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Merge main into pr-594
Co-Authored-By: Claude Opus 5.5 (1M context) <[email protected]>
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+16
-9
@@ -105,14 +105,17 @@ checks when changing this wiring.
|
||||
|
||||
`src/search` owns forward/reverse geocoding, place search and route provider
|
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interfaces. `createStandaloneApplication({ geospatial })` accepts `endpoints`
|
||||
and `providers`; the defaults preserve Google/Photon search, Google place context
|
||||
and the local OSRM route proxy. Location, annotations, HUD labels and voice use
|
||||
the composed service. Provider-specific credentials belong in the selected
|
||||
transport; server secrets never belong in browser configuration.
|
||||
and `providers`. Default forward search tries decimal coordinates and bundled
|
||||
place names (`presets`) first, without a network request, then Google when a key
|
||||
is configured, Photon, and the local `/api/geocode` Nominatim route. The
|
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defaults also keep Google place context and the local OSRM route proxy.
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Location, annotations, HUD labels and voice use the composed service.
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Provider-specific credentials belong in the selected transport; server secrets
|
||||
never belong in browser configuration.
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|
||||
For a compatible protocol, configure `geocode`, `photon`, `reverse`, `textSearch`,
|
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`nearby` or `route` endpoints. These are developer-selected configuration, not
|
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URLs accepted from page queries or model arguments. A different protocol supplies
|
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For a compatible protocol, configure `geocode`, `photon`, `nominatim`, `reverse`,
|
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`textSearch`, `nearby` or `route` endpoints. These are developer-selected
|
||||
configuration, not URLs accepted from page queries or model arguments. A different protocol supplies
|
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an adapter function instead. The exported `createDefaultPlaceSearch` constructor
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supports the same options for direct composition:
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@@ -181,10 +184,14 @@ separate constructors. Pass these to `createApplication`; use its `signal` and
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`defer` for ownership. The compatibility catalog is still page-scoped: construct
|
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one application per page. Controls, actions and renderers use the same layer
|
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instances. Configure sources with `application/sources` before registration or
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state restoration, and release them after the consumers stop.
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state restoration, and release them after the consumers stop. The catalog
|
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constructor (`application/layers`) also requires `wind`, `weather` and
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`cyclones` sources with `getSnapshot` for the Weather layers, and owns the
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observed-history clock those layers share for the catalog's lifetime.
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|
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`application/services` accepts boundary, terrain, regional-context, weather and
|
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summary services. `application/requests` supplies the existing HTTP protocols
|
||||
summary services; its weather service supplies cockpit local conditions, not the
|
||||
Weather layers. `application/requests` supplies the existing HTTP protocols
|
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with configurable endpoints and a scoped transport. Changing an endpoint works
|
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only for a compatible protocol; another protocol supplies a service adapter.
|
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Cancellation discards late response bodies, and replacing a source invalidates
|
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|
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@@ -277,6 +277,90 @@ share restoration and movement of controls between containers remain caller-owne
|
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Existing helper imports from `cockpitMath.js` and `rightRailPolicy.js` remain
|
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compatible through re-exports.
|
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|
||||
### Adding a right-rail readout panel
|
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Add the shell in `src/ui/templates/context.html` inside `#right-context-rail`:
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a `.panel-collapsible` with a stable `id` and matching `data-panel-id`, the
|
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existing `.panel-header`, collapse button and a dedicated body. Register it
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with the existing panel chrome/layout owners; do not allocate rail space in
|
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the body renderer. Set `hidden` while empty so the allocator ignores it, and
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expand through the existing collapse button only on first appearance per page
|
||||
session, and only when the chrome marked the restored state as a default
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(`data-collapsed-preference`), never over a stored or shared choice. Preserve
|
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the user's later collapse choice, including body remounts. Mark the body
|
||||
`data-rail-scroller` when it scrolls: the rail's measuring pass lifts its
|
||||
`max-height` and puts the scroll offset back afterwards. Panel bodies only
|
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scroll on an open-card change, with one write, never on a refresh.
|
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|
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Compose `createRailCards({ container, document, onParams, onOpen })` and
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`createRailTimeline({ container, document, onCommit, onPreview, onStep,
|
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onLatest, onPlay })`. Cards reconcile `{ id, title, badge, open, compact,
|
||||
compactStatus, blocks }` in place. Their full-width native button headers expose
|
||||
`aria-expanded` and `aria-controls`; articles expose `data-open`. The feature
|
||||
adapter owns accordion state. Generic cards do not select data or enable layers.
|
||||
|
||||
`blocks` is an ordered array of loose, optional `{ id, type, ... }` descriptors,
|
||||
rendered by `railCardBlocks.js`. There are no per-section disclosures:
|
||||
|
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- `summary`: `text`, a single summary line.
|
||||
- `list`: `list: { ariaLabel, items }`, reconciled by `syncRowList` in `rowList.js`.
|
||||
- `lines`: keyed `lines: [{ id, text, muted? }]` for details and status.
|
||||
- `settings`: `settings: [{ id, label, chips }]`; each labelled row has a 56 px
|
||||
label column and a wrapping `syncChipGroup` from `chipGroup.js`.
|
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- `legend`: `legend: { colors, labels, units?, zeroIndex?, categorical? }` for a
|
||||
ramp/scale (including a physical freezing anchor) or separate keyed swatches.
|
||||
- `actions`: keyed `actions: [{ id, label, params?, href?, onClick?, disabled?,
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||||
hint? }]` in a footer, using buttons or safe new-tab links.
|
||||
- `result`: `label`, keyed `lines`, and optional `clear: { params | onClick }`;
|
||||
its accessible × button sits beside the title.
|
||||
|
||||
Every block and control has a stable id. Lists, settings, actions and results
|
||||
can appear in any requested order, including a scene panel's rectangle action,
|
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results list, then selected-scene details. Chip/list/action `params` dispatch
|
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through `onParams(cardId, params)`; the feature adapter supplies
|
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`setLayerParams(id, params, { origin: 'user' })`. Current descriptors and disabled
|
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state are read at dispatch. Identical updates do not move nodes or write DOM;
|
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focused controls survive feed refreshes.
|
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|
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Weather descriptors retain top-level `chips`, `list` and `legend` for non-DOM
|
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consumers. They expose `summary.settings`, `summary.actions` and optional
|
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`summary.result`; wind also retains its raw captured `summary.reading`.
|
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`readout: true` layer rows render only the toggle and source/meta line; their
|
||||
subscriptions still refresh the cards. Cards own configuration and readings.
