that names one, linked to its Planespotters page; "Planespotters.net" in Data attribution |
| **Open Vessel Photos** (`openvesselphotos.org/v1/mmsi/{mmsi}`) | One photo of the selected vessel, by MMSI, in the CONTEXT panel's CONTACTS view under the vessel's name and MMSI | Free, keyless public API ([README](https://github.com/louptheron/openvesselphotos)); each photo keeps the open licence its author chose (CC BY, CC BY-SA, CC0, or public domain), given with it in the API | "Photo: {photographer} · {licence}" beside every photo, linked to the vessel's Open Vessel Photos page; "Open Vessel Photos" in Data attribution |
| **AISStream.io** | Live vessels (AIS) | Free, beta, no formal ToS; AIS is a public broadcast | "AISStream.io" (courtesy) | | **AISStream.io** | Live vessels (AIS) | Free, beta, no formal ToS; AIS is a public broadcast | "AISStream.io" (courtesy) |
| **CelesTrak** | Satellite TLEs (SGP4) and SATCAT records (object type, operational status, owner) that file each satellite under a class | US-government-origin data, no license; citation requested | "CelesTrak (celestrak.org), Dr. T.S. Kelso" | | **CelesTrak** | Satellite TLEs (SGP4) and SATCAT records (object type, operational status, owner) that file each satellite under a class | US-government-origin data, no license; citation requested | "CelesTrak (celestrak.org), Dr. T.S. Kelso" |
| **The Space Devs — Launch Library 2 v2.3** | Recent launch, payload, stage, and recovery metadata for Space Missions (30d) | [The Space Devs terms of use](https://github.com/TheSpaceDevs/Tutorials/blob/main/faqs/faq_TSD.md#terms-of-use): data may be used and shared in any form; avoid forwarding it without added value; attribution is encouraged (not mandatory). [Official API limits](https://ll.thespacedevs.com/docs/): 15 unauthenticated calls/hour; optional token | "Launch Library 2 — The Space Devs" (courtesy attribution) | | **The Space Devs — Launch Library 2 v2.3** | Recent launch, payload, stage, and recovery metadata for Space Missions (30d) | [The Space Devs terms of use](https://github.com/TheSpaceDevs/Tutorials/blob/main/faqs/faq_TSD.md#terms-of-use): data may be used and shared in any form; avoid forwarding it without added value; attribution is encouraged (not mandatory). [Official API limits](https://ll.thespacedevs.com/docs/): 15 unauthenticated calls/hour; optional token | "Launch Library 2 — The Space Devs" (courtesy attribution) |
@@ -238,7 +239,8 @@ The optional Local ADS-B layer and the broadcast-FM receiver use radio you recei
- **adsbdb enrichment.** `/api/adsbdb` resolves an ICAO hex to aircraft type, model name and registration, and the tracked flight's callsign to an airline and an origin/destination pair. Fan-out is deliberately small because adsbdb is a free community API that publishes no quota: at most 4 requests in flight, dispatches dripped to roughly 5/s, and each key asked for at most once per session (for the flights layer's enrichment, a lookup that failed temporarily, such as an outage, a timeout, a rate limit or an authorization refusal that may clear, may be asked again after a 60-second cool-down; an answer, found or not, and a permanent refusal such as a 404 are final; Local ADS-B lookups are asked once), with route lookups reserved for the tracked aircraft. The dev-server proxy caches each key for 24 hours in `.gev-cache/adsbdb.json`, negative answers included, so fresh entries survive server restarts. That gitignored cache remains local to the deployment and is not bundled with this repo. adsbdb publishes no general service license; its README says the route data may not be copied, published, or incorporated into other databases without the explicit permission of David J Taylor, Edinburgh. Deployers are responsible for obtaining any permission their use requires. Enrichment is best-effort and fail-silent — a flight that gets no answer keeps what the flight feed already gave it. - **adsbdb enrichment.** `/api/adsbdb` resolves an ICAO hex to aircraft type, model name and registration, and the tracked flight's callsign to an airline and an origin/destination pair. Fan-out is deliberately small because adsbdb is a free community API that publishes no quota: at most 4 requests in flight, dispatches dripped to roughly 5/s, and each key asked for at most once per session (for the flights layer's enrichment, a lookup that failed temporarily, such as an outage, a timeout, a rate limit or an authorization refusal that may clear, may be asked again after a 60-second cool-down; an answer, found or not, and a permanent refusal such as a 404 are final; Local ADS-B lookups are asked once), with route lookups reserved for the tracked aircraft. The dev-server proxy caches each key for 24 hours in `.gev-cache/adsbdb.json`, negative answers included, so fresh entries survive server restarts. That gitignored cache remains local to the deployment and is not bundled with this repo. adsbdb publishes no general service license; its README says the route data may not be copied, published, or incorporated into other databases without the explicit permission of David J Taylor, Edinburgh. Deployers are responsible for obtaining any permission their use requires. Enrichment is best-effort and fail-silent — a flight that gets no answer keeps what the flight feed already gave it.
- **Planespotters photos.** When you track an aircraft, the browser asks `https://api.planespotters.net/pub/photos/hex/{hex}` directly (the API answers cross-origin, so no key and no server proxy are involved) for that aircraft only, once per hex per session, through the same enrichment queue as adsbdb, with an 8-second timeout. A miss is remembered for the session; a request that failed temporarily (an outage, the timeout or a rate limit) may be asked again after a 60-second cool-down while the aircraft stays tracked, as for the flights layer's other enrichment. Either way no photo shows meanwhile. The first photo whose image is an `https://` URL on `*.plnspttrs.net`, and whose page is an `https://www.planespotters.net` URL is shown in the CONTEXT panel's CONTACTS view, under the tracked flight's name (`src/ui/views/panels/AwarenessPanel.vue`), and nowhere else; a vessel, an installation, a military aircraft or a converted TR-3B has none, and a military aircraft or TR-3B is never looked up. Anything else is dropped, so the app never shows or links outside Planespotters (`src/data/planespottersPhoto.js`, also exported as `gods-eye-view/sources/planespotters` for servers that cache the lookup). The photo follows the attribution rules: the thumbnail is hotlinked from the URL the API gives (never copied or re-hosted), the photographer's name, when the answer gives one, is visible text next to it ("Photo © {photographer}"; a photo whose answer names no one shows no credit line), and the photo and credit are a plain link to the photo's Planespotters page with `target="_blank" rel="noopener"` and never `rel="nofollow"`. If the image fails to load, the photo and its credit are hidden. - **Planespotters photos.** When you track an aircraft, the browser asks `https://api.planespotters.net/pub/photos/hex/{hex}` directly (the API answers cross-origin, so no key and no server proxy are involved) for that aircraft only, once per hex per session, through the same enrichment queue as adsbdb, with an 8-second timeout. A miss is remembered for the session; a request that failed temporarily (an outage, the timeout or a rate limit) may be asked again after a 60-second cool-down while the aircraft stays tracked, as for the flights layer's other enrichment. Either way no photo shows meanwhile. The first photo whose image is an `https://` URL on `*.plnspttrs.net`, and whose page is an `https://www.planespotters.net` URL is shown in the CONTEXT panel's CONTACTS view, under the tracked flight's name (`src/ui/views/panels/AwarenessPanel.vue`), and nowhere else; a vessel (see Open Vessel Photos below), an installation, a military aircraft or a converted TR-3B has none, and a military aircraft or TR-3B is never looked up. Anything else is dropped, so the app never shows or links outside Planespotters (`src/data/planespottersPhoto.js`, also exported as `gods-eye-view/sources/planespotters` for servers that cache the lookup). The photo follows the attribution rules: the thumbnail is hotlinked from the URL the API gives (never copied or re-hosted), the photographer's name, when the answer gives one, is visible text next to it ("Photo © {photographer}"; a photo whose answer names no one shows no credit line), and the photo and credit are a plain link to the photo's Planespotters page with `target="_blank" rel="noopener"` and never `rel="nofollow"`. If the image fails to load, the photo and its credit are hidden.
- **Open Vessel Photos.** When you select a vessel with a nine-digit MMSI, the browser asks `https://openvesselphotos.org/v1/mmsi/{mmsi}` directly (the API is keyless and answers cross-origin, so no key and no server proxy are involved; account credentials are never sent) for that vessel only, once per MMSI per session, with an 8-second timeout. A miss (a 404 or a vessel without photos) is remembered for the session; a failed request may be asked again after five minutes. The first photo whose image is an `https://openvesselphotos.org` URL and which names a licence is shown, at the 800 px size, in the CONTEXT panel's CONTACTS view under the vessel's name and MMSI (`src/ui/views/panels/AwarenessPanel.vue`), and nowhere else (`src/data/openVesselPhoto.js`, `src/layers/vessels/photos.js`). The image is hotlinked from the URL the API gives (never copied or re-hosted); the photographer and licence are visible text next to it ("Photo: {photographer} · {licence}", or "Photo · {licence}" when the answer names no one), and the photo and credit link to the vessel's Open Vessel Photos page with `target="_blank" rel="noopener"`. If the image fails to load, the photo and its credit are hidden.
