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https://github.com/bilawalsidhu/gods-eye-view.git
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test(street-level): coverage race, camera framing and panel-control tests
From the test-engineering review of #768: the rendering and panel code had thin unit coverage (coverage.js 29% of lines, sequences/viewer/selection ~30%, cameraFollow 50%, streetLevelControls only source-text checks), and two shipped bugs were caught only by the manual browser gate. - coverage.test.mjs drives the real createCoverage against a fake scene and a source whose tile requests the test resolves. It reproduces gekh's P0 #2: a request superseded by retire() finishes after a newer one for the same tile. Without the ownership checks it drops the newer request's key and a refresh starts a duplicate whose lines nothing can remove (fails on the old loadTile, passes now). It also covers the draped-to-cast swap keeping both line sets on the globe until the cast one is built and clear() removing both mid-swap, and a tile with nothing castable not being rebuilt. - coverageFixture.mjs encodes Mapillary-shaped coverage tiles (sequence lines, overview points) from lon/lat; the tests and the hermetic gate use it. - cameraFollow.test.mjs pins the underground-camera fix: a -14,886 m sample is ignored for bare earth, a plausible sample wins, and following stands at eye height. Three of the four fail on the pre-fix module (the first reports "centre at -14884 m"). - streetLevelControls.test.mjs is a contract test through the real DataLayerManager and LayerStateCoordinator: a 360 deg click and a SINCE release reach the durable layer state and the encoded share link under Street Level's token. Against a stand-in layer it also covers the chip rule (darkening the last lit chip turns the layer off, provider kept on; lighting a dark chip is a user params request, then enable), the legend rebuilding on a same-count swap (review #9) and the viewer resizing only on open (review #8). With the old direct-to-layer routing, three of these fail, including both share-link tests. Co-Authored-By: Claude Opus 5.5 <[email protected]>
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@@ -0,0 +1,89 @@
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import assert from 'node:assert/strict';
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import test from 'node:test';
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import * as Cesium from 'cesium';
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import { createCameraFollow } from './cameraFollow.js';
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import { FOLLOW_EYE_HEIGHT_M } from './policy.js';
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/** Height (m) of a Cartesian above the WGS84 ellipsoid. */
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const heightOf = (cartesian) =>
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Cesium.Cartographic.fromCartesian(cartesian).height;
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/**
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* A viewer whose scene sample is `sampled` (the Austin case: −14,886 m before
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* the tiles under the photo had loaded) and whose bare earth is `dem`.
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*/
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function setup({ sampled, dem = null, globe = null, altitude = 149 }) {
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const flights = [];
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const views = [];
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const state = {
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services: {},
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street: {
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position: { lon: -97.7364, lat: 30.2672 },
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bearing: 105,
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tilt: -10,
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altitude,
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follow: false,
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followAvailable: true,
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},
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viewer: {
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scene: {
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sampleHeightSupported: true,
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sampleHeight: () => sampled,
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globe: { getHeight: () => globe },
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},
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camera: {
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flyToBoundingSphere: (sphere, options) =>
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flights.push({ sphere, options }),
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setView: (view) => views.push(view),
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},
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},
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};
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const parts = {
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groundCaster: dem === null ? null : { groundAt: () => dem, prepare() {} },
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};
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return {
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follow: createCameraFollow({ state, parts }),
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state,
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flights,
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views,
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};
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}
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test('framing a photo ignores a sample kilometres underground and uses bare earth', () => {
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const { follow, flights } = setup({ sampled: -14_886, dem: 117 });
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follow.lookAtPosition();
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assert.equal(flights.length, 1);
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const centre = heightOf(flights[0].sphere.center);
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assert.ok(
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Math.abs(centre - 119) < 0.01,
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`centre at ${centre} m, not underground`,
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);
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});
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test('a plausible mesh sample near bare earth wins (a street, or a modest roof)', () => {
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const { follow, flights } = setup({ sampled: 121, dem: 117 });
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follow.lookAtPosition();
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assert.ok(Math.abs(heightOf(flights[0].sphere.center) - 123) < 0.01);
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});
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test('without bare earth an absurd sample falls back to the image altitude, never below the surface range', () => {
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const { follow, flights } = setup({
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sampled: -14_886,
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dem: null,
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globe: undefined,
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altitude: 149,
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});
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follow.lookAtPosition();
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assert.ok(Math.abs(heightOf(flights[0].sphere.center) - 151) < 0.01);
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});
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test('following stands the camera at eye height above the checked ground', () => {
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const { follow, state, views } = setup({ sampled: -14_886, dem: 117 });
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state.street.follow = true;
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follow.followCamera();
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assert.equal(views.length, 1);
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assert.ok(
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Math.abs(heightOf(views[0].destination) - (117 + FOLLOW_EYE_HEIGHT_M)) <
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0.01,
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);
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});
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@@ -0,0 +1,243 @@
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import assert from 'node:assert/strict';
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import test from 'node:test';
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import * as Cesium from 'cesium';
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import { createCoverage } from './coverage.js';
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import { encodeCoverageTile } from './coverageFixture.mjs';
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import { lonToTileX, latToTileY, tileBounds } from '../../tileMath.js';
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const RAD = Math.PI / 180;
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// Node has no WebGL context to report line-width limits; a browser's
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// context sets these on startup, and appearances validate against them.