|
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|
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Weather orders cyclones, wind, then a bordered Observed history group containing
|
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the timeline and active radar, satellite and lightning cards. The group heading
|
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and scope name its active products. The timeline stays visible whenever any
|
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observed product is enabled; fewer than two ticks disables transport. Pass
|
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`heading: false` to the timeline when the containing group owns the heading.
|
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Exactly one active card is open. Header clicks and newly enabled ids choose it
|
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(the last new entry wins a batch); refreshes and clock ticks retain it. First
|
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appearance uses cyclones with storms, otherwise the first card. Disabling the
|
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open layer falls back to the first remaining card. A WeakMap per document keeps
|
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explicit choices through body remounts without adding share state. Card opening,
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storm selection and layer enabling remain independent.
|
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|
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Optional card/badge/slider class names provide feature styling. Card titles use
|
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`.data-name` typography; meta/time/badges use `.data-toggle-meta` typography;
|
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setting/result labels use `.panel-title`; chips retain `.data-toggle-chip`.
|
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Reserve one status line, even without a legend. Use app tokens. Wind's footer
|
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reads the map center into a result after the action. The captured location stays
|
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fixed until another read; model changes resample that location, units reformat
|
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it, and × clears both reading and map marker.
|
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|
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The timeline shows endpoint times and receives ticks, index, mode, playing,
|
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readout and disabled state. Its preview callback receives the tick and index and
|
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may return readout text; commits receive the same values after a 150 ms coalesced
|
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drag or final change. Feature adapters own data mapping and service subscriptions;
|
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generic modules own DOM/listeners/timers and release them in `destroy()`.
|
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|
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Keep persistence with panel chrome: collapse uses
|
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`godsEyeView.v6.panelCollapsed.<panelId>`, position uses
|
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`godsEyeView.v8.panelPos.<panelId>`, and share state uses the registered panel id.
|
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Do not rename existing
|
||||
ids or reset persistence versions when adding a body. The WEATHER adapter is
|
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`src/ui/weatherPanel.js`; its observed-history selection remains transient.
|
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|
||||
## Visual input
|
||||
|
||||
`gods-eye-view/ui/input` exports `bindApplicationShortcuts` and
|
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|
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+660
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Load diff
@@ -0,0 +1,110 @@
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# Director camera directions
|
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|
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Version 4 scene documents can name geographic anchors and describe an explicit
|
||||
camera move followed by a hold. Existing camera-pose shots still use the ordinary
|
||||
camera flight. Import, playback, Load, Replay and seek accept the new directions;
|
||||
[EDIT DETAILS](DIRECTOR-SHARING.md) captures anchors and move starts; a graphical
|
||||
path editor remains a later extension.
|
||||
|
||||
```json
|
||||
{
|
||||
"version": 4,
|
||||
"scenes": [{
|
||||
"id": "austin",
|
||||
"title": "Across Austin",
|
||||
"anchors": [
|
||||
{ "id": "west", "title": "West viewpoint", "lat": 30.2672,
|
||||
"lon": -97.76, "alt": 6000, "altitudeReference": "ellipsoid" },
|
||||
{ "id": "east", "title": "East viewpoint", "lat": 30.2672,
|
||||
"lon": -97.73, "alt": 7000, "altitudeReference": "ellipsoid" }
|
||||
],
|
||||
"shots": [{
|
||||
"id": "crossing",
|
||||
"title": "Cross the city",
|
||||
"durationSec": 4,
|
||||
"holdSec": 2,
|
||||
"camera": { "anchorId": "east", "heading": 10, "pitch": -45, "roll": 0 },
|
||||
"move": {
|
||||
"from": { "anchorId": "west", "heading": 350, "pitch": -45, "roll": 0 },
|
||||
"easing": "cubic-in-out"
|
||||
},
|
||||
"visual": { "style": "normal" },
|
||||
"layers": {}
|
||||
}]
|
||||
}]
|
||||
}
|
||||
```
|
||||
|
||||
## One owner for each authored value
|
||||
|
||||
An anchor is a scene-local geographic position, with a stable `id`, optional
|
||||
`title`, latitude, longitude, height and explicit altitude reference. Each scene
|
||||
accepts at most 1,024 anchors. IDs must be unique within that scene. References to
|
||||
missing anchors fail validation before replacing a project.
|
||||
|
||||
The shot's `camera` is its destination. It can be an inline pose or an
|
||||
`anchorId` plus orientation. The optional `move.from` uses the same pose/reference
|
||||
shape. References cannot also carry inline coordinates. They do not form chains.
|
||||
Heading, pitch and roll belong to each camera pose, so two shots can look in
|
||||
different directions from the same geographic anchor. Omitted orientation uses
|
||||
heading 0, pitch −35 and roll 0 degrees.
|
||||
|
||||
An explicit move requires `move.from`, `move.easing`, `durationSec` and `holdSec`.
|
||||
Its duration is 0.2–86,400 seconds; the hold is 0–86,400 seconds. The destination
|
||||
is not copied into another field. `linear` and `cubic-in-out` are the supported
|
||||
easings. A shot without `move` retains the existing ordinary flight, even in a
|
||||
version-4 file. Its destination may also reference an anchor.
|
||||
|
||||
Capture continues to create ordinary camera-pose shots. Update Shot stores the
|
||||
current viewport as an inline destination, preserving an explicit move's start
|
||||
and easing; it does not change a shared anchor and thereby move other shots.
|
||||
Editing imported directions and anchors currently means editing the scene JSON.
|
||||
|
||||
## Coordinates and altitude
|
||||
|
||||
Latitude/longitude use WGS84 degrees. Orientation uses the application's Cesium
|
||||
heading/pitch/roll convention in degrees: heading rotates from local north,
|
||||
negative pitch looks down, and zero pitch is horizontal. Camera positions use
|
||||
meters above the WGS84 ellipsoid, matching `Cartesian3.fromDegrees` and captured
|
||||
camera poses. These heights are not mean-sea-level elevations or heights above
|
||||
the visible surface.
|
||||
|
||||
Every anchor and every inline endpoint of an explicit move must say
|
||||
`"altitudeReference": "ellipsoid"`. Ordinary legacy poses without that field
|
||||
already use the same reference. Terrain-relative and mean-sea-level references
|
||||
are rejected; no terrain request, default ground estimate or implicit conversion
|
||||
is made. Authors must provide ellipsoidal heights with enough clearance for their
|
||||
scene. The format does not promise collision avoidance or terrain following.
|
||||
|
||||
During an explicit move, latitude and altitude interpolate between endpoints.