- **Launch Library 2.** `/api/launches` makes a server-side rolling-30-day query against the supported v2.3 detailed launch endpoint, caches successful responses for 15 minutes in memory and on disk, and serves the last successful response during a throttle or transient outage. Anonymous access is limited to 15 calls/hour; deployments can provide `LL2_API_TOKEN` for authenticated access. The Space Devs' published terms permit using and sharing the API data in any form, ask users not to forward it without adding value, disclaim complete accuracy, and encourage—but do not require—attribution. This app keeps a courtesy credit. Payload and stage/recovery records are shown only when supplied. Failed launches expose their source status and never receive fallback orbit geometry or a live/estimated marker. LL2 supplies launch context and event timing, not continuous ascent telemetry or live orbital state. - **Launch Library 2.** `/api/launches` makes a server-side rolling-30-day query against the supported v2.3 detailed launch endpoint, caches successful responses for 15 minutes in memory and on disk, and serves the last successful response during a throttle or transient outage. Anonymous access is limited to 15 calls/hour; deployments can provide `LL2_API_TOKEN` for authenticated access. The Space Devs' published terms permit using and sharing the API data in any form, ask users not to forward it without adding value, disclaim complete accuracy, and encourage—but do not require—attribution. This app keeps a courtesy credit. Payload and stage/recovery records are shown only when supplied. Failed launches expose their source status and never receive fallback orbit geometry or a live/estimated marker. LL2 supplies launch context and event timing, not continuous ascent telemetry or live orbital state.
- **TfL JamCams.** The camera list comes from the keyless `api.tfl.gov.uk` endpoint (an optional `TFL_APP_KEY` raises its rate limit); frames come from TfL's public S3 bucket. The "Powered by TfL Open Data" attribution is required by TfL's terms and is registered in the Data attribution popover. - **TfL JamCams.** The camera list comes from the keyless `api.tfl.gov.uk` endpoint (an optional `TFL_APP_KEY` raises its rate limit); frames come from TfL's public S3 bucket. The "Powered by TfL Open Data" attribution is required by TfL's terms and is registered in the Data attribution popover.
- **Ontario 511 CCTV.** The camera list comes from the `511on.ca/api/v2/get/cameras` endpoint, which now requires a free developer key (`ONTARIO_511_API_KEY`: sign up at 511on.ca/my511/register, then request it while logged in at 511on.ca/developers/doc; throttled to 10 calls a minute). Without the key the pack is skipped. Frames are server-registered still images under `511on.ca/map/Cctv/`. The source is live-fetched at runtime and attributed under the Open Government Licence - Ontario. Access is governed by Ontario 511's Developer's Access Agreement (511on.ca/developers/resources): the data stays under the Open Government Licence - Ontario unless otherwise specified; key requests are reviewed case by case and ask for the intended use and any third parties that will receive the data; attribution by link to 511on.ca is encouraged, and the Ontario 511 logo may not be altered or used to imply endorsement (this app links and shows no logo); and the data is provided "as is", a disclaimer distributors should pass on, which the credit does. - **Ontario 511 CCTV.** The camera list comes from the `511on.ca/api/v2/get/cameras` endpoint, which now requires a free developer key (`ONTARIO_511_API_KEY`: sign up at 511on.ca/my511/register, then request it while logged in at 511on.ca/developers/doc; throttled to 10 calls a minute). Without the key the pack is skipped. Frames are server-registered still images under `511on.ca/map/Cctv/`. The source is live-fetched at runtime and attributed under the Open Government Licence - Ontario. Access is governed by Ontario 511's Developer's Access Agreement (511on.ca/developers/resources): the data stays under the Open Government Licence - Ontario unless otherwise specified; key requests are reviewed case by case and ask for the intended use and any third parties that will receive the data; attribution by link to 511on.ca is encouraged, and the Ontario 511 logo may not be altered or used to imply endorsement (this app links and shows no logo); and the data is provided "as is", a disclaimer distributors should pass on, which the credit does.
@@ -686,4 +688,4 @@ NOAA density imagery with the raw GLM product.
## In-app attribution ## In-app attribution
The required Google Maps / Cesium credit renders on the on-globe credit line (`#cesium-credits`, bottom-left) and must stay visible — including in clean-view and recording modes (the whole line, logo + "Google Maps" + the "Data attribution" link, stays on screen; only the GEV panels/HUD fade). The layer-specific credits (adsb.lol, adsbdb, Planespotters.net, TeleGeography, OSM datacenters/dams/roads, NASA FIRMS, CelesTrak, USGS, City of Austin, Fintraffic, GBFS, Radio Browser, OpenSky, AISStream) are registered into the expandable **"Data attribution"** popover on that credit line via `viewer.creditDisplay.addStaticCredit(new Cesium.Credit(html, /* showOnScreen */ false))` — see `src/data/dataCredits.js`. When you add a new data source, add its license and attribution to this file **and** append an entry to `DATA_CREDITS` in `src/data/dataCredits.js` so it surfaces in the app. The required Google Maps / Cesium credit renders on the on-globe credit line (`#cesium-credits`, bottom-left) and must stay visible — including in clean-view and recording modes (the whole line, logo + "Google Maps" + the "Data attribution" link, stays on screen; only the GEV panels/HUD fade). The layer-specific credits (adsb.lol, adsbdb, Planespotters.net, Open Vessel Photos, TeleGeography, OSM datacenters/dams/roads, NASA FIRMS, CelesTrak, USGS, City of Austin, Fintraffic, GBFS, Radio Browser, OpenSky, AISStream) are registered into the expandable **"Data attribution"** popover on that credit line via `viewer.creditDisplay.addStaticCredit(new Cesium.Credit(html, /* showOnScreen */ false))` — see `src/data/dataCredits.js`. When you add a new data source, add its license and attribution to this file **and** append an entry to `DATA_CREDITS` in `src/data/dataCredits.js` so it surfaces in the app.
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@@ -56,7 +56,6 @@ In short: the MIT grant does not extend to any third-party data. See
DATA_SOURCES.md for the full per-source license + attribution summary, and DATA_SOURCES.md for the full per-source license + attribution summary, and
remove any dataset whose terms don't fit your use. remove any dataset whose terms don't fit your use.
The 3D models under public/models/ are also third-party works and are NOT The 3D models under public/models/ are the project's procedural fleet
licensed under MIT. They remain under their individual licenses. See models, generated from code by the project maintainers, and are covered by
public/models/README.md for the author, source, license, modification notice, the MIT license above like the source code. See public/models/README.md.
and attribution covering each model file.
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@@ -60,7 +60,7 @@ Start with the included data sources, then add your own. Each layer is a separat
- **📡 Contacts:** A 250 km roster of everything near your target — step through live aircraft and drop into any cockpit. - **📡 Contacts:** A 250 km roster of everything near your target — step through live aircraft and drop into any cockpit.
- **🎯 Click-to-track anything:** Camera locks on, draws a fading trail, surfaces full metadata — and a tracked fire or vessel hands you off to the nearest live camera in one click. - **🎯 Click-to-track anything:** Camera locks on, draws a fading trail, surfaces full metadata — and a tracked fire or vessel hands you off to the nearest live camera in one click.
- **🖊️ Voice whiteboard:** Speak annotations onto the world — real boundary polygons, marks, and routes. - **🖊️ Voice whiteboard:** Speak annotations onto the world — real boundary polygons, marks, and routes.
- **🛫 3D hangar:** Real per-class aircraft models — 787, ATR-72, Citation, Bell 206, MQ-9 — and a tracked contact swaps from glyph to 3D model as you close in. - **🛫 3D fleet:** 122 procedural models drawn life size by type — airliners, business jets, helicopters, drones, ships, buses, trams and trains — and every contact swaps from glyph to 3D model as you close in.
- **🎨 Reskin reality:** GLSL sensor looks over the normal globe — CRT, NVG, FLIR/thermal, Noir. - **🎨 Reskin reality:** GLSL sensor looks over the normal globe — CRT, NVG, FLIR/thermal, Noir.
- **🟩 Detection overlay:** Screen-space bounding boxes and IDs on everything in view. - **🟩 Detection overlay:** Screen-space bounding boxes and IDs on everything in view.
- **🎖️ Military HUD:** Tactical heads-up display with intelligence-style telemetry. - **🎖️ Military HUD:** Tactical heads-up display with intelligence-style telemetry.
@@ -0,0 +1,6 @@
- When the globe stops drawing after a render error or a lost WebGL context,
an alert dialog says so instead of leaving a frozen or black globe behind
working controls. Retry restarts drawing (Reload after a lost context), and
Reset view reopens the app without the view restored from the address bar.
Cesium's "Rendering has stopped" panel no longer appears in the app
(German, @gekh, #1579).
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@@ -0,0 +1,12 @@
- Let an application add its own Cockpit subjects through
`services.cockpitSubjects`. A provider supplies the subject's position,
heading and HUD (in the page's language, via `getLocale` and
`onLocaleChange` from `./i18n`); the camera can follow it without the
ground clamp, anchored exactly on it, and a generic HUD adds source rows, a
banner, a veil (off under reduced motion) and a bottom progress line. The
Rail and Transit layers expose read and hold APIs so a selected train or
vehicle can be ridden, and `./layers/rail/paths` is exported; that export
and the read APIs are experimental. `docs/APPLICATION.md` shows a minimal
provider. GEV itself registers none, and entry to the built-in aircraft,
satellite and vessel views is unchanged; a provider's subject takes entry
when it was selected after them (Denis Groshev, @ZloyS, #1686).
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@@ -0,0 +1,2 @@
- Show a new CCTV camera's frame the moment it is decoded, with no fade, so
switching cameras no longer lingers on an empty preview (samehkhamis, #1693).
@@ -0,0 +1,3 @@
- End a CCTV camera's monitor plane where its view meets the ground on globe
maps too, instead of a kilometre-wide plane hundreds of metres up
(samehkhamis, #1694).