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Cesium.ContextLimits._minimumAliasedLineWidth = 1;
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Cesium.ContextLimits._maximumAliasedLineWidth = 10;
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const settle = () => new Promise((resolve) => setTimeout(resolve, 0));
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/** A scene collection that remembers what is on the globe. */
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function collection() {
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const items = new Set();
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return {
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items,
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add(primitive) {
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items.add(primitive);
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return primitive;
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},
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remove(primitive) {
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return items.delete(primitive);
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},
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};
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}
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/** The centre of the z14 tile holding a point, so a small view is one tile. */
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function tileCentre(lon, lat) {
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const x = lonToTileX(lon, 14);
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const y = latToTileY(lat, 14);
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const { west, east, south, north } = tileBounds(x, y, 14);
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return {
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tile: { x, y, z: 14 },
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lon: (west + east) / 2,
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lat: (south + north) / 2,
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};
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}
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/** A viewer looking straight down on a 0.004° square around `view`. */
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function fakeViewer(view) {
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const postRender = new Set();
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return {
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view,
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postRender,
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scene: {
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canvas: { clientWidth: 100, clientHeight: 100 },
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globe: { show: false, ellipsoid: Cesium.Ellipsoid.WGS84 },
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groundPrimitives: collection(),
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primitives: collection(),
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postRender: {
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addEventListener(listener) {
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postRender.add(listener);
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return () => postRender.delete(listener);
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},
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},
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},
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camera: {
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get positionCartographic() {
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return {
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longitude: view.lon * RAD,
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latitude: view.lat * RAD,
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height: view.height,
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};
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},
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pickEllipsoid(point) {
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return Cesium.Cartesian3.fromDegrees(
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view.lon - 0.002 + (point.x / 100) * 0.004,
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view.lat + 0.002 - (point.y / 100) * 0.004,
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);
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},
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computeViewRectangle: () => undefined,
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},
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};
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}
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/** A source whose tile requests the test resolves, one call at a time. */
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function deferredSource() {
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const calls = [];
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return {
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calls,
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getTile(layer, z, x, y, { signal } = {}) {
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return new Promise((resolve, reject) => {
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calls.push({ key: `${z}/${x}/${y}`, z, signal, resolve, reject });
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});
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},
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};
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}
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function setup({ surface = 'draped', groundCaster = null } = {}) {
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const centre = tileCentre(-121.4944, 38.5816);
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const viewer = fakeViewer({ lon: centre.lon, lat: centre.lat, height: 900 });
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const source = deferredSource();
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const state = {
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viewer,
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services: {},
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filter: { pano: 'all', sinceMs: null },
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keyRequired: false,
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context: {
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isActive: () => true,
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notify() {},
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getSurface: () => surface,
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groundCaster,
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meshSampler: null,
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},
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coverage: {
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zoom: null,
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kind: null,
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tiles: new Map(),
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stale: new Map(),
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staleTimer: null,
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pending: new Map(),
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loading: 0,
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lastError: null,
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debounceTimer: null,
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removeCameraListener: null,
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// Skip Cesium's one-time terrain table download.
