mirror of
https://github.com/bilawalsidhu/gods-eye-view.git
synced 2026-11-06 03:14:00 +00:00
perf(import): reuse generated pin textures and trim unused processing
This commit is contained in:
1 parent
c58ff5c215
commit
767a7d5ae8
6 files changed
+169
-96
No files matched your search
+4
-1
@@ -176,7 +176,10 @@
|
||||
are shared before the style limit is applied, allowing large files with many
|
||||
copies of the same style to load without changing their graphics. Blocked
|
||||
remote icons now fall back to local pins instead of leaving point markers
|
||||
invisible, including USGS earthquake exports.
|
||||
invisible, including USGS earthquake exports. Generated pins share one image
|
||||
in the GPU atlas; unused time/view metadata is pruned before loading, and
|
||||
obsolete track resampling code is removed. KML vertex counting follows
|
||||
the loader's whitespace rules.
|
||||
|
||||
## [0.2.1] — 2026-10-02 — God's Eye View through Your Agent (with security fixes and other features)
|
||||
|
||||
|
||||
Reference in new issue
Block a user