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@@ -0,0 +1,3 @@
- Show a selected vessel's photo from Open Vessel Photos, credited with its
photographer and open licence, and its MMSI beside its name in the CONTACTS
view (samehkhamis, #1695).
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@@ -0,0 +1,3 @@
- Add an `./i18n` entry so an application with its own language menu can
start, follow and switch the interface language as the globe picker does
(samehkhamis, #1696).
@@ -0,0 +1,5 @@
- Fix the translations of the strings added since the last review (News,
Data Library, Wildlife Sightings, Shipwrecks, Rail, the vessel and orbital
cockpits) in all twelve languages: neutral side labels and counts no longer
break the sentence, terms follow each glossary, and Traditional Chinese
follows Simplified Chinese again (German, @gekh, #1698).
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- Draw every 3D model from the project's procedural fleet set: 121 models
(about 2 MB, MIT like the code) chosen per vehicle by type and drawn life
size, replacing the eight third-party aircraft models. Flights, Military
Flights and Local ADS-B pick a model by ICAO type, class and emitter
category; Vessels, Transit and Rail now draw models too, under the same 3D
toggle and distances, a ship at its AIS length and beam and a tram, bus or
train in its mode or category colour. The whole set loads once when a layer
starts (samehkhamis, #1714).
@@ -0,0 +1,3 @@
- Draw a vessel whose feed sends no length at its ship type's typical size, so
a cruise ship or container ship no longer shows as its type's smallest model
(samehkhamis, #1715).
@@ -0,0 +1,5 @@
- Collapse the CCTV panel when the layer is switched off. It stayed open with
an empty frame and a meta line that still described the last camera; the
meta line of a disabled layer now reads the catalog count. Contacts, Space
Missions and Clear selected data layers leave the panel as it is
(asturksever, #1723).
@@ -0,0 +1,5 @@
- Draw airport ground vehicles and ground stations as what they are instead of
the generic plane. An airport vehicle (type `ZVEH`) is a fire truck, pushback
tug, van or car by its callsign, a ground station (`GRND`) is a new 11.8 m
radio mast, and one with no altitude stands on the ground instead of at the
10 km airborne default (samehkhamis, #1729).
@@ -0,0 +1,4 @@
- Draw airport ground vehicles as real shapes instead of stacked boxes: the
car is an operations SUV, the van a high-roof panel van, the fire truck an
airport crash tender with turrets and the pushback a low tug with a glazed
cab, all on the ground at their built size (samehkhamis, #1730).
@@ -0,0 +1,3 @@
- Draw aircraft models in their own mesh colours instead of a 94% flat
white (amber for military) over the model; the tracked and emergency
colours now tint the mesh without hiding its paint (samehkhamis, #1731).
@@ -0,0 +1,4 @@
- An aircraft that reports no ground track (parked or taxiing, from adsb.lol
or a local receiver) now faces its reported true heading instead of north,
so one taxiing south no longer looks like it is moving backwards
(samehkhamis, #1732).
+11
View File
@@ -0,0 +1,11 @@
- Draw aids to navigation as buoys instead of ships: a buoy, beacon, RACON,
light or mark from the vessel feed (or any AIS station numbered 99MIDxxxx)
is now the fleet set's buoy of its IALA mark (cardinal, port or starboard
hand, safe water, isolated danger or special mark), standing still with no
heading, and its icon is a disc rather than a chevron. Its card and readout
show its kind of mark with no speed or heading. AISStream now subscribes to
aid-to-navigation reports and names each by its kind of mark and its full
name; the feed lists every ship ahead of any aid, and `vessels_in_area`
counts ships only. A virtual aid (a mark broadcast where nothing physical
stands) keeps its disc, is never drawn as a buoy, and its card says it is
virtual; vessel sources may mark any record `virtual` (samehkhamis, #1733).
+125 -1
View File
@@ -224,7 +224,131 @@ leaving out `command-dock` the voice control and its pointer reticle;
leaving out `context` the Bhote Koshi reconstruction panel; and leaving out leaving out `context` the Bhote Koshi reconstruction panel; and leaving out
`intel-hud` the Intel HUD overlay (`#intel-hud`), whose readouts the HUD `intel-hud` the Intel HUD overlay (`#intel-hud`), whose readouts the HUD
implementation publishes to the `gev-hud` store. An unknown implementation publishes to the `gev-hud` store. An unknown
view name is an error. A host that does not initialize Core's locale passes view name is an error. An application that offers its own language choice
starts and switches the language with the `./i18n` entry (`startPageLocale`,
`followPageLocale`, `switchLocale`; see [I18N.md](./I18N.md)) and passes
`localePicker: false` to `createApplicationControls` instead of editing the `localePicker: false` to `createApplicationControls` instead of editing the
markup. Node tests that import application modules register the component markup. Node tests that import application modules register the component
loader with `node --import=<core package>/build/register-vue`. loader with `node --import=<core package>/build/register-vue`.
### Cockpit subjects
Core's Cockpit rides a tracked aircraft, the tracked satellite and the
selected AIS vessel. An application adds kinds of its own with
`services.cockpitSubjects` on `createApplicationControls`: a list of
providers, checked once when the controls are built
(`src/cockpitSubjectProviders.js`). A malformed provider, or one with a member
that throws when read (a getter), is left out with a warning and the rest are
kept. A provider's subject takes entry when it was selected after every
built-in subject present (a tracked aircraft or satellite, a selected vessel),
whose own fixed order is unchanged, and needs the provider's `layerId` on; the
provider then holds its subject, hands the camera a frame and the generic HUD
a view model on every update, and releases it on exit. Provider methods are
synchronous and are called on the provider, so a class instance's methods keep
their `this`; one that throws or returns a promise is treated as having
failed. What a method returns may carry getters: one that throws when read
makes a candidate none, a frame malformed (the view ends) and a HUD view keep
the last; a worded member (labels, entry face, look) that throws keeps its
last good words.
```js
import { getLocale, onLocaleChange } from 'gods-eye-view/i18n';
import { pointAtS } from 'gods-eye-view/layers/rail/paths';
const words = {
en: { view: 'Ride view', exit: 'Exit ride view', exitText: 'EXIT RIDE' },
de: {
view: 'Fahrtansicht',
exit: 'Fahrtansicht verlassen',
exitText: 'VERLASSEN',
},
};
/** Ride the Rail layer's selected train; `rail` is its layer instance. */
const ride = {
kind: 'example-ride',
layerId: 'rail',
entryFace: { icon: 'train', label: 'RIDE' },
// A function is read again when the page's language changes.
labels: () => words[getLocale()] ?? words.en,
candidate() {
const train = rail.getSelectedTrain();
return (
train && {
id: train.key,
name: train.label,
selectedAt: train.selectedAtMs,
}
);
},
// Only a train bound to its line can be ridden: read() needs its path.
isEntryAllowed: () => Boolean(rail.getSelectedTrain()?.path),
hold: (id) => rail.setCockpitSubject(id),
read(nowMs, ctx) {
const train = rail.getCockpitSubject();
if (!train?.path) return null; // ends the view
const point = pointAtS(train.path.line, train.path.s);
return {
id: train.key,
latitude: point.lat,
longitude: point.lon,
heightM: train.position.railHeightM, // null stands it on the shared floor
name: train.label,
headingDeg:
train.path.direction < 0 ? point.bearingDeg + 180 : point.bearingDeg,
speedMps: train.motion.reportedSpeedMps ?? train.motion.derivedSpeedMps,
// The layer already moves the train smoothly: sit on it.
anchor: 'exact',
eye: { upM: 3.5 },
};
},
hud: (frame) => ({ title: frame.name }),
release(id, { restore }) {
rail.setCockpitSubject(null);
if (restore) rail.focusTrain(id);
},
};
createApplicationControls({ /* ... */ services: { cockpitSubjects: [ride] } });
```
The `./i18n` entry gives `getLocale()` and `onLocaleChange()`:
Core translates only its own strings, so a provider words its labels, entry
face and HUD for the page's language (labels may be functions, as above; the
HUD is read again on a change). `gods-eye-view/layers/rail/paths` is the
Rail layer's pure path module (`createRailPath`, `pointAtS`, `projectOnPath`)
for a provider placing a train along its line. The frame, HUD view and
candidate fields are documented in `src/cockpitSubjectProviders.js`; the Rail
and Transit read APIs in `src/layers/rail/cockpitSubject.js` and
`src/layers/transit/cockpitSubject.js`. A snapshot read again while nothing in
it changed is the one read before, so `read` may take one on every update; a
train's `path.line` is a frozen copy of its line, for `pointAtS` and
`projectOnPath`. The `layers/rail/paths` export and the
Rail and Transit read APIs (`getSelectedTrain`, `getSelectedVehicle`,
`getCockpitSubject` and the snapshots they return, `path.line` among them)
are experimental and may change without notice.
A candidate's `selectedAt` is a token that changes each time the user selects
the subject, even the same one again, so entry counts it as selected then; a
new `id` under the same token is the same selection (a train's selection
moving to another feed's copy of it). The Rail and Transit snapshots give one,
`selectedAtMs`: when the user last selected the train or vehicle by a click or
`focusTrain`/`focusVehicle`. It is null after a deselection and for one
selected only by a hold, since a hold is not the user's selection.
A frame with `heightM: null` stands on the shared floor, or where it last
stood while that floor is cold. If no height has been known since entry, the
view waits, showing ACQUIRING SURFACE, for at most five seconds
(`COCKPIT_GROUND_WAIT_TIMEOUT_MS`), then ends and releases the subject.