|
||||
Longitude takes the shortest signed arc across the dateline; heading and roll
|
||||
also take their shortest signed arcs. An exact 180-degree tie takes the negative
|
||||
arc. This is an authored coordinate interpolation, not a geodesic or a camera
|
||||
flight with an automatically raised arc. Endpoints are exact, including zero
|
||||
pitch. Curved paths and look-at targets are later extensions.
|
||||
|
||||
## Time, seeking and cancellation
|
||||
|
||||
Load and Replay of an explicit move start at its authored `from` pose, regardless
|
||||
of the current viewport. Play uses that same start. Both live playback and seek
|
||||
use `sampleCameraMove`; a seek into the hold uses the exact destination. Backward
|
||||
seeks do not depend on a prior camera position. Existing scene-pack media/reveal
|
||||
rules can extend holds as before.
|
||||
|
||||
Each active explicit move owns one animation-frame callback. Stop, replacement,
|
||||
import, teardown, a navigation handoff or manual pointer/wheel input revokes that
|
||||
callback and settles the move. Navigation also cancels a run during an authored
|
||||
hold, so the next shot cannot retake the camera. Camera claims still respect
|
||||
Cockpit's refusal. Already queued callbacks cannot move a replacement scene.
|
||||
The timing diagnostic includes the active authored camera animation.
|
||||
|
||||
The renderer-independent `gods-eye-view/director` export provides
|
||||
`resolveCameraPose(scene, camera)`, `resolveCameraMove(scene, shot)` and
|
||||
`sampleCameraMove(move, progress)`. These expect validated/normalized data.
|
||||
Rendering and frame ownership live in `src/scenes/cameraMotion.js`; the existing
|
||||
scene controller supplies camera application and lifecycle cancellation.
|
||||
|
||||
Version-1/2/3 projects migrate to version 4 without converting their ordinary
|
||||
shots into explicit moves. IDs, positions, durations, visual settings, packs and
|
||||
source attribution survive. The bloom scale remains independent of the document
|
||||
version; version-3 bloom is never interpreted as the older inverted scale.
|
||||
@@ -0,0 +1,115 @@
|
||||
# Director data packs
|
||||
|
||||
Version-5 scene documents can declare `dataPacks` on a scene and select them by
|
||||
`dataPackIds` on each shot. Import validates declarations without loading assets.
|
||||
Loading, seeking or playing a shot acquires only its selected packs. A shot with
|
||||
no pack IDs clears the preceding shot's packs. Existing scene recipes and assets
|
||||
keep their current paths, notices and behavior.
|
||||
|
||||
A pack manifest is version 1 and requires an ID, format, source, attribution and
|
||||
placement. Sources describe storage; placement describes geography. Source names
|
||||
refer to trusted application registrations, never scripts to import. A document
|
||||
cannot supply request headers, keys, cookies, endpoints or executable handlers.
|
||||
|
||||
```json
|
||||
{
|
||||
"version": 5,
|
||||
"scenes": [{
|
||||
"id": "example",
|
||||
"title": "My geographic notes",
|
||||
"dataPacks": [{
|
||||
"id": "notes",
|
||||
"version": 1,
|
||||
"format": "geojson",
|
||||
"source": { "adapter": "assets", "path": "my-scene/notes.geojson" },
|
||||
"attribution": { "text": "Your name", "license": "Your asset's actual license" },
|
||||
"placement": { "altitudeReference": "ellipsoid" }
|
||||
}],
|
||||
"shots": [{
|
||||
"id": "overview",
|
||||
"camera": { "lat": 30.2672, "lon": -97.742, "alt": 2600, "pitch": -70 },
|
||||
"durationSec": 4,
|
||||
"holdSec": 2,
|
||||
"dataPackIds": ["notes"]
|
||||
}]
|
||||
}]
|
||||
}
|
||||
```
|
||||
|
||||
For the standalone application, put that asset at
|
||||
`public/scene-assets/my-scene/notes.geojson`. The registered `assets` source has
|
||||
an explicit `/scene-assets/` base on the application's origin. Importing a file
|
||||
from disk does not grant access to adjacent local files or infer a remote base.
|
||||
Relative paths cannot contain traversal, query strings, fragments, URL syntax,
|
||||
percent escapes or empty segments. Asset directories are served as static files;
|
||||
this is not a new arbitrary-URL proxy.
|
||||
|
||||
## Formats and placement
|
||||
|
||||
- **`geojson`:** a UTF-8 `FeatureCollection`, served as `application/geo+json` or
|
||||
`application/json`. Each feature needs a unique string `id`. Point, LineString
|
||||
and Polygon (including holes) are supported. Coordinates are WGS84
|
||||
`[longitude, latitude, ellipsoidHeightMeters]`; missing height means zero,
|
||||
which can be underground. Supply appropriate heights. Geometry properties
|
||||
are ignored: they cannot select external icons, HTML, styling or scripts.
|
||||
Placement is `{ "altitudeReference": "ellipsoid" }`.
|
||||
- **`image`:** PNG served as `image/png`, at most 4096×4096 pixels, checked before
|
||||
decoding. Placement is `{ "bounds": [west, south, east, north], "height": 300,
|
||||
"altitudeReference": "ellipsoid" }`. Bounds must increase and cannot cross
|
||||
the dateline. The image is a horizontal geographic rectangle at that height.
|
||||
- **`media`:** MP4/WebM video or MPEG/Ogg/WAV/WebM audio, with the matching standard
|
||||
MIME type. Placement is `{ "anchorId": "media-location" }`, referring to a
|
||||
scene-local anchor with explicit ellipsoid height. A labelled marker locates
|
||||
the media; an attribution card provides native, user-operated playback
|
||||
controls. Media never autoplays. Codec support depends on the browser. D5 does
|
||||
not synchronize media time with scene time or embed third-party players.
|
||||
|
||||
Pack attribution always includes nonempty `text` and `license`; an optional
|
||||
HTTPS `url` opens as a source link with no opener/referrer. Importing or sharing
|
||||
an asset never changes its license. D5 adds no third-party content and preserves
|
||||
all existing Nepal content and contributor notices.
|
||||
|
||||
Optional `byteLength` specifies the exact expected byte count; optional `sha256`
|
||||
is a lowercase hexadecimal SHA-256 digest checked before rendering. There are at
|
||||
most 8 packs per scene, 8 MiB per asset, and 32 MiB of selected assets per shot.
|
||||
GeoJSON additionally allows at most 2,000 features and 50,000 positions.