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terrainReady: Promise.resolve(),
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hint: '',
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},
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sequence: { selectedId: null },
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};
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const coverage = createCoverage({ state, source });
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const bytes = encodeCoverageTile(centre.tile, {
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sequences: [
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{
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id: 'seq-1',
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parts: [
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[
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[centre.lon - 0.001, centre.lat],
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[centre.lon + 0.001, centre.lat],
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],
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],
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},
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],
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});
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const tileKey = `14/${centre.tile.x}/${centre.tile.y}`;
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const onGlobe = () =>
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viewer.scene.groundPrimitives.items.size +
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viewer.scene.primitives.items.size;
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return { viewer, source, state, coverage, bytes, tileKey, onGlobe };
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}
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test('a superseded tile request cannot strand lines on the globe (review P0 #2)', async () => {
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const { viewer, source, state, coverage, bytes, tileKey, onGlobe } = setup();
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const forTile = () => source.calls.filter((call) => call.key === tileKey);
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coverage.refresh(); // street zoom: request #1 for the tile
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assert.equal(forTile().length, 1);
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viewer.view.height = 100_000; // zoom out: retire() drops request #1
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coverage.refresh();
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viewer.view.height = 900; // back in before #1 settles: request #2
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coverage.refresh();
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assert.equal(forTile().length, 2);
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await settle();
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// The superseded request finishes late. It must not settle request #2's
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// key, or the next refresh would start a duplicate load.
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forTile()[0].resolve(bytes);
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await settle();
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assert.equal(
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state.coverage.pending.has(tileKey),
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true,
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'#2 still owns the key',
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);
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assert.equal(state.coverage.loading, 1);
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coverage.refresh();
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assert.equal(forTile().length, 2, 'no duplicate request');
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forTile()[1].resolve(bytes);
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await settle();
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assert.equal(state.coverage.tiles.size, 1);
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assert.ok(onGlobe() > 0, 'the tile drew its lines');
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// Everything drawn can be removed: nothing is orphaned.
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coverage.clear();
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assert.equal(onGlobe(), 0);
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});
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test('in terrain mode a tile draws draped, then swaps to cast lines without a blank frame', async () => {
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let heightsReady = false;
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const groundCaster = {
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prepareLines: async () => {
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heightsReady = true;
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return true;
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},
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castLine: (coords) =>
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heightsReady ? coords.flatMap(([lon, lat]) => [lon, lat, 30]) : null,
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};
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const { viewer, source, coverage, bytes, onGlobe } = setup({
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surface: 'terrain',
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groundCaster,
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});
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coverage.refresh();
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source.calls[0].resolve(bytes);
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await settle();
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await settle();
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const { groundPrimitives, primitives } = viewer.scene;
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// Both are on the globe while the cast lines build: no blink.
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assert.equal(groundPrimitives.items.size, 1, 'draped lines kept');
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assert.equal(primitives.items.size, 1, 'cast lines added');
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assert.ok(
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[...primitives.items][0] instanceof Cesium.Primitive,
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'cast lines are plain polylines at terrain height',
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);
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// Leaving mid-swap removes both sets, not just the new one.
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coverage.clear();
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assert.equal(onGlobe(), 0);
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assert.equal(viewer.postRender.size, 0, 'the swap listener is gone');
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});
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test('a tile whose lines cannot be cast is not rebuilt for nothing', async () => {
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let prepares = 0;
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const groundCaster = {
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prepareLines: async () => {
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prepares++;
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return false; // terrain proxy down, or tile too big
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},
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castLine: () => null,
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};
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const { viewer, source, coverage, bytes } = setup({
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surface: 'terrain',
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groundCaster,
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});
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const added = [];
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const add = viewer.scene.groundPrimitives.add.bind(
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viewer.scene.groundPrimitives,
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);
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viewer.scene.groundPrimitives.add = (primitive) => {
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added.push(primitive);
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return add(primitive);
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};
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coverage.refresh();
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source.calls[0].resolve(bytes);
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await settle();
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await settle();
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assert.equal(prepares, 1);
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assert.equal(added.length, 1, 'drawn once, draped; no second draped build');
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assert.equal(viewer.scene.primitives.items.size, 0);
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coverage.clear();
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});
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@@ -0,0 +1,132 @@
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import { PbfWriter } from 'pbf';
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/**
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* Encode a Mapillary-shaped coverage tile (mly1_public: `sequence` lines and
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* `overview` points) from lon/lat features, for tests and the hermetic QA
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* gate. The decoder in ./decode.js reads it like a real tile.