`hold(id)` returns `true` once it holds the subject, or `false` to refuse
entry; any other answer, `undefined` included, refuses entry too, with one
warning. A refused hold, and one that throws or returns a promise, is followed
by `release(id, { restore: false })`, again once a returned promise settles,
so `release` must be harmless for a subject it does not hold and when called
more than once.
Leaving the view does not track again an aircraft that was tracked before
entry, as with the bridge and orbital views: when the user leaves by the exit
control, the map goes back to the ridden subject through
`release(id, { restore: true })`.
+176 -17
View File
@@ -1706,7 +1706,7 @@ Applications supply the existing floor/snap, geoid, picking, sprite, camera,
trail, focus, readout, context, aircraft presentation and render services. trail, focus, readout, context, aircraft presentation and render services.
The factory never constructs a second application registry. Configure a source The factory never constructs a second application registry. Configure a source
before initialization; replacing it while initialized is rejected. Model loads before initialization; replacing it while initialized is rejected. Model loads
use the supplied asset resolver, including the preload path. Enrichment receives use the supplied asset resolver, including the up-front fleet set load. Enrichment receives
an abort signal and cannot update a later lifecycle after destruction. Existing an abort signal and cannot update a later lifecycle after destruction. Existing
camera, terrain floor, trail, selection and measured model-size policies remain. camera, terrain floor, trail, selection and measured model-size policies remain.
@@ -2208,6 +2208,83 @@ the subject (tracking stopped, Satellites off) or tracking another target
ends the view without refocusing. `src/ui/cockpitOrbitalView.test.mjs` ends the view without refocusing. `src/ui/cockpitOrbitalView.test.mjs`
covers entry, camera, zoom, look, HUD and exit. covers entry, camera, zoom, look, HUD and exit.
### Application subjects
An application can add its own first-person subjects beside the aircraft,
vessel and satellite: `services.cockpitSubjects` to `createApplicationControls`,
a list of subject providers (`src/cockpitSubjectProviders.js`, checked once by
the coordinator; a malformed one, or one with a member that throws when read,
is left out with a warning and the rest are kept). A provider names
its layer, an entry face and labels in the page's language, and supplies four
operations: `candidate()` (what entry would ride now), `hold(id)`,
`read(nowMs, ctx)` (a camera frame each update) and `hud(frame, ctx)` (a HUD
view model), with `release(id, {restore})` on exit. Entry needs the provider's
layer on, no Context change in flight and the provider's own
`isEntryAllowed(candidate)`; voice stays aircraft-only and is refused, with
the reason, while a provider's view is in use.
The built-in kinds keep their fixed entry order (a tracked aircraft, then the
tracked satellite, then the selected vessel), so without providers entry is
unchanged. A provider's candidate takes entry only when it was selected after
every built-in subject present, by when the Cockpit first saw it or saw it
selected again (its `selectedAt` changing): a train picked after an aircraft
was tracked takes entry, and an aircraft tracked after it takes it back.
Providers' candidates are ordered most recently selected first, then by
priority; one first seen together with a built-in subject comes after it. The
first in that order decides alone: when its gate is shut there is no entry
rather than the next subject's.
A frame places the eye `eye.upM` above `heightM` (the shared floor where the
frame gives none, or where it last stood while that floor is cold; with
neither, the camera stays where it is and the HUD reads ACQUIRING SURFACE for
at most `COCKPIT_GROUND_WAIT_TIMEOUT_MS`, after which the view ends and the
subject is released: no height stands in for a floor never read), slews toward `headingDeg` at the provider's rate, and may
turn off the floor clamps (`groundClamp: false`, for a subject inside a
structure) or keep the anchor exactly on the subject (`anchor: 'exact'`, for a
layer that already moves it smoothly; a frame with no `speedMps` is always
exact, since an inertial anchor runs on at the frame's speed); `cameraIntervalMs: 0` updates the
camera every rendered frame. A frame that is null, malformed or for another
subject ends the view (`restoreTracking: false`), as an aircraft tracked
meanwhile and the provider's layer turning off do; the exit control asks the
provider to restore its subject. The generic HUD shows the provider's kicker,
title, meta line, speed with its unit and tag, readout cards, always-visible
source rows, banner, route card and Live Signals rows, a veil that darkens the
picture under the HUD (with passing light streaks, which stop under reduced
motion), arrow-key look-around when the provider asks for it, and a progress
line along the bottom edge (`src/cockpitProgress.js`: close ticks merge,
labels never overlap). Core translates none of the provider's text: a host
words it for the page's language (`gods-eye-view/i18n`:
`getLocale`, `onLocaleChange`). Its entry face, labels and look may be
functions, read again when they are shown and on a change of language, as the
HUD view is.
The Rail layer offers a read API for such a view: `getSelectedTrain()` and
`getCockpitSubject()` (a snapshot of the train: where it is along its line,
which way it runs (`pathBinding.js` learns it), its rail height, speed as
reported or derived, position source, feed credit and stops, and
`selectedAtMs`, when the user last selected it by a click or `focusTrain`,
even again; null after a deselection and for a train only a hold selected),
`setCockpitSubject(key)` (its marker, 3D model and card hidden, the selection kept, its
feed held, clicks and Escape left to the view; the held copy stays the one
drawn of its train while held, another feed's copy hidden, and it keeps
moving, still selected, when its category is turned off) and
`focusTrain(key)` (false for a train the layer does not draw); its pure path
module is exported as `gods-eye-view/layers/rail/paths`. That export
and these read APIs are experimental and may change without notice. A snapshot read again while nothing in it changed is
the one read before, and its `path.line` is a frozen copy. Transit
offers the same for a vehicle (`getSelectedVehicle`, `getCockpitSubject`,
`setCockpitSubject`, `focusVehicle`): a held vehicle keeps playing when it is
out of the camera's view, and its sprite, 3D model, card, trail and detection
box are hidden; released, it is out of play until a visibility sweep finds it in
view. Its snapshot's `position.groundHeightM` is the floor where playback draws
it (the drawn marker's height while it is placed, else its segment's two
reports' floors at the playback fraction), not the newest report's, and null while that floor is unknown. Rail's `path.direction` is the
way the drawn train runs: once playback has placed it, a report that runs back
turns it only when playback reaches that report. `docs/APPLICATION.md` (Cockpit subjects) shows a minimal provider. `src/ui/cockpitSubjectView.test.mjs`,
`src/cockpitSubjectProviders.test.mjs`, `src/cockpitProgress.test.mjs`,
`src/layers/rail/cockpitSubject.test.mjs` and the Transit lifecycle tests
cover them.
## Context coordination ## Context coordination
Context controls own Contacts/Space Missions state, entry and exit transactions, Context controls own Contacts/Space Missions state, entry and exit transactions,
@@ -2224,9 +2301,22 @@ Frame loading, calibration editing and status display have separate modules;
providers, camera placement and navigation policy retain their existing owners. providers, camera placement and navigation policy retain their existing owners.
Changing cameras invalidates old image callbacks and cancels an unfinished Changing cameras invalidates old image callbacks and cancels an unfinished
calibration edit. Failed refreshes preserve settled pixels for the same camera, calibration edit. Failed refreshes preserve settled pixels for the same camera,
while a newly selected camera never shows the prior camera's image. Disposal while a newly selected camera never shows the prior camera's image. A frame is
shown without a fade once it is decoded (or after one second if its decode never
settles), so a new camera's preview is blank only while its frame loads. Disposal
releases listeners, subscriptions, image handlers, summary timers and chip-hide timers. releases listeners, subscriptions, image handlers, summary timers and chip-hide timers.
The panel opens when a camera becomes active and collapses when the layer is
switched off, from its own switch or anywhere else. The panel chrome applies
the collapse, so a panel the desktop accordion only folded has its saved and
shared state closed too. Clear selected data layers and Context isolation
(Contacts, Space Missions) switch the layer off without the user asking: the
panel and its share preference stay as they are, and the layer comes back to an
open panel. Only the switch-off isolation makes counts (`suspendsLayer`, true
while `_clearLayersOutsideContextMode` switches the layer off): the user
switching CCTV off inside Contacts closes the panel as anywhere else. A panel opened by hand while the layer is off stays open, and its
meta line reads the catalog count, not the last active camera.
## UI disposal ## UI disposal
UI disposal releases the CCTV subscription, command-dock observer, legacy drag UI disposal releases the CCTV subscription, command-dock observer, legacy drag
@@ -2418,8 +2508,9 @@ is validated against Cesium 1.138.0 and must be revalidated on upgrades.
`scripts/qa-anime-sky.mjs` checks asset readiness, visible Normal sky and `scripts/qa-anime-sky.mjs` checks asset readiness, visible Normal sky and
Anime band coverage against a Vite dev server. Anime band coverage against a Vite dev server.
`scripts/qa-sky-model-lighting.mjs` compares a lit `airplane.glb` against `scripts/qa-sky-model-lighting.mjs` compares a lit fleet airliner
black and white environment maps in isolated scenes. (`public/models/fleet/aircraft/a320.glb`) against black and white environment
maps in isolated scenes.
## Model atmosphere on Apple Metal ## Model atmosphere on Apple Metal
@@ -2440,6 +2531,53 @@ future driver fix restores the effect with no code change; iOS/iPadOS platform
detection is the backstop for when no probe context can be created. Applied detection is the backstop for when no probe context can be created. Applied
during viewer construction, before any tile builds a draw command. during viewer construction, before any tile builds a draw command.
