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Cut duplicated and dead code across the engines, the layers and the QA scripts
- src/geo drops the ported debug argument checks and the tests that bitExact already covers; package boundaries accept a directory entry, so src/geo/ is listed once per group. - Cesium no longer carries movers and lines nobody draws with: they are optional engine capabilities. The fake engine and the Cesium camera use the shared cameraMath; unused contract tables, clock.ticked, the 'finest' surface detail and Navara click statistics are gone. - ALPR keeps one overlay core and one presentation model for both engines, bikeshare one station bookkeeping, the Navara ground effects one definition helper; image atlases, view centres, mover banks and colours are shared. - The legacy switch route, the clock offset and rate controls and other unused exports are removed. - The acceptance runs the Navara draw, geo import and scope checks; scenarios use the harness switch and page helpers; the main chunk check keeps the size budget only and runs once in CI.
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@@ -2,8 +2,7 @@
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// initial chunks are every entry chunk and what it imports statically;
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// navaraMode.js reaches Navara only through import(), so three and
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// @navaramap/* belong to lazy chunks. This checks the bundle's module ids
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// (what Rollup put in each chunk), and fails the build otherwise;
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// scripts/check-main-chunk.mjs checks the built files' text as well.
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// (what Rollup put in each chunk), and fails the build otherwise.
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/**
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* Module ids that only the Navara engine may load, when no package list is
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