|
||||
Transforms, terrain-relative placement, terrain collision avoidance, arbitrary
|
||||
GeoJSON styles and archive extraction are not implemented. Explicit local files
|
||||
can be shared through [JSON asset bundles](DIRECTOR-SHARING.md).
|
||||
|
||||
## Loading and resource ownership
|
||||
|
||||
The `director` package export provides `createAssetDirectorySource` and
|
||||
`createDataPackSession`. The former receives an explicit trusted HTTP(S)
|
||||
directory `baseUrl` and optional `fetchImpl`; it confines every relative asset
|
||||
path to that directory. Cross-origin directories require CORS. Requests omit
|
||||
credentials and referrers, reject redirects, and use `cache: 'no-store'`.
|
||||
There is no persistent pack cache, offline fallback or silent substitute. A
|
||||
missing, invalid, oversized or integrity-mismatched asset fails the shot's pack
|
||||
load, removes partial results and reports a stable error without exposing a URL.
|
||||
Successful loading leaves the attribution cards visible with the assets.
|
||||
|
||||
`createApplicationTools({ sceneDataPacks: { sources } })` and
|
||||
`new SceneDirector(viewer, style, data, { dataPacks: { sources } })` accept a
|
||||
registry of source functions. Each receives `{ path, signal, maxBytes }` and
|
||||
returns `{ bytes: Uint8Array, mimeType }`. Custom transports must honor the
|
||||
signal, bound reads and return the real MIME type. They remain application code,
|
||||
not scene document fields. Without registrations, referenced sources fail closed.
|
||||
|
||||
The portable session receives format adapters separately. Each adapter receives
|
||||
`{ pack, asset, anchors, signal }` and returns a resource with an idempotent
|
||||
`dispose()`. Core's scene composition supplies Cesium geometry/image rendering
|
||||
and text-only attribution/native media controls. The session applies a 15-second
|
||||
load deadline and rejects late results, even when an adapter ignores abort.
|
||||
|
||||
Stop, replacement, next-shot selection, scene release and destruction cancel
|
||||
pending work, remove owned entities/cards, stop media and revoke object URLs.
|
||||
Run completion releases packs with its run signal. Direct LOAD and seek retain
|
||||
packs until the next operation or Stop. Resources are reacquired per shot;
|
||||
there are no disabled pack refresh loops. `getDataPackState()` returns copied
|
||||
status and resource counts for lifecycle diagnostics.
|
||||
|
||||
Run `node scripts/qa-director-packs.mjs` against a credentialed local server to
|
||||
exercise the real import/load/seek/Stop path with self-authored synthetic assets.
|
||||
See [actions](DIRECTOR-INTERACTIONS.md) and [authoring/sharing](DIRECTOR-SHARING.md)
|
||||
for the controls built on this manifest/loading boundary.
|
||||
@@ -0,0 +1,66 @@
|
||||
# Director scene actions
|
||||
|
||||
Version-6 scene documents can attach actions to stable GeoJSON feature IDs in a
|
||||
shot's selected data packs. Existing versions 1–5 migrate without adding actions.
|
||||
Import validates data and references; it does not load assets or execute actions.
|
||||
|
||||
Add `interactions` to a shot, for example:
|
||||
|
||||
```json
|
||||
{
|
||||
"id": "read-outline",
|
||||
"label": "About this outline",
|
||||
"target": { "packId": "outline", "featureId": "boundary" },
|
||||
"action": {
|
||||
"type": "card",
|
||||
"text": "An authored explanation, displayed as plain text.",
|
||||
"url": "https://example.org/source"
|
||||
}
|
||||
}
|
||||
```
|
||||
|
||||
The target must be a feature in a GeoJSON pack selected by that shot. Points,
|
||||
lines and polygons retain stable pack/feature identities. Assets load before
|
||||
feature existence is checked; a missing feature refuses the entire action set.
|
||||
Images and native media are not interaction targets in this version.
|
||||
|
||||
| Action | Fields | Behavior |
|
||||
| --- | --- | --- |
|
||||
| `card` | `text`, optional `url` | Show plain text and an optional HTTPS source link; never HTML |
|
||||
| `focus` | `anchorId` | Set a top-down camera pose at a scene anchor through camera ownership arbitration |
|
||||
| `shot` | `shotId` | Load another shot in the same scene at its authored start |
|
||||
| `layer` | `layerId`, boolean `enabled` | Request an explicit state through the ordinary layer admission path |
|
||||
|
||||
There are at most 64 interactions per shot. Card text is limited to 4,096
|
||||
characters; source links cannot contain credentials, query strings or fragments.
|
||||
No script, module, arbitrary fetch endpoint or request header is accepted.
|
||||
|
||||
Actions appear after LOAD or seek finishes. Click a pack feature to select its
|
||||
actions and focus the first button; choose a button explicitly to execute it.
|
||||
Tab traverses buttons and Enter/Space activates them. The selected buttons have
|
||||
visible outlines, and status feedback is announced to assistive technology.
|
||||
There are no global keyboard shortcuts to collide with navigation or typing.
|
||||
Drawing ownership blocks both pointer selection and action execution. Camera
|
||||
focus uses existing navigation admission, including Cockpit restrictions.
|
||||
|
||||
Actions are inactive during automatic playback and camera travel. They do not
|
||||
introduce automatic branching or loops. A chain of user-triggered shot changes
|
||||
is limited to 64 transitions; an explicit LOAD starts a new chain. Import/Stop,
|
||||
replacement, playback and teardown remove selection, cards and picking handlers,
|
||||
and abort pending layer requests. No per-frame interaction loop runs.
|
||||
|
||||
A layer action must name a layer with an explicit baseline in the current shot.
|
||||
A target shot must declare a baseline for every layer the departing shot can
|
||||
change. LOAD and seek reapply those baselines and clear selection. Stop cancels
|
||||
pending transitions; already completed layer changes remain visible, consistent
|
||||
with ordinary scene controls. Camera focus is an immediate anchor pose, not a
|
||||
new timeline segment; seek restores the authored camera pose. Scene JSON is not
|
||||
modified by executing an action.
|
||||
|
||||
The portable interaction session owns action admission/cancellation. The scene
|
||||
interaction owner supplies accessible DOM and picking; pack renderers own the
|
||||
feature identities and release them with their geometry. Layer/source admission
|
||||
and camera arbitration remain with their existing owners.
|
||||
|
||||
Author actions in scene JSON or the validated EDIT DETAILS draft.