## Render failure notice
When the globe stops drawing, the scene chrome says so instead of leaving a
black globe behind working controls. `installRenderFailureNotice()`
(`src/ui/renderFailure.js`) listens for Cesium's `renderError` and the canvas'
`webglcontextlost`, logs the error, and publishes a notice that
`RenderFailure.vue` shows as an alert dialog with focus on its first action.
The app's viewer uses `showRenderLoopErrors: false`, so Cesium's dead-end
"Rendering has stopped" panel no longer appears; `applicationViewerOptions()`
keeps it by default for other callers.
- **Retry** restarts the render loop. The notice stays until a frame starts
and ends without an error: Cesium raises `postRender` after a failed frame
too.
- **Reload**, after a lost context, reloads the page; the address keeps the
view.
- **Reset view** opens `appRootUrl()`, without the hash or `/share/<code>`
path; the query, such as `?lang=`, is kept.
Pitfalls:
- An error thrown outside Scene's error handling (a frame listener, `onTick`,
a resize) stops the loop without a `renderError`. The notice wraps the
widget's `render()` and `resize()` and raises it as one, once even with
`rethrowRenderErrors`.
- A throwing listener leaves its Cesium event mid-raise, with listener changes
only queued. The wrapper finishes those raises first (`finishRaise()` over
`frameEvents()`), so a layer turned off or on meanwhile behaves.
- A render error marks the loop stopped while its next frame is still queued.
The wrapper keeps the loop marked running, so a Retry or a shown tab
(`src/app/tools.js`) before that frame starts no second loop.
- After a lost context, later render errors are only logged, so the notice
keeps saying why. The listener neither prevents nor restores the loss.
- When the globe draws again, focus goes back where it was, or to the globe's
canvas, which the map's keys read as the map; the canvas is focusable only
until focus leaves or the globe is pressed. Focus the user moved stays put.
- The notice sits above floating panels such as the Québec camera viewer, and
its buttons are 44 px tall on touch screens.
An inline conversation panel never reloads or navigates its host's page: it
offers Retry after a render error only, and no notice after a lost context,
where the panel runtime's own notice applies (`src/app/globePanelRuntime.js`).
Its timer (`keepPanelRendering()`) draws only while the render loop is on and
logs nothing itself, so each render error is logged once, by the notice. An
error a timer frame throws is caught there: it has already been raised as a
render error.
## Map Source control ownership ## Map Source control ownership
Map Source controls own chip listeners, source-state subscriptions and selection Map Source controls own chip listeners, source-state subscriptions and selection
@@ -3199,6 +3337,15 @@ stays in view or tracked; an answer, found or not, and a permanent refusal
stay final for the session. A route belongs to the callsign it was looked up stay final for the session. A route belongs to the callsign it was looked up
for, so a callsign change drops the old route. See `DATA_SOURCES.md`. for, so a callsign change drops the old route. See `DATA_SOURCES.md`.
A selected vessel gets a photo the same way. The browser asks Open Vessel
Photos for it by MMSI (`fetchOpenVesselPhoto` in
`src/sources/live/standalone.js`, read by `src/data/openVesselPhoto.js`), once
per MMSI (`src/layers/vessels/photos.js`), and the CONTACTS view shows it under
the vessel's name and MMSI ("NAME · MMSI 366999709") with the photographer,
the photo's open licence and a link to the vessel's page. A vessel without an
MMSI is never looked up; a miss stays final for the session, and a failed
lookup is asked again after five minutes.
`gods-eye-view/server/providers/live` is a Node-only entry for the existing `gods-eye-view/server/providers/live` is a Node-only entry for the existing
plugins and shared request helpers. Importing it starts no sockets or timers. plugins and shared request helpers. Importing it starts no sockets or timers.
The existing aircraft normalizer is separately available through the portable The existing aircraft normalizer is separately available through the portable
@@ -3595,20 +3742,22 @@ This is the current runtime/source-of-truth snapshot for the project.
> 24.09 m aft (70 % of the model's rendered envelope, so inside it), 2.22 m > 24.09 m aft (70 % of the model's rendered envelope, so inside it), 2.22 m
> below centre (6 %), and 2e-9 m off the centreline. > below centre (6 %), and 2e-9 m off the centreline.
> - **The tracked trail attaches to REAL HULL, aft and below (2026-08-23):** > - **The tracked trail attaches to REAL HULL, aft and below (2026-08-23):**
> `MODEL_TRAIL_ANCHOR_NATIVE` (`src/data/modelVisualAnchor.js`) holds, per GLB > `FLEET_TRAIL_ANCHORS` (`src/data/fleetTrailAnchors.js`, generated by
> and in RAW glTF coordinates (see the transform-chain entry below), the point > `scripts/measure-fleet-trail-anchors.mjs`) holds, per fleet aircraft and
> of the hull's CENTRELINE PROFILE (its y = 0 slice) closest to the aft-belly > helicopter model and in RAW glTF coordinates (see the transform-chain entry
> AABB corner. It is NOT the corner: a bounding-box corner is empty > below), the point of the hull's CENTRELINE PROFILE (its centreline slice)
> space, 4.80 m off the nearest triangle on `airplane.glb` and 6.14 m on > closest to the aft-belly AABB corner. It is NOT the corner: a bounding-box
> `jet.glb`, so the trail ended in mid air beside the aircraft. The head segment > corner is empty space (4.80 m off the nearest triangle on the airliner
> asset this was first measured on, 6.14 m on the jet), so the trail ended in
> mid air beside the aircraft. The head segment
> is drawn from a point behind the aircraft to this anchor, so the anchor must > is drawn from a point behind the aircraft to this anchor, so the anchor must
> stay aft (83–96 % of each aft extreme) or the segment enters at the tail and > stay aft (83–96 % of each aft extreme) or the segment enters at the tail and
> stops inside the fuselage. `modelScale.test.mjs` reads the POSITION BUFFERS — > stops inside the fuselage. `fleetModels.test.mjs` reads the POSITION BUFFERS —
> real vertices and triangles, because accessor min/max cannot tell a corner > real vertices and triangles, because accessor min/max cannot tell a corner
> from a surface — and re-derives on-hull, aft, lowest-at-its-station, > from a surface — and re-derives on-hull, aft, lowest-at-its-station,
> on-centreline, and the construction itself. Re-measure, never re-guess. > on-centreline, and the construction itself. Re-measure, never re-guess.
> - **The trail anchor rides CESIUM'S transform chain, not a hand-rolled one > - **The trail anchor rides CESIUM'S transform chain, not a hand-rolled one
> (2026-08-23 regression fix):** `MODEL_TRAIL_ANCHOR_NATIVE` stores RAW > (2026-08-23 regression fix):** `FLEET_TRAIL_ANCHORS` stores RAW
> glTF coordinates and `modelAnchorWorld()` assembles > glTF coordinates and `modelAnchorWorld()` assembles
> `modelMatrix × components.transform × axisCorrection` — the same chain > `modelMatrix × components.transform × axisCorrection` — the same chain
> `ModelSceneGraph` renders with, built from Cesium's own exported > `ModelSceneGraph` renders with, built from Cesium's own exported
@@ -3643,7 +3792,7 @@ This is the current runtime/source-of-truth snapshot for the project.
> ENVELOPE, and between them the drawn start slides along the segment so the > ENVELOPE, and between them the drawn start slides along the segment so the
> visible length grows CONTINUOUSLY from zero. Three earlier cuts are recorded > visible length grows CONTINUOUSLY from zero. Three earlier cuts are recorded
> because their shape matters: testing segment LENGTH against the radius HID > because their shape matters: testing segment LENGTH against the radius HID
> real trail (58 m aft of `airplane.glb`'s 34.41 m envelope gives a 33.98 m > real trail (58 m aft of an airliner's 34.41 m envelope gives a 33.98 m
> segment, suppressed, though ~23.6 m of it is open air); CLIPPING at the > segment, suppressed, though ~23.6 m of it is open air); CLIPPING at the
> envelope and keeping only what lay outside stopped a moving trail visibly > envelope and keeping only what lay outside stopped a moving trail visibly
> SHORT of the aircraft, since a bounding sphere encloses a lot of empty space > SHORT of the aircraft, since a bounding sphere encloses a lot of empty space
@@ -4819,8 +4968,9 @@ activeCameraCardEnabled: true })` may publish it through the retained
> - **Flights 3D/cockpit hardening:** the destination-direction cue is an > - **Flights 3D/cockpit hardening:** the destination-direction cue is an
> inline SVG rather than a remotely loaded Material Icons ligature, so a > inline SVG rather than a remotely loaded Material Icons ligature, so a
> blocked or late font can no longer expand the literal word `navigation` > blocked or late font can no longer expand the literal word `navigation`
> across the cockpit. The grounded `airplane.glb` belly offset is calibrated > across the cockpit. A grounded aircraft stands its fleet model's scaled
> to the current asset's measured Y-up bounds (`0.063` native units). > clearance (the catalog's `clearance`, measured below the model's origin)
> above the ground.
> Contact Previous/Next and Live Signals aircraft handoffs now > Contact Previous/Next and Live Signals aircraft handoffs now
> re-seed the first-person camera anchor at the selected flight immediately; > re-seed the first-person camera anchor at the selected flight immediately;
> bounded feed-correction smoothing remains scoped to the same aircraft. > bounded feed-correction smoothing remains scoped to the same aircraft.
