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Cut duplicated and dead code across the engines, the layers and the QA scripts
- src/geo drops the ported debug argument checks and the tests that bitExact already covers; package boundaries accept a directory entry, so src/geo/ is listed once per group. - Cesium no longer carries movers and lines nobody draws with: they are optional engine capabilities. The fake engine and the Cesium camera use the shared cameraMath; unused contract tables, clock.ticked, the 'finest' surface detail and Navara click statistics are gone. - ALPR keeps one overlay core and one presentation model for both engines, bikeshare one station bookkeeping, the Navara ground effects one definition helper; image atlases, view centres, mover banks and colours are shared. - The legacy switch route, the clock offset and rate controls and other unused exports are removed. - The acceptance runs the Navara draw, geo import and scope checks; scenarios use the harness switch and page helpers; the main chunk check keeps the size budget only and runs once in CI.
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@@ -19,7 +19,7 @@
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* node scripts/qa-vessel-datum.mjs --ports rotterdam --url http://localhost:4173
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* node scripts/qa-vessel-datum.mjs --engine navara --url 'http://localhost:PORT/?qaFeed=vessels:fixture'
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*
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* --engine cesium|navara (phase 3): the engine-neutral path on either engine,
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* --engine cesium|navara: the engine-neutral path on either engine,
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* through window.__godsEyeView.engine and the QA probe (layers.drawn: each
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* chevron's drawn position and depth-test flag) instead of the Cesium
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* viewer's primitives; the URL gets ?engine=. Without it, as before.
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