|
||||
[Import preview and file sharing](DIRECTOR-SHARING.md) preserve those declarations. Existing content, assets, notices and contributor credit are preserved.
|
||||
@@ -0,0 +1,96 @@
|
||||
# Director authoring and file sharing
|
||||
|
||||
Open Scenes and select a scene and shot. Existing capture, update, playback and
|
||||
whole-project export controls remain available. Authored scene content, source
|
||||
links, assets and contributor credit are preserved.
|
||||
|
||||
## Review imports before applying
|
||||
|
||||
IMPORT accepts scene JSON (including older supported versions) or a
|
||||
`.gevbundle.json` asset bundle. A preview lists scenes, shots, data-pack attribution,
|
||||
configured or unavailable sources, missing layer IDs and bundled bytes. Preview
|
||||
makes no asset requests and does not change the current project. Configured
|
||||
sources do not guarantee that a file exists: ordinary assets are checked on LOAD.
|
||||
Bundle preview verifies the manifest and byte integrity; format decoding and
|
||||
geometry limits are still enforced when rendering.
|
||||
|
||||
Apply replaces the current project after validation and playback cleanup. Export
|
||||
your current project first if you want to keep both. Cancel or Escape discards
|
||||
the staged import. A changed project invalidates an open draft rather than being
|
||||
overwritten. Invalid files leave the existing project and browser save intact.
|
||||
The programmatic `importProjectFile(file)` API still applies trusted callers'
|
||||
imports directly; the installed file chooser supplies the review step.
|
||||
|
||||
## Edit scene details
|
||||
|
||||
EDIT DETAILS provides validated JSON fields for:
|
||||
|
||||
- Scene anchors and data-pack manifests.
|
||||
- The selected shot's camera, optional move, duration, hold, pack IDs and actions.
|
||||
|
||||
Capture camera as anchor adds a named geographic position to the draft. Set move
|
||||
start to current camera creates a pose-to-pose move ending at the shot's existing
|
||||
camera; Use ordinary flight removes that explicit move. Heights are meters above
|
||||
the WGS84 ellipsoid. Apply details validates the complete project, preserves IDs,
|
||||
layer declarations and content notices, and keeps the selected shot. Cancel
|
||||
leaves the project unchanged. See [camera directions](DIRECTOR-CAMERA.md),
|
||||
[data packs](DIRECTOR-DATA-PACKS.md) and [actions](DIRECTOR-INTERACTIONS.md) for
|
||||
field definitions. This is a basic draft editor, not a node graph or path editor.
|
||||
|
||||
## Share a selected scene
|
||||
|
||||
SHARE SCENE exports only the selected scene. Download scene JSON preserves its
|
||||
camera, timing, layers, anchors, manifests, interactions and attribution, but
|
||||
contains no asset bytes. The recipient needs the referenced source registrations
|
||||
and files. Existing EXPORT PRESETS continues to export the entire project.
|
||||
|
||||
For a bundle, select the declared pack files or a folder, then Download asset
|
||||
bundle. Folder paths match a manifest path either directly or after removing the
|
||||
chosen root directory. Individual filenames must be unambiguous across all pack
|
||||
sources; ambiguous or missing matches fail without downloading a partial bundle.
|
||||
Previously imported bundle files can be reused. Export never automatically fetches
|
||||
remote files or copies registered recipe media. Existing integrity declarations
|
||||
must match the files you supply.
|
||||
|
||||
Bundles include only declared data-pack files. Registered scene content, linked
|
||||
media, map tiles and live data are not included. Source notices and licenses remain
|
||||
in the document; packaging a file does not grant permission to redistribute it.
|
||||
|
||||
## Bundle format and limits
|
||||
|
||||
A bundle is uncompressed JSON with these fields:
|
||||
|
||||
```json
|
||||
{
|
||||
"format": "gev-scene-bundle",
|
||||
"version": 1,
|
||||
"project": { "version": 6, "scenes": [] },
|
||||
"assets": []
|
||||
}
|
||||
```
|
||||
|
||||
Each asset contains `path`, `mimeType`, `base64` and lowercase hexadecimal `sha256`.
|
||||
Export copies the document and rewrites pack references to the reserved
|
||||
`scene-bundle` source, adding exact `byteLength` and `sha256`. Paths are confined
|
||||
relative names; URLs, traversal, duplicate or unreferenced assets, unknown fields,
|
||||
missing packs and mismatched hashes are rejected. Scene documents remain bounded
|
||||
at 5 MiB. A bundle allows 50 MiB of JSON, 64 files, 8 MiB per file and 32 MiB of
|
||||
asset bytes in total. Supported MIME types are JSON/GeoJSON, PNG, MP4/WebM video
|
||||
and MPEG/Ogg/WAV/WebM audio. Normal pack format and geometry checks still apply.
|
||||
There are no executable modules, request headers or credentials in the format.
|
||||
|
||||
Imported bytes stay in memory for the current project and session. Stop releases
|
||||
rendered resources while retaining these bytes for replay. Project replacement
|
||||
or application teardown releases them. Only scene JSON is saved in browser
|
||||
storage: **reimport the bundle after reloading the app**. Missing bundle bytes
|
||||
fail explicitly, with no network fallback. This is file sharing, not a storage
|
||||
service or an offline basemap.
|
||||
|
||||
Portable helpers are exported through `gods-eye-view/director`: `parseSceneShare`,
|
||||
`readSceneShare`, `createSceneBundle`, `createBundleAssets`, `describeSceneShare`,
|
||||
`editSceneDetails` and `selectSceneDocument`. Loading and UI remain separate owners.
|
||||
`getSharingState()` reports copied dialog/asset counts for lifecycle diagnostics.
|
||||
|
||||
Run `node scripts/qa-director-sharing.mjs` against the local server for installed
|
||||
controls, cancellation, stale drafts, export/import round trips, resource cleanup
|
||||
and narrow-screen acceptance. Fixtures are synthetic and carry their own notices.
|
||||
@@ -0,0 +1,108 @@
|
||||
# Director: reusable scene playback
|
||||
|
||||
Director is the scene playback system. Ordered shot execution, authored timing and playback clocks are separated
|
||||
from the scene editor and application rendering. This document
|
||||
records implemented camera directions, data packs, declarative interactions and
|
||||
file sharing, along with the remaining extensions.
|
||||
|
||||
## Implemented boundary
|
||||
|
||||
`src/director/playback.js`, exported as `gods-eye-view/director`, provides:
|
||||
|
||||
- `buildPlaybackQueue(scenes, startSceneId, { single })`: ordered scenes/shots,
|
||||
retaining the existing round-robin behavior.