@@ -5069,6 +5219,10 @@ Shipped locales: **en** (source and fallback), **ar**, **de**, **es**, **fr**, *
views re-render, code that published translated text words it again through views re-render, code that published translated text words it again through
`onLocaleChange`, and `<html lang>`/`dir` and the page's `data-i18n` markup `onLocaleChange`, and `<html lang>`/`dir` and the page's `data-i18n` markup
follow. Nothing is lost; a toast already on screen keeps its words. follow. Nothing is lost; a toast already on screen keeps its words.
An application that offers the language elsewhere (a menu) uses the
`./i18n` entry (`src/i18n/page.js`): `startPageLocale` at boot,
`followPageLocale` for the markup and `switchLocale`, which does what a
picker choice does, with `localePicker: false`.
- **Right to left.** Arabic (`ar`) and Hebrew (`he`) are in `RTL_LOCALES`, so - **Right to left.** Arabic (`ar`) and Hebrew (`he`) are in `RTL_LOCALES`, so
`<html dir="rtl">`: the title, style indicator, both panel stacks and their `<html dir="rtl">`: the title, style indicator, both panel stacks and their
icon rails swap sides through logical properties (`inset-inline-*`, icon rails swap sides through logical properties (`inset-inline-*`,
@@ -6603,6 +6757,10 @@ silently demoting every later lookup for the session.
far cap, retargeting the existing video/canvas texture pipeline. Stills are drawn at their source aspect, centered on the placeholder dark (`#01070c`), instead of being stretched to the 16:9 canvas. Manual calibration only — far cap, retargeting the existing video/canvas texture pipeline. Stills are drawn at their source aspect, centered on the placeholder dark (`#01070c`), instead of being stretched to the 16:9 canvas. Manual calibration only —
auto-calibration and the drape mesh pipeline are deleted. A one-shot activation obstruction auto-calibration and the drape mesh pipeline are deleted. A one-shot activation obstruction
probe (`pickFromRay` on camera activation, clamping the plane short of the first hit) remains; probe (`pickFromRay` on camera activation, clamping the plane short of the first hit) remains;
a hit at or beyond the camera's range counts as a miss, and on a globe map the plane also clamps
short of the globe's terrain along the axis (flat ground at the mount's ground when terrain is
missed or met beyond the range), whichever is nearer, so it never stands at the full range there
(about a kilometre wide and hundreds of metres up);
ground placement is superseded by the shared-floor v3 behavior below. Calibration persists to ground placement is superseded by the shared-floor v3 behavior below. Calibration persists to
`godsEyeView.cctv.calibration.v2` (wiped clean, no v1 import); a panel-only CAL badge shows `godsEyeView.cctv.calibration.v2` (wiped clean, no v1 import); a panel-only CAL badge shows
`CALIBRATED`/`CURATED`/`RAW PRIOR` (no in-world tint). Panel is titled "CCTV" (not "CCTV `CALIBRATED`/`CURATED`/`RAW PRIOR` (no in-world tint). Panel is titled "CCTV" (not "CCTV
@@ -7304,8 +7462,9 @@ pins and share links already supply complete boxes.
normal four-samples-per-250-ms budget. Retry timestamps more than the maximum normal four-samples-per-250-ms budget. Retry timestamps more than the maximum
30-second backoff ahead of the current clock are ignored. A smaller rollback 30-second backoff ahead of the current clock are ignored. A smaller rollback
can retain a bounded retry delay of up to 30 seconds. can retain a bounded retry delay of up to 30 seconds.
- Commercial and military aircraft use the same high-level FLEET model regime: 2D billboards when zoomed out, optional glTF models when closer, controlled by the DISPLAY rail `3D` toggle and `Proximity` / `All` modes. Since 2026-08-16 (Hangar fleet) models are PER-CLASS: real CC-BY GLBs for light/bizjet/turboprop/widebody/helicopter/uav (`CLASS_MODEL_REAL` in `src/data/aircraftClass.js` — meters-baked, scale 1, per-model belly/radius; provenance in `public/models/README.md`), the shared `airplane.glb` for the remaining civilian classes, and the military layer maps weight classes (real GLBs / 747 heavies / `jet.glb` fastjets, per-model heading offsets, flat amber or emergency red). Textured civilians carry a HEAVY tint, not a light one: `MODEL_COLOR_BLEND_AMOUNT` is `0.94` in BOTH layers under Cesium's `ColorBlendMode.MIX`, so the class colour supplies 94% of the surface and the asset's own texture ~6%. The visual direction is clean light silhouettes with only a weak diffuse contribution from the approved textures, so liveries deliberately do NOT read. IR boost raises the blend to a full `1.0`. Under NVG/FLIR (map preset or Cockpit vision) models render unlit flat-white at full alpha and scene fog is disabled (fog otherwise blacks out distant models with the globe hidden); state restores on exit. - Commercial and military aircraft use the same high-level FLEET model regime: 2D billboards when zoomed out, optional glTF models when closer, controlled by the DISPLAY rail `3D` toggle and `Proximity` / `All` modes. Every model is one of the project's procedural fleet models (`public/models/fleet/`, MIT, 122 GLBs, about 2 MB in all; `public/models/README.md`), chosen per aircraft by `aircraftModelSpec` (`src/data/fleetModels.js`): the first of its ICAO type's callsign rules in `types.json` (`aircraft_callsign`) its callsign matches, else its type's entry, else the model of its `classifyAircraft` class for a type the map lacks, else its ADS-B emitter category's, else the default airliner. It is drawn LIFE SIZE: the type's published length over the model's built length (`src/layers/flights/modelSpec.js`, shared by Flights, Military Flights and Local ADS-B), and a grounded aircraft stands the model's scaled clearance above the ground. An airport ground vehicle (feed type `ZVEH`) is a fire truck (`FIRE…`), pushback tug (`PUSH…`, `TUG…`), van (`DEICER…`, `SQUID…`, `SQB…`) or else a car by its callsign, and a ground station (`GRND`) is an 11.8 m radio mast; these models (catalog category `other`) are drawn at their built size, and such a contact with no altitude stands on the ground instead of at the airborne default (`src/layers/flights/records.js`). `classifyAircraft` still picks the 2D icons. The whole set loads once, up front, when a layer that draws it starts (`loadFleetModelSet`, which logs `[Fleet] N/122 models (X MB) loaded in N ms`); models are built from those bytes, never fetched mid-session, and an aircraft stays its billboard until the set has loaded. Every aircraft model draws its mesh's own colours (`aircraftModelBlend`, `src/data/aircraftModelLighting.js`): Cesium's `ColorBlendMode.HIGHLIGHT` with white, in Flights, Military Flights and Local ADS-B alike; the tracked colour (cyan, or amber in Military Flights) and the emergency red multiply into the mesh, so its paint still shows. IR boost draws them flat white (`MIX` at `1.0`). Under NVG/FLIR (map preset or Cockpit vision) models render unlit flat-white at full alpha and scene fog is disabled (fog otherwise blacks out distant models with the globe hidden); state restores on exit.
- **Aircraft models skip Cesium's dynamic environment map (2026-10-24).** Flights, Military Flights and Local ADS-B pass `environmentMapOptions: AIRCRAFT_ENVIRONMENT_MAP_OPTIONS` (`{ enabled: false }`, `src/data/aircraftModelLighting.js`) to every drawn model. Otherwise each `Model` renders the sky around it and reads it back from the GPU (`readPixels`) when it is first placed, and again whenever it moves more than 1 km, the scene's atmosphere settings change, or (under sunlight dynamic lighting) an hour of scene time passes (`DynamicEnvironmentMapManager`, Cesium 1.138). With the class colour supplying 94% of the surface, the models are lit from Cesium's default spherical harmonics instead, with no specular environment map, so the sky's model-lighting cube map no longer reaches aircraft. `src/data/aircraftModelLighting.test.mjs` pins the option at every drawn model call; the two preload calls only warm the glTF cache and are never drawn. - Vessels, Transit and Rail draw fleet models under the same DISPLAY rail `3D` toggle, at the same altitude ceiling, caps and add/keep radii as the aircraft (`FLEET_MODEL_POLICY`, `src/layers/flights/policy.js`; `createFleetModelLayer`, `src/data/fleetModelInstances.js`). A vessel's model follows its AIS ship type and is drawn at its reported length and beam (AIS static dimensions A+B and C+D, now carried on vessel rows as `length` and `beam`), standing at the sea surface, heading by true heading then course. An aid to navigation is not a hull: a vessel record whose type names a buoy, beacon, mark, RACON or light, or whose MMSI is an aid-to-navigation station's (`99MIDxxxx`), is `isAidToNavigation` (`src/data/vesselTypes.js`) and is drawn as the set's `buoys` model of the IALA mark its type names (`aidToNavigationModel`, `src/data/fleetModels.js`: cardinal N/E/S/W, port or starboard hand, preferred channel by its side, safe water, isolated danger, special mark; a beacon, light, light vessel, RACON or reference point with no mark of its own is the special mark), else a red can (`DEFAULT_AID_MODEL`), at its built size and facing north whatever heading it reports. A type is an aid's when it is one of the 32 kinds an aid report names or uses a word for one (buoy, beacon, cardinal, safe water, RACON, lighthouse and so on); a vessel that works on aids (`Buoy Tender`, `Buoy Layer`) is not one. Its icon is a bone-white ringed disc (`AID_TO_NAVIGATION_STYLE`, `src/data/vesselLabels.js`) instead of a chevron, never rotated, and its card, selected card and HUD readout (`src/layers/vessels/cards.js`) show its kind alone, whole, in that colour: no speed or heading, since a fixed mark has neither. AISStream subscribes to `AidsToNavigationReport` (message 21) by default, and the server names each report's aid type code (0 to 31) as its kind (`aidToNavigationTypeName`: `20` is `Cardinal Mark N`) rather than reading it as a ship type, and its name runs on into the report's `NameExtension`. A virtual aid (the report's `VirtualAtoN` flag: a mark broadcast where nothing physical stands) carries `virtual: true` on its row, and on its vessel source record (the live-source contract's `virtual`, `src/sources/live/contract.js`, false unless a source says true; any source may set it). It keeps its disc but never gets a model (`vesselModelSpec` returns null for it, and the vessel layer gathers no model item for it), and its card and readout add `VIRTUAL` after its kind. `aisStreamRows` (`server/providers/vessels/ais-store.js`) puts every vessel ahead of every aid, so a capped request (the layer asks for 12,000 rows) never gives up a ship for a buoy. The `vessels_in_area` tool (and the brief built on it) counts ships only: it leaves aids out of its rows, counts, breakdowns and speed stats. A transit vehicle's model follows its layer mode (bus, tram, subway, rail or ferry; a vehicle of `unknown` mode keeps its icon), a train's its rail category and mode (rail, metro or tram). Neither the transit nor the rail sources carry a GTFS `route_type` or a finer mode (monorail, gondola, funicular, cable car), so the set's models for those and their `transit.elevation` lifts are not reached by any live source today. Both stand on the road or rail top they are drawn on, without the 1.5 m `GROUND_FLOOR_LIFT_M` their icons carry, and are painted in their mode or category colour where the model's `_TINT` attribute marks it. A vessel model is clipped at its waterline (one clipping plane per model, at the model origin's horizontal plane), so its hull below the water never shows through a plain globe, which Cesium does not depth-test models against. Under the NVG/FLIR styles (the Flights `irBoost` parameter) these models render unlit flat white, as aircraft models do. Each vehicle's icon stays the visual until its model is loaded, ready and placed; a model is picked as its icon is, and a vehicle drawn as its model keeps its selection card and its place in the detection overlay.