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*/
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const zigzag = (value) => (value << 1) ^ (value >> 31);
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/** Tile-local [x, y] (0..extent) of a lon/lat inside tile (x, y, z). */
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export function lonLatToTileLocal([lon, lat], { x, y, z }, extent = 4096) {
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const n = 2 ** z;
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const rad = (lat * Math.PI) / 180;
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const tx = ((lon + 180) / 360) * n;
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const ty =
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((1 - Math.log(Math.tan(rad) + 1 / Math.cos(rad)) / Math.PI) / 2) * n;
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return [Math.round((tx - x) * extent), Math.round((ty - y) * extent)];
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}
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/** One MVT layer writer with deduplicated keys and appended values. */
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function layerWriter(name, extent) {
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const keys = new Map();
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const values = [];
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const features = [];
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function tags(properties) {
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const out = [];
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for (const [key, value] of Object.entries(properties)) {
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if (value === undefined || value === null) continue;
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if (!keys.has(key)) keys.set(key, keys.size);
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out.push(keys.get(key), values.length);
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values.push(value);
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}
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return out;
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}
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return {
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add(type, geometry, properties, id) {
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features.push({ type, geometry, tags: tags(properties), id });
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},
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write(pbf) {
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pbf.writeVarintField(15, 2);
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pbf.writeStringField(1, name);
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pbf.writeVarintField(5, extent);
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for (const feature of features)
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pbf.writeMessage(
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2,
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(f, out) => {
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if (Number.isInteger(f.id)) out.writeVarintField(1, f.id);
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out.writePackedVarint(2, f.tags);
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out.writeVarintField(3, f.type);
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out.writePackedVarint(4, f.geometry);
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},
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feature,
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);
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for (const key of keys.keys()) pbf.writeStringField(3, key);
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for (const value of values)
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pbf.writeMessage(
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4,
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(v, out) => {
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if (typeof v === 'boolean') out.writeBooleanField(7, v);
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else if (typeof v === 'number') out.writeVarintField(5, v);
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else out.writeStringField(1, String(v));
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||||
},
|
||||
value,
|
||||
);
|
||||
},
|
||||
};
|
||||
}
|
||||
|
||||
/** MoveTo/LineTo commands for line parts, with the cursor carried across parts. */
|
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function lineGeometry(parts) {
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const out = [];
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let cx = 0;
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let cy = 0;
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for (const part of parts) {
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if (part.length < 2) continue;
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const [x0, y0] = part[0];
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out.push(9, zigzag(x0 - cx), zigzag(y0 - cy));
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cx = x0;
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cy = y0;
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out.push(((part.length - 1) << 3) | 2);
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for (const [x, y] of part.slice(1)) {
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out.push(zigzag(x - cx), zigzag(y - cy));
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cx = x;
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cy = y;
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}
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||||
}
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return out;
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}
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|
||||
/**
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||||
* @param {{x: number, y: number, z: number}} tile
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||||
* @param {{sequences?: Array<{id: string, capturedAt?: number, isPano?: boolean, parts: Array<Array<[number, number]>>}>, overview?: Array<{id: string, lon: number, lat: number, capturedAt?: number, isPano?: boolean}>, extent?: number}} [content]
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||||
* @returns {Uint8Array}
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*/
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export function encodeCoverageTile(
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tile,
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{ sequences = [], overview = [], extent = 4096 } = {},
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) {
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const pbf = new PbfWriter();
|
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if (sequences.length) {
|
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const layer = layerWriter('sequence', extent);
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||||
for (const sequence of sequences)
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layer.add(
|
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2,
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lineGeometry(
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sequence.parts.map((part) =>
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part.map((point) => lonLatToTileLocal(point, tile, extent)),
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||||
),
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||||
),
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{
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id: sequence.id,
|
||||
captured_at: sequence.capturedAt ?? Date.now(),
|
||||
is_pano: sequence.isPano === true,
|
||||
},
|
||||
);
|
||||
pbf.writeMessage(3, (_, out) => layer.write(out), null);
|
||||
}
|
||||
if (overview.length) {
|
||||
const layer = layerWriter('overview', extent);
|
||||
for (const point of overview) {
|
||||
const [px, py] = lonLatToTileLocal([point.lon, point.lat], tile, extent);
|
||||
layer.add(1, [9, zigzag(px), zigzag(py)], {
|
||||
id: point.id,
|
||||
captured_at: point.capturedAt ?? Date.now(),
|
||||
is_pano: point.isPano === true,
|
||||
});
|
||||
}
|
||||
pbf.writeMessage(3, (_, out) => layer.write(out), null);
|
||||
}
|
||||
return new Uint8Array(pbf.finish());
|
||||
}
|
||||
Reference in new issue
Block a user