fix(street-level): IC8 review of the Street View provider

Google's Maps Platform terms forbid Street View imagery beside non-Google
maps, so the provider declares requiresMapStack: 'photoreal': off Google
3D its chip is dashed with the reason, lookups and opens skip it, and
leaving Google 3D closes its panorama.

- Ground clicks: only a click on the map itself (scenePick.isSurfacePick:
  nothing picked or Google 3D tile content) at street zoom opens Street
  View, and the camera stays put; higher up the hint says to zoom in.
  scenePick.pickGroundPosition replaces the copy in Directions.
- Viewer: poses go out at once and again when the date and address
  arrive, so an open never hangs on that lookup; one lookup per panorama,
  seeded by the nearest lookup; a close settles a pending open; failed
  lookups are asked again; poses follow position changes, not pano_changed.
- Loader: the gm_authFailure handler is installed once, so a retried load
  reports a refusal once.
- Viewer host: a prewarm that lands after another provider took the host
  is released; FIT/FILL availability is set on every open.
- Provider: a refusal while switched off reports no error over another
  photo; SINCE compares against the end of Google's month; messages name
  the referrer and network causes; FLAT says Street View is 360° only.
- The layer row names the key of the providers that are on; the MCP panel
  CSP admits Street View's tiles, control images and photos.
- Tests for each, against fakes that now follow Google's event order; the
  browser gate restores its state, waits instead of sleeping, aims its
  panel clicks and corner drags, and asserts the camera stays put.

Co-Authored-By: Claude Opus 5.5 <[email protected]>
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Said TurkseverandClaude Opus 5.5 committed 2026-10-08 02:59:51 +01:00
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@@ -26,7 +26,7 @@ The golden rule: **secret-bearing API keys stay on the server side.** The dev/pr
These are designed to be used directly in the browser (like a Mapbox public token). They are injected into the client bundle via Vite's `define`, so they **will** be visible in browser devtools. Scope and restrict them rather than trying to hide them:
1. **Google Maps API key** — loads Photorealistic 3D Tiles directly and powers GEV place search and Street View (Maps JavaScript API). **Restrict it** (HTTP referrer + API restriction to the required Google APIs) in the Google Cloud Console. An unrestricted key in a public deployment can be abused and billed to you.
1. **Google Maps API key** — loads Photorealistic 3D Tiles directly and powers GEV place search and Street View (Maps JavaScript API; add it to the key's API restrictions). **Restrict it** (HTTP referrer + API restriction to the required Google APIs) in the Google Cloud Console. An unrestricted key in a public deployment can be abused and billed to you.
2. **Cesium ion token** (`CESIUM_ION_TOKEN`, optional — for ion-hosted Google Photorealistic 3D Tiles, Bing world imagery, and world terrain) — used as `Cesium.Ion.defaultAccessToken` client-side. Use a public **`assets:read`** token with **URL restrictions** for any hosted deployment. The Community plan has eligibility and usage limits; a public token is not a secret, but it can still consume the account's quota.
3. **Mapillary client token** (`MAPILLARY_CLIENT_TOKEN`, optional, Street Level) — used by the MapillaryJS viewer and Graph API lookups in the browser, and by the server's coverage-tile proxy. Mapillary client tokens are meant for browser use.