- **Aircraft models skip Cesium's dynamic environment map (2026-10-24).** Flights, Military Flights and Local ADS-B pass `environmentMapOptions: AIRCRAFT_ENVIRONMENT_MAP_OPTIONS` (`{ enabled: false }`, `src/data/aircraftModelLighting.js`) to every drawn model. Otherwise each `Model` renders the sky around it and reads it back from the GPU (`readPixels`) when it is first placed, and again whenever it moves more than 1 km, the scene's atmosphere settings change, or (under sunlight dynamic lighting) an hour of scene time passes (`DynamicEnvironmentMapManager`, Cesium 1.138). The models are lit from Cesium's default spherical harmonics instead, with no specular environment map, so the sky's model-lighting cube map no longer reaches aircraft. `src/data/aircraftModelLighting.test.mjs` pins the option at every drawn model call; every model is built from the fleet set loaded up front, so there is no separate preload.
- The DISPLAY-rail `3D` toggle is the user-facing activation path for both aircraft layers. Their small approved GLBs build their render resources without Cesium's frame-spread job queue, preventing continuous Photorealistic 3D Tiles streaming from starving model readiness; model caps, tracking, camera, and fallback billboards are unchanged. - The DISPLAY-rail `3D` toggle is the user-facing activation path for both aircraft layers. Their small approved GLBs build their render resources without Cesium's frame-spread job queue, preventing continuous Photorealistic 3D Tiles streaming from starving model readiness; model caps, tracking, camera, and fallback billboards are unchanged.
- **The `3D` toggle DEFAULTS ON in `proximity` on a first run.** Proximity is itself the budget — models appear only below `MODEL_ALT_CEIL_M` and only for the nearest `MODEL_MAX` in view — so the default costs nothing at globe scale, and `all` remains a deliberate opt-in. A fresh boot runs NO layer-state restoration (`LayerStateCoordinator.start()` returns early with neither a share payload nor stored state), so four independent initializers decide what a first-run operator sees and must agree: `booleanOption('models3d', 'e', true)` in `src/data/layerState.js`, `_models3dEnabled = true` in BOTH flight layers, `this._models3dEnabled = true` in `src/ui/aircraftDisplay.js`, and the `active` / `visible` classes on `#models3d-toggle` / `#models3d-mode-row` in `index.html`. All four are pinned together in `src/data/layerState.test.mjs`. Explicit state still wins: because the codec omits default-valued options, `models3d: false` is now what travels in a link (`lo=…f.e.0`) and restores OFF at both aircraft layers. **Consequence for returning users:** a stored `gev:layer-state:v2` blob is a FULL options snapshot, so a session that wrote one before this change carries `models3d:false` and keeps 3D off until the operator flips it (or clears the key) — the durable snapshot is treated as the recipient's own state, by design. - **The `3D` toggle DEFAULTS ON in `proximity` on a first run.** Proximity is itself the budget — models appear only below `MODEL_ALT_CEIL_M` and only for the nearest `MODEL_MAX` in view — so the default costs nothing at globe scale, and `all` remains a deliberate opt-in. A fresh boot runs NO layer-state restoration (`LayerStateCoordinator.start()` returns early with neither a share payload nor stored state), so four independent initializers decide what a first-run operator sees and must agree: `booleanOption('models3d', 'e', true)` in `src/data/layerState.js`, `_models3dEnabled = true` in BOTH flight layers, `this._models3dEnabled = true` in `src/ui/aircraftDisplay.js`, and the `active` / `visible` classes on `#models3d-toggle` / `#models3d-mode-row` in `index.html`. All four are pinned together in `src/data/layerState.test.mjs`. Explicit state still wins: because the codec omits default-valued options, `models3d: false` is now what travels in a link (`lo=…f.e.0`) and restores OFF at both aircraft layers. **Consequence for returning users:** a stored `gev:layer-state:v2` blob is a FULL options snapshot, so a session that wrote one before this change carries `models3d:false` and keeps 3D off until the operator flips it (or clears the key) — the durable snapshot is treated as the recipient's own state, by design.
- **Consequence of the flip on the recorded tracked/fleet inversion:** the 150–800 km band where surrounding contacts draw as models while the SELECTED one is still a glyph is now what an operator sees WITHOUT arming anything. The inversion itself is unchanged and still deliberate (see `src/data/trackedModelRegime.js`); only its reachability changed. - **Consequence of the flip on the recorded tracked/fleet inversion:** the 150–800 km band where surrounding contacts draw as models while the SELECTED one is still a glyph is now what an operator sees WITHOUT arming anything. The inversion itself is unchanged and still deliberate (see `src/data/trackedModelRegime.js`); only its reachability changed.
+25
View File
@@ -59,6 +59,30 @@ The language picker switches in place, without a reload. A view that calls `t()`
A toast already on screen keeps its words. A toast already on screen keeps its words.
## An application with its own language choice
An application that composes Core and offers the language somewhere else (a menu, a settings page) imports the `./i18n` entry (`src/i18n/page.js`) and passes `localePicker: false` to `createApplicationControls`:
```js
import {
LOCALES,
LOCALE_NAMES,
followPageLocale,
getLocale,
onLocaleChange,
startPageLocale,
switchLocale,
} from '<core package>/i18n';
startPageLocale(document); // before any view renders: ?lang=, stored choice, browser, English; translates data-i18n markup
const stopFollowing = followPageLocale(document); // <html lang>/dir and data-i18n markup follow each switch
for (const code of LOCALES) addMenuItem(LOCALE_NAMES[code], code === getLocale());
menu.onChoose = (code) => switchLocale(code); // switched in place and stored (in ?lang when storage is blocked)
```
`switchLocale` does what a choice in the globe picker does, and returns `'unchanged'` for the active language. `onLocaleChange` tells the application's own menu to mark the new language.
## Rules ## Rules
- **Pass literals.** `t('Close')`, not `t(label)` (unless `label` holds a `msg()` value) and never a template literal with `${…}`. - **Pass literals.** `t('Close')`, not `t(label)` (unless `label` holds a `msg()` value) and never a template literal with `${…}`.
@@ -109,6 +133,7 @@ Icons (`aria-hidden="true"`, Material Symbols), comments, CSS values and lowerca
| `src/ui/i18n.js` | the page's vue-i18n instance: the active locale and the catalogs | | `src/ui/i18n.js` | the page's vue-i18n instance: the active locale and the catalogs |
| `src/i18n/marker.js` | `msg` alone, for modules the server or tools import (no catalogs) | | `src/i18n/marker.js` | `msg` alone, for modules the server or tools import (no catalogs) |
| `src/i18n/locale.js` | shipped languages, their names, choosing the language at boot | | `src/i18n/locale.js` | shipped languages, their names, choosing the language at boot |
| `src/i18n/page.js` | the `./i18n` entry: start, follow and switch the page's language |
| `src/i18n/locales/<code>.json` | one catalog per language, keyed by English text | | `src/i18n/locales/<code>.json` | one catalog per language, keyed by English text |
| `src/i18n/same-as-english.json` | per language, the entries that stay as in English on purpose | | `src/i18n/same-as-english.json` | per language, the entries that stay as in English on purpose |
| `scripts/i18n.mjs` | `npm run i18n`: extracts messages, checks the catalogs, finds unmarked UI text | | `scripts/i18n.mjs` | `npm run i18n`: extracts messages, checks the catalogs, finds unmarked UI text |
+1 -1
View File
@@ -4,7 +4,7 @@ Catalog: `src/i18n/locales/zh-Hant.json`. General rules: [TRANSLATORS.md](../TRA
`zh-Hant` is the Simplified Chinese catalog (`zh-CN`, credited to abiyeenzo, #914, and EDIT-Aeterna, #979) written in Traditional characters with OpenCC character conversion. Wording and terminology are the same as in `zh-CN`: change a term in [zh-CN.md](./zh-CN.md) and the `zh-CN` catalog first, then convert. Only the script differs. `zh-Hant` is the Simplified Chinese catalog (`zh-CN`, credited to abiyeenzo, #914, and EDIT-Aeterna, #979) written in Traditional characters with OpenCC character conversion. Wording and terminology are the same as in `zh-CN`: change a term in [zh-CN.md](./zh-CN.md) and the `zh-CN` catalog first, then convert. Only the script differs.
