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fix(street-level): IC8 review of the Street View provider
Google's Maps Platform terms forbid Street View imagery beside non-Google maps, so the provider declares requiresMapStack: 'photoreal': off Google 3D its chip is dashed with the reason, lookups and opens skip it, and leaving Google 3D closes its panorama. - Ground clicks: only a click on the map itself (scenePick.isSurfacePick: nothing picked or Google 3D tile content) at street zoom opens Street View, and the camera stays put; higher up the hint says to zoom in. scenePick.pickGroundPosition replaces the copy in Directions. - Viewer: poses go out at once and again when the date and address arrive, so an open never hangs on that lookup; one lookup per panorama, seeded by the nearest lookup; a close settles a pending open; failed lookups are asked again; poses follow position changes, not pano_changed. - Loader: the gm_authFailure handler is installed once, so a retried load reports a refusal once. - Viewer host: a prewarm that lands after another provider took the host is released; FIT/FILL availability is set on every open. - Provider: a refusal while switched off reports no error over another photo; SINCE compares against the end of Google's month; messages name the referrer and network causes; FLAT says Street View is 360° only. - The layer row names the key of the providers that are on; the MCP panel CSP admits Street View's tiles, control images and photos. - Tests for each, against fakes that now follow Google's event order; the browser gate restores its state, waits instead of sleeping, aims its panel clicks and corner drags, and asserts the camera stays put. Co-Authored-By: Claude Opus 5.5 <[email protected]>
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@@ -47,3 +47,53 @@ export function isPickedWorldPosition(position) {
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const magnitude = Math.hypot(x, y, z);
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return magnitude >= MIN_PICK_MAGNITUDE_M && magnitude <= MAX_PICK_MAGNITUDE_M;
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}
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/**
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* The world position under a screen point: the rendered surface (terrain,
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* Google 3D) where the depth buffer has it, else the ellipsoid. Null over the
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* sky or for a pick that names no place.
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*
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* @param {object} viewer A Cesium viewer.
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* @param {{x: number, y: number}} screenPosition
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* @returns {{x: number, y: number, z: number}|null} A Cartesian3.
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*/
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export function pickGroundPosition(viewer, screenPosition) {
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const scene = viewer?.scene;
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let position = null;
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if (
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scene?.pickPositionSupported &&
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typeof scene.pickPosition === 'function'
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) {
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try {
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position = scene.pickPosition(screenPosition);
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} catch {
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position = null;
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}
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}
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if (
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!isPickedWorldPosition(position) &&
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typeof viewer?.camera?.pickEllipsoid === 'function'
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) {
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try {
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position = viewer.camera.pickEllipsoid(screenPosition);
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} catch {
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position = null;
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}
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}
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return isPickedWorldPosition(position) ? position : null;
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}
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/**
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* Whether a `scene.pick()` result is the map itself: nothing, or Google 3D
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* tile content, which picks without an id.
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*
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* @param {object|null|undefined} picked
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* @returns {boolean}
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*/
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export function isSurfacePick(picked) {
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if (!picked) return true;
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if (picked.id !== undefined) return false;
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return (
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picked.content !== undefined || picked.primitive?.isCesium3DTileset === true
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);
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}
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+68
-13
@@ -3,9 +3,8 @@ import assert from 'node:assert/strict';
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import * as Cesium from 'cesium';
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import { isPickedWorldPosition } from './scenePick.js';
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const describe = (position) => (position
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? `(${position.x}, ${position.y}, ${position.z})`
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: String(position));
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const describe = (position) =>
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position ? `(${position.x}, ${position.y}, ${position.z})` : String(position);
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test('a degenerate depth pick is rejected before it reaches Cesium', () => {
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// These are the shapes `scene.pickPosition()` can produce when the depth read
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@@ -21,7 +20,11 @@ test('a degenerate depth pick is rejected before it reaches Cesium', () => {
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new Cesium.Cartesian3(0.2, -0.3, 0.1),
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];
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for (const position of degenerate) {
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assert.equal(isPickedWorldPosition(position), false, `must reject ${describe(position)}`);
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assert.equal(
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isPickedWorldPosition(position),
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false,
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`must reject ${describe(position)}`,
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);
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}
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});
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@@ -38,11 +41,18 @@ test('the guard is an Earth-sized band, not just a non-zero check', () => {
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new Cesium.Cartesian3(0, 0, 5_999_999),
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];
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for (const position of belowTheFloor) {
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assert.equal(isPickedWorldPosition(position), false, `must reject ${describe(position)}`);
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assert.equal(
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isPickedWorldPosition(position),
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false,
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`must reject ${describe(position)}`,
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);
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// Each one converts WITHOUT throwing — that is exactly what makes it dangerous.