|
||||
- `playSceneQueue(queue, { token, adapter, previousScene, releaseOnFinish })`:
|
||||
sequential execution, cancellation checks and scene release.
|
||||
|
||||
The runner imports no renderer, UI, storage, recipe or dataset. An adapter supplies
|
||||
these phases, in order: `selectShot`, `applyVisual`, `applyLayers`, `travel`,
|
||||
`settle`, `hold`, `completeShot`. Each receives `{ scene, shot, index, total,
|
||||
token }`. It also supplies `releaseScene(scene, token?)` and optionally `complete()`.
|
||||
Callbacks may return promises. Each playback invocation requires its own adapter
|
||||
state and token; the caller owns camera arbitration and concurrent-run refusal.
|
||||
|
||||
The runner checks cancellation after each phase. Adapters must also pass the
|
||||
abort signal or liveness predicate into pending work: a check between phases
|
||||
cannot stop a camera flight or network request already in progress. Cleanup
|
||||
between scenes and on preview exit runs without an aborted token. A refused
|
||||
initial handoff starts no shot. Final cleanup runs on completion, Stop or failure;
|
||||
`releaseOnFinish: false` retains the final scene for ordinary playback. Exceptions
|
||||
propagate so the caller can restore its controls. Empty/already-cancelled queues
|
||||
acquire no resources. This low-level API expects normalized scene objects;
|
||||
untrusted file validation belongs at the import boundary.
|
||||
|
||||
`src/scenes/playbackAdapter.js` connects this runner to the existing
|
||||
`SceneDirector`. The latter still owns editor state, saved-project import/export,
|
||||
camera ownership and asynchronous load/seek arbitration. Pure seek calculations
|
||||
live in `src/director/timeline.js`; `src/director/clock.js` owns the run/load/shot
|
||||
tickers, hold deadlines, snapshots and clock subscriptions. Stop settles pending
|
||||
holds immediately, and revoked tick callbacks cannot affect a replacement clock.
|
||||
`getPlaybackTimingState()` exposes copied snapshots and an active-timer count for
|
||||
lifecycle diagnostics without exposing timer handles.
|
||||
|
||||
The `director` export also provides `sceneTimingForShot`, `sceneSeekState`,
|
||||
`cameraAtProgress` and `createPlaybackClock`. Timeline functions receive duration
|
||||
and hold resolvers; the clock receives timing, running-state and progress callbacks.
|
||||
They import no renderer, storage, recipe or dataset.
|
||||
|
||||
`src/scenes/shotPresentation.js` prepares layer/seek context and resolves holds
|
||||
and map preferences through a scene-pack registry. The `scenes` export provides
|
||||
`createScenePackRegistry({ recipes, adapters })`; pass the result as `scenePacks`
|
||||
in the SceneDirector constructor options. Trusted adapters can supply
|
||||
`minimumHoldSec(states)`, `resolveVisual(shot, visual, isMapStackAvailable)` and
|
||||
`cancelMotion(getLayerModule)`. Default composition registers the existing Nepal
|
||||
presentation rules. These are code-level composition hooks, not executable
|
||||
modules imported from scene files. Existing media-owner waits remain bounded.
|
||||
|
||||
All authored scenes, assets, IDs, source links, attribution and existing JSON
|
||||
projects are preserved. The Nepal sequence remains the contribution introduced
|
||||
by @manjunath22466 in #590. Its clips use source links/embeds; comparison images
|
||||
and river coordinates are bundled. See the
|
||||
[event pack provenance](../public/events/bhote-koshi-2026/README.md).
|
||||
|
||||
## Next changes, in order
|
||||
|
||||
1. **Timeline and content separation — implemented.** Pure duration/seek
|
||||
calculations, an owned clock and registered presentation rules preserve
|
||||
existing recipes and content. Tests cover direct load, forward/backward seek,
|
||||
replay, bounded media waits and cancellation at pending transitions.
|
||||
2. **Versioned scene document — implemented for existing camera-pose shots.**
|
||||
[The scene document](SCENE-DOCUMENT.md) preserves version-1/2/3 imports. Bounded validation
|
||||
rejects malformed files before replacing current state; legacy migration
|
||||
preserves IDs, pack bindings and visual edits. Unreadable saved files are
|
||||
protected from fallback writes. Camera anchors, pack manifests and actions
|
||||
receive stable IDs with their respective later format extensions.
|
||||
3. **Camera directions — implemented for pose-to-pose moves.**
|
||||
[Version 4](DIRECTOR-CAMERA.md) adds scene-local geographic anchors, explicit
|
||||
start/destination poses, easing, duration and holds. Playback and seek share
|
||||
the same sampler. Ellipsoidal heights are explicit; terrain-relative input
|
||||
is rejected. Existing shots retain ordinary flights. Basic anchor/move authoring is available through EDIT DETAILS; curved paths and
|
||||
look-at targets remain later extensions.
|
||||
4. **Data packs and placement — implemented for bounded assets.**
|
||||
[Version 5](DIRECTOR-DATA-PACKS.md) defines a pack manifest with format/version,
|
||||
source, attribution/license and optional integrity/size metadata. It distinguishes
|
||||
registered asset directories from geographic coordinates, image bounds and
|
||||
media anchors. GeoJSON, PNG and native media adapters load with byte/time
|
||||
limits and explicit ellipsoid heights. Stop and replacement release resources.
|
||||
Paths resolve against a trusted directory base; missing/offline assets fail
|
||||
explicitly. File bundles are available; transforms and terrain-relative placement
|
||||
remain future extensions. Scene files carry no credentials or executable modules.
|
||||
5. **Declarative interactions — implemented.** [Version 6](DIRECTOR-INTERACTIONS.md)
|
||||
connects selected feature IDs to accessible text/source cards, anchor focus,
|
||||
shot seek and admitted layer changes. References are validated and pending
|
||||
actions cancel on Stop, replacement or teardown. Scene files contain no
|
||||
JavaScript or arbitrary HTML; actions require explicit user input.
|
||||
6. **Sharing and basic authoring — implemented.** [Authoring and sharing](DIRECTOR-SHARING.md)
|
||||
adds import preview, missing-source/layer diagnostics, validated scene/shot
|
||||
drafts and selected-scene JSON or explicit-file bundles. Pack attribution is
|
||||
preserved. Bundle bytes last for the session and must be reimported after a
|
||||
reload. A future node graph can author the same document without becoming a
|
||||
playback or format requirement.