After `s2tw` conversion, fix the characters OpenCC picks wrongly: 年曆史 → 年歷史, 下遊 → 下游, 並道 → 併道, 發佈 → 發布, 公佈 → 公布. After `s2tw` conversion, fix the characters OpenCC picks wrongly: 年曆史 → 年歷史, 下遊 → 下游, 並道 → 併道, 發佈 → 發布, 公佈 → 公布, 控制檯 → 控制台, and 周 → 週 where it means a week (1 週/秒).
## Style ## Style
+2
View File
@@ -99,6 +99,7 @@
"./application": "./src/app/application.js", "./application": "./src/app/application.js",
"./application/viewer": "./src/app/viewer.js", "./application/viewer": "./src/app/viewer.js",
"./time": "./src/time/worldClock.js", "./time": "./src/time/worldClock.js",
"./i18n": "./src/i18n/page.js",
"./build/vite": { "./build/vite": {
"node": "./build/vite.js" "node": "./build/vite.js"
}, },
@@ -297,6 +298,7 @@
}, },
"./sources/rail-service": "./src/sources/railService.js", "./sources/rail-service": "./src/sources/railService.js",
"./layers/rail/source": "./src/layers/rail/source.js", "./layers/rail/source": "./src/layers/rail/source.js",
"./layers/rail/paths": "./src/data/railPaths.js",
"./sources/map-features": "./src/sources/overpassFeatures.js", "./sources/map-features": "./src/sources/overpassFeatures.js",
"./server/providers/mapillary": { "./server/providers/mapillary": {
"node": "./server/providers/mapillary.js" "node": "./server/providers/mapillary.js"
+36 -17
View File
@@ -1,20 +1,39 @@
# Bundled 3D Model Attribution # Bundled 3D Models
The model files in this directory are third-party visual assets. They are not Every 3D model shipped in this directory is one of the project's procedural
covered by the repository's MIT source-code license; each remains available fleet models under [`fleet/`](fleet/): aircraft, helicopters, ships, buoys,
under the license listed below. transit and rail vehicles, and a few other airborne and ground objects. They
are generated from code by the project maintainers, contain no third-party
artwork, and are covered by the repository's [MIT license](../../LICENSE)
like the source code.
| File | Original work and creator | Source | License | Project modifications | | Path | What it holds |
|---|---|---|---|---| |---|---|
| `airplane.glb` | “boeing 747” by [zairiq-123](https://sketchfab.com/zairiq-123) | [Sketchfab model](https://sketchfab.com/3d-models/boeing-747-9b16672038ba48f98e6d80a159044ed9) | [CC BY 4.0](https://creativecommons.org/licenses/by/4.0/) | Substantially modified and optimized for God's Eye View, including geometry/material simplification and coordinate/orientation preparation. The former 24× runtime calibration is baked into the mesh; location, rotation, and scale are applied; the bounding-box centre is at the origin; and the model uses glTF +Y-up with its nose toward local −X. Geometry remains uncompressed so the aircraft asset does not compete with photogrammetry for Draco worker capacity. | | `fleet/catalog.json` | Every model by name: its file, category, built length, beam and bounds (metres, in Cesium's Z-up model frame: x along the length with the nose toward −X, y across the beam, z up), the clearance below its origin, and its 2D icon class. |
| `jet.glb` | “Private Jet” by [Nick the Name](https://sketchfab.com/Nick_The_Name) | [Sketchfab model](https://sketchfab.com/3d-models/private-jet-cbdd1de6ced9461e950eafaa302cc82b) | [CC BY 4.0](https://creativecommons.org/licenses/by/4.0/) | Repackaged as a glTF binary for the project's military-flight visualization. Imported hierarchy transforms are baked into the meshes; location, rotation, and scale are applied; the bounding-box centre is at the origin; and the model uses meter scale, glTF +Y-up, and the shared nose −X convention. Existing materials are preserved. | | `fleet/types.json` | Which model draws which vehicle, and at what length: ICAO aircraft and helicopter type codes, ADS-B emitter categories, AIS ship-type and length ranges, GTFS route types, transit modes and rail categories, with the defaults. |
| `bell206.glb` | “Bell 206 JetRanger” by [terran4627](https://sketchfab.com/terran4627) | [Sketchfab model](https://sketchfab.com/3d-models/bell-206-jetranger-d2f7ba1d671549d4b26aaf834139a1dd) | [CC BY 4.0](https://creativecommons.org/licenses/by/4.0/) | Optimized for God's Eye View: geometry/material simplification, textures resized to 256 px WebP, orientation/scale vertex-baked to real-world meters (Y-up, nose −X), origin centered. | | `fleet/aircraft/`, `fleet/helicopters/`, `fleet/ships/`, `fleet/buoys/`, `fleet/transit/`, `fleet/other/` | The models, one GLB each (EXT_meshopt_compression and KHR_mesh_quantization, vertex colours, no textures). |
| `c172.glb` | “Cessna 172” by [e737](https://sketchfab.com/e0057537) | [Sketchfab model](https://sketchfab.com/3d-models/cessna-172-64cddaee5aff470682659a8c08525046) | [CC BY 4.0](https://creativecommons.org/licenses/by/4.0/) | Optimized for God's Eye View: geometry/material simplification, textures resized to 256 px WebP, orientation/scale vertex-baked to real-world meters (Y-up, nose −X), origin centered. |
| `citation2.glb` | “1990 Cessna Citation, Texture Detailed, Exterior” by [BlenderCommunityHead](https://sketchfab.com/aboodgoudagad) | [Sketchfab model](https://sketchfab.com/3d-models/1990-cessna-citation-texture-detailed-exterior-a78839624fe64900a8352cb23462350a) | [CC BY 4.0](https://creativecommons.org/licenses/by/4.0/) | Optimized for God's Eye View: geometry/material simplification, textures resized to 256 px WebP, orientation/scale vertex-baked to real-world meters (Y-up, nose −X), origin centered. |
| `mq9.glb` | “MQ-9” by [IProZenoN](https://sketchfab.com/IProZenoN) | [Sketchfab model](https://sketchfab.com/3d-models/mq-9-fabe963feb354c5584b51f9c470c3f7e) | [CC BY 4.0](https://creativecommons.org/licenses/by/4.0/) | Optimized for God's Eye View: geometry/material simplification, textures resized to 256 px WebP, orientation/scale vertex-baked to real-world meters (Y-up, nose −X), origin centered. |
| `b789.glb` | “Boeing 787-9” by [Nobilis 2](https://sketchfab.com/nobilishornet2) | [Sketchfab model](https://sketchfab.com/3d-models/boeing-787-9-b6711e2e698e4e469675c1154a50b7a3) | [CC BY 4.0](https://creativecommons.org/licenses/by/4.0/) | Optimized for God's Eye View: geometry/material simplification, textures resized to 256 px WebP, orientation/scale vertex-baked to real-world meters (Y-up, nose −X), origin centered. |
| `atr72.glb` | “ATR 72 - 600” by [Oyan3D](https://sketchfab.com/oyan3D) | [Sketchfab model](https://sketchfab.com/3d-models/atr-72-600-1e1a7186f7444d288675262fcee44744) | [CC BY 4.0](https://creativecommons.org/licenses/by/4.0/) | Optimized for God's Eye View: geometry/material simplification, textures removed with dominant material colors baked into PBR factors (flat “abstracted” style), orientation/scale vertex-baked to real-world meters (Y-up, nose −X), origin centered. |
CC BY 4.0 permits sharing and adaptation, including commercial use, provided How the layers use them:
appropriate credit is retained, the license is linked, and modifications are
identified. These credits do not imply endorsement by the original creators. - Each layer draws a vehicle with the model its type selects, scaled to the
type's published length (a vessel to its reported AIS length and beam), so
every model is drawn life size. Ground objects, balloons and obstacles in
the `other` category are drawn at the size they are built.
- An aid to navigation (a vessel record whose type names a buoy, beacon, IALA
mark, RACON or light, or whose MMSI is an aid station's `99MIDxxxx`) is
drawn as the `buoys` model of its mark (cardinal north, east, south or west,
port or starboard hand, safe water, isolated danger, special mark), a red
can when its type names no mark, at its built size and with no heading
(`vesselModelSpec`, `aidToNavigationModel`).
- An aircraft model's origin is its axis; it stands that model's scaled
clearance above the ground. A ship's origin is its waterline, and a transit
or rail vehicle's the road or rail top (a monorail or gondola is raised by
its `transit.elevation` entry, for a source that names those modes).
- Transit and rail models carry a `_TINT` vertex attribute that marks where
the route or category colour is painted.
- The whole set loads once, up front, when a layer that draws it starts; no
model is fetched while a session runs.
`src/data/fleetModels.js` reads the set and chooses each vehicle's model;
`src/data/fleetModels.test.mjs` checks that every model `types.json` names is
in the catalog and on disk, and that no GLB exceeds 3 MB.
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