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const carto = Cesium.Cartographic.fromCartesian(position);
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assert.ok(carto, `Cesium converts ${describe(position)} without complaint`);
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assert.ok(carto.height < -300_000, 'and puts the "target" hundreds of km underground');
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assert.ok(
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carto.height < -300_000,
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'and puts the "target" hundreds of km underground',
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);
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}
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const aboveTheCeiling = [
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@@ -52,7 +62,11 @@ test('the guard is an Earth-sized band, not just a non-zero check', () => {
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new Cesium.Cartesian3(1e155, 0, 0),
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];
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for (const position of aboveTheCeiling) {
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assert.equal(isPickedWorldPosition(position), false, `must reject ${describe(position)}`);
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assert.equal(
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isPickedWorldPosition(position),
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false,
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`must reject ${describe(position)}`,
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);
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}
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assert.throws(
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() => Cesium.Cartographic.fromCartesian(new Cesium.Cartesian3(1e155, 0, 0)),
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@@ -61,8 +75,14 @@ test('the guard is an Earth-sized band, not just a non-zero check', () => {
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);
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// Both edges of the band are inclusive, and both are real magnitudes.
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assert.equal(isPickedWorldPosition(new Cesium.Cartesian3(6_000_000, 0, 0)), true);
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assert.equal(isPickedWorldPosition(new Cesium.Cartesian3(1_000_000_000, 0, 0)), true);
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assert.equal(
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isPickedWorldPosition(new Cesium.Cartesian3(6_000_000, 0, 0)),
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true,
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);
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assert.equal(
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isPickedWorldPosition(new Cesium.Cartesian3(1_000_000_000, 0, 0)),
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true,
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);
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});
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test('a real picked position is accepted', () => {
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@@ -81,13 +101,22 @@ test('a real picked position is accepted', () => {
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Cesium.Cartesian3.fromDegrees(0, 0, 35_786_000),
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];
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for (const position of real) {
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assert.equal(isPickedWorldPosition(position), true, `must accept ${describe(position)}`);
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assert.equal(
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isPickedWorldPosition(position),
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true,
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`must accept ${describe(position)}`,
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);
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}
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// The floor has real margin under the smallest legitimate magnitude, so no
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// plausible pick sits anywhere near the boundary.
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const polarSurface = Cesium.Cartesian3.magnitude(Cesium.Cartesian3.fromDegrees(0, 90, -10_935));
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assert.ok(polarSurface > 6_300_000, `smallest real magnitude was ${polarSurface}`);
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const polarSurface = Cesium.Cartesian3.magnitude(
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Cesium.Cartesian3.fromDegrees(0, 90, -10_935),
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);
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assert.ok(
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polarSurface > 6_300_000,
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`smallest real magnitude was ${polarSurface}`,
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);
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});
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test('the guard rejects each way Cesium mishandles a degenerate pick', () => {
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@@ -118,7 +147,10 @@ test('the guard rejects each way Cesium mishandles a degenerate pick', () => {
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// Earth's core. That is the quietest failure of the three and the reason
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// the guard needs a magnitude band, not just a finiteness check.
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const nearCenter = new Cesium.Cartesian3(0.2, -0.3, 0.1);
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assert.ok(Cesium.Cartographic.fromCartesian(nearCenter), 'Cesium converts it without complaint');
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assert.ok(
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Cesium.Cartographic.fromCartesian(nearCenter),
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'Cesium converts it without complaint',
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);
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assert.equal(isPickedWorldPosition(nearCenter), false);
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// …and every position the guard accepts must convert to the right place.
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@@ -129,3 +161,26 @@ test('the guard rejects each way Cesium mishandles a degenerate pick', () => {
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assert.ok(Math.abs(Cesium.Math.toDegrees(carto.longitude) + 97.7431) < 1e-6);
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assert.ok(Math.abs(Cesium.Math.toDegrees(carto.latitude) - 30.2672) < 1e-6);
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});
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test('the ground under a click: the rendered surface, else the ellipsoid, never the sky', async () => {
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const { pickGroundPosition } = await import('./scenePick.js');
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const ground = { x: 6378137, y: 0, z: 0 };
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const sky = { x: 500, y: 0, z: 0 };
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const viewer = (picked, ellipsoid) => ({
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scene: { pickPositionSupported: true, pickPosition: () => picked },
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camera: { pickEllipsoid: () => ellipsoid },
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});
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assert.equal(pickGroundPosition(viewer(ground, null), {}), ground);
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assert.equal(pickGroundPosition(viewer(sky, ground), {}), ground);
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assert.equal(pickGroundPosition(viewer(undefined, undefined), {}), null);
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assert.equal(pickGroundPosition(null, {}), null);
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});
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test('a surface pick is nothing, or Google 3D tile content without an id', async () => {
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const { isSurfacePick } = await import('./scenePick.js');
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assert.equal(isSurfacePick(undefined), true);
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assert.equal(isSurfacePick({ content: {} }), true);
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assert.equal(isSurfacePick({ primitive: { isCesium3DTileset: true } }), true);
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assert.equal(isSurfacePick({ id: 'flight:1', content: {} }), false);
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assert.equal(isSurfacePick({ primitive: {} }), false, 'an unnamed primitive');
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});
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