|
||||
|
||||
Each step must preserve existing scene editing, keyboard playback, camera
|
||||
arbitration, layer cleanup, media timing and provider fallback. Acceptance includes
|
||||
portable runner tests, existing Director regressions and browser playback with
|
||||
Stop/seek/replay, plus tracking and voice checks. Use reproducible local fixtures
|
||||
for failures and cancellation, alongside live visual checks for actual content.
|
||||
|
||||
Declarative actions are implemented in version 6; see [scene actions](DIRECTOR-INTERACTIONS.md) for supported targets, execution and reset semantics.
|
||||
@@ -36,7 +36,8 @@ const layers = createInfrastructureLayers({
|
||||
| `governorRequestRender` | `(reason)`; request a frame through the existing render scheduler |
|
||||
|
||||
Each returned layer supports `init(viewer)`, `enable(viewer)`, `disable(viewer)`,
|
||||
`update(viewer)`, `destroy(viewer)`, `getStats()` and `getLodDiagnostics()`.
|
||||
`update(viewer)`, `destroy(viewer)`, `getStats()`, `getLodDiagnostics()` and
|
||||
`getAnalystRecords()`.
|
||||
Use the same viewer for the instance's entire lifetime. Each viewer/context/overlay
|
||||
host permits one live instance per layer ID; destroy an old instance before
|
||||
replacing it. Separate applications may use identical IDs with separate hosts.
|
||||
|
||||
+62
-3
@@ -1,6 +1,6 @@
|
||||
# KNOWN ISSUES
|
||||
|
||||
Updated: July 8, 2026
|
||||
Updated: September 22, 2026
|
||||
|
||||
This file tracks active runtime issues only.
|
||||
|
||||
@@ -78,6 +78,56 @@ Status: Open (owner-accepted 2026-07-08, documented)
|
||||
|
||||
---
|
||||
|
||||
### Weather layers: coverage and meaning
|
||||
Status: Open (source limits, by design)
|
||||
|
||||
- **Rain radar covers the contiguous United States only.** It shows MRMS
|
||||
reflectivity in dBZ, not rainfall rate or a forecast; a gap in coverage does not
|
||||
mean no precipitation.
|
||||
- **Lightning density is a ground-network grid, not GLM flashes.** It is NOAA's
|
||||
15-minute density product derived from Vaisala NLDN/GLD360 on an approximately
|
||||
8 km grid, for the Americas and Pacific only (110°E across the dateline to 0°,
|
||||
25°S–80°N). It is not a live strike counter or an all-clear.
|
||||
- **Cyclone advisories cover NOAA's basins only:** the Atlantic and the
|
||||
eastern/central North Pacific (NHC and CPHC). Storms elsewhere do not appear.
|
||||
The cone is forecast-center uncertainty, not storm size.
|
||||
- **Satellite clouds:** global infrared is hourly with typically 2–3 hours of
|
||||
source latency. Clouds only is a brightness filter, not a cloud mask.
|
||||
- **Wind is a forecast.** The animation flows through one forecast on an
|
||||
approximately 1° grid and does not advance forecast time or follow the
|
||||
observed-history timeline.
|
||||
- **History is not shared.** Share links carry the weather layers and their
|
||||
settings but open at Latest.
|
||||
- **3D Tiles detail window during history playback:** when a frame's detail image
|
||||
is slow to arrive, the window may fall back to the coarser full-extent image
|
||||
until it does.
|
||||
- Native hardware GPU behavior of the wind and weather renderers is not yet
|
||||
verified.
|
||||
|
||||
---
|
||||
|
||||
### Satellite passes and analyst answers
|
||||
Status: Open (by design)
|
||||
|
||||
- Pass predictions search the next 24 hours for satellites in the loaded catalog.
|
||||
Visibility is a geometric estimate (satellite sunlit, observer's Sun at or
|
||||
below −6°); it ignores weather, satellite brightness and orbital-element age.
|
||||
- Analyst counts and ranks cover a bounded set of loaded records (by default
|
||||
2,000 per layer for satellites, datacenters and dams), so omitted records can
|
||||
change a nearest or count answer. Satellite distance is ground distance.
|
||||
|
||||
---
|
||||
|
||||
### Live camera video (HLS)
|
||||
Status: Open (limits)
|
||||
|
||||
- At most two live-video sessions run at once. RTMP-only sources and encrypted,
|
||||
fMP4 or byte-range playlists are not supported.
|
||||
- When live video fails, the camera falls back to its labeled still, Street View
|
||||
or placeholder frame, which is not live video.
|
||||
|
||||
---
|
||||
|
||||
## Closed / Intentional (for clarity)
|
||||
|
||||
### Proxy SSRF and error-surface hardening gaps
|
||||
@@ -118,5 +168,14 @@ Context:
|
||||
converted to **live NASA FIRMS data** on 2026-07-16: the `/api/firms` proxy merges
|
||||
three VIIRS NRT sources (trailing 24 h, 30 min cache, serve-stale-on-failure) and the
|
||||
bundled snapshot was deleted. Requires a free server-side `FIRMS_MAP_KEY`; without it
|
||||
the layer shows a KEY REQUIRED state.
|
||||
- Weather radar is still held out of OSS v1 after QA found the previous overlay did not provide reliable visible value.
|
||||
the layer row reads "Needs FIRMS_MAP_KEY — add it in Provider Settings".
|
||||
|
||||
---
|
||||
|
||||
### Weather radar held out of the open-source release
|
||||
Status: Closed — observed rain radar shipped (September 2026)
|
||||
|
||||
Context:
|
||||
- Rain radar, Satellite clouds, Lightning density, Wind and Cyclone advisories
|
||||
are in the Weather group of Data Layers. Their current limits are listed under
|
||||
"Weather layers: coverage and meaning" above.
|
||||
@@ -0,0 +1,82 @@
|
||||
# Local receivers
|
||||
|
||||
The Local ADS-B layer draws aircraft heard by your own receivers. It has two
|
||||
inputs, and it can use both at once.
|
||||
|
||||
| Input | What it is | Bands |
|
||||
| ------------ | ----------------------------------------------------------------------------------------------------------------------------------- | -------------------- |
|
||||
| Browser SDR | A USB RTL-SDR opened by the browser through WebUSB (Radio panel, Local RTL-SDR card). Decoding runs in the page. | 1090 MHz |
|
||||
| Decoder feed | The `aircraft.json` served by a decoder you run: dump1090-fa, readsb or tar1090 (1090 MHz), or dump978-fa + skyaware978 (978 MHz). | 1090 MHz, 978 MHz UAT |
|
||||
|
||||
Aircraft from both inputs are merged by ICAO address. The newest position
|
||||
wins, and the click card names every band and source that heard the aircraft
|
||||
in the last 60 s. Aircraft heard only on 978 MHz UAT draw with a thin ring.
|
||||
|
||||
Local aircraft usually lead their public twins. The public Flights layer
|
||||
renders positions about one poll interval (~30 s) behind so it can interpolate
|
||||
smoothly between fixes, while local receiver aircraft are shown as heard. An
|
||||
aircraft in both layers therefore draws twice, the magenta local marker ahead
|
||||
of the public one; both markers are drawn on purpose.
|
||||
|
||||
## Which to use
|
||||
|
||||
- **One plain RTL-SDR dongle, desktop Chrome or Edge:** use the browser SDR.
|
||||
Nothing else to install.
|
||||
- **A dual-band board, a Raspberry Pi feeder, or a dongle already used by a
|
||||
decoder:** use a decoder feed. A USB dongle can be opened by only one program
|
||||
at a time, so a dongle that dump1090 or dump978 owns cannot also be opened by
|
||||
the browser.
|
||||
|
||||
## Configuring feeds
|
||||
|
||||
Feeds are set in the server environment only (`.env`), never in the browser:
|
||||
|
||||
```sh
|
||||
LOCAL_RECEIVER_FEEDS=1090=http://localhost:8080/data/aircraft.json,978=http://localhost:8978/data/aircraft.json
|
||||
```
|
||||
|
||||
Each entry is `band=url`, where `band` is `1090` or `978`. The URL must:
|
||||
|
||||
- use `http` or `https`;
|
||||
- point at loopback, a private (RFC1918) address, `localhost` or a `*.local`
|
||||
name. Public addresses, link-local addresses (including `169.254.169.254`),
|
||||
IPv6 and other host names are refused;
|
||||
- have a path ending in `aircraft.json`, with no credentials, query or
|
||||
fragment.
|
||||
|
||||
An entry that breaks a rule is logged when the server starts, shown as
|
||||
`invalid` and never fetched. Restart the server after changing the value.
|
||||
|
||||
The server reads every feed about once a second while the Local ADS-B layer is
|
||||
on. A feed is `live`, `stale` (its own `now` is more than 10 s old, usually a
|
||||
stopped decoder), `unreachable` or `invalid`. The Layers panel row and the
|
||||
Local RTL-SDR card show these states.
|
||||
|
||||
## Example: dump1090-fa and dump978-fa on macOS or Linux
|
||||
|
||||
Write each decoder's JSON to a directory, then serve the directory on
|
||||
localhost. Each command keeps running, so start each in its own terminal:
|
||||
|
||||
```sh
|
||||
# 1090 MHz
|
||||
dump1090-fa --device-index 0 --write-json /tmp/adsb1090
|
||||
python3 -m http.server 8080 --bind 127.0.0.1 --directory /tmp/adsb1090
|
||||
|
||||
# 978 MHz UAT: dump978-fa decodes, skyaware978 writes aircraft.json
|
||||
dump978-fa --sdr driver=rtlsdr,rtl=1 --raw-port 30978
|
||||
skyaware978 --connect localhost:30978 --json-dir /tmp/adsb978
|
||||
python3 -m http.server 8978 --bind 127.0.0.1 --directory /tmp/adsb978
|
||||
```
|
||||
|
||||
```sh
|
||||
LOCAL_RECEIVER_FEEDS=1090=http://localhost:8080/aircraft.json,978=http://localhost:8978/aircraft.json
|
||||
```
|
||||
|
||||
A board with two identical-serial channels, such as the Nooelec FlyCatcher,
|
||||
cannot be told apart by serial number. Select each channel by index:
|
||||
`--device-index <n>` for dump1090-fa and `--sdr driver=rtlsdr,rtl=<n>` for
|
||||
dump978-fa. `rtl_test` lists the indexes.
|
||||
|
||||
A tar1090 or readsb install on a Raspberry Pi already serves
|
||||
`http://<pi-address>/tar1090/data/aircraft.json`. Use the Pi's private address
|
||||
or its `.local` name.
|
||||
@@ -0,0 +1,105 @@
|
||||
# Scene document format
|
||||
|
||||
Scenes exports a UTF-8 JSON project. Version 5 adds [data packs](DIRECTOR-DATA-PACKS.md)
|
||||
and is the write format. Versions 1, 2, 3, 4 and unversioned legacy files migrate on
|
||||
import without converting their existing shots into authored moves. Unknown versions or unsupported fields are rejected with
|
||||
a field path before the current project, selection or saved bytes change.
|
||||
|
||||
```json
|
||||
{
|
||||
"version": 5,
|
||||
"scenes": [{
|
||||
"id": "my-scene",
|
||||
"title": "My scene",
|
||||
"shots": [{
|
||||
"id": "my-shot",
|
||||
"title": "Arrival",
|
||||
"durationSec": 4,
|
||||
"holdSec": 1,
|
||||
"camera": { "lat": 51.5, "lon": -0.12, "alt": 800,
|
||||
"heading": 0, "pitch": -35, "roll": 0 },
|
||||
"visual": { "style": "normal" },
|
||||
"layers": { "traffic": { "enabled": true } }
|
||||
}]
|
||||
}]
|
||||
}
|
||||
```
|
||||
|
||||
## Fields and migration
|
||||
|
||||
The root requires `scenes` (an array, which may be empty). Optional root fields
|
||||
are `version`, `createdAt`, `updatedAt` and `installedBuiltInSceneIds` (string IDs).
|
||||
Each scene requires a `shots` array; optional fields are `id`, `title`,
|
||||
`releaseLayerIds`, `appliedShotPacks` and version-4 `anchors`. A pack marker has `id`, optional numeric
|
||||
`version` and `shotBindings` (original shot title to saved shot ID). These markers
|
||||
retain the editor's existing pack-update and rename behavior.
|
||||
|
||||
Shots accept `id`, `title`, `durationSec`, `holdSec`, `camera`, `visual`, `layers`,
|
||||
`sourcePackId`, `sourcePackVersion` and version-4 `move`. Scene IDs are unique within the project;
|
||||
shot IDs are unique within their scene. Existing IDs and pack bindings survive
|
||||
migration. Missing IDs are generated once and persisted by the next save/export.
|
||||
Missing titles and optional camera/visual fields receive the editor's defaults.
|
||||
Empty scenes and intentionally empty projects remain empty.
|
||||
|
||||
Camera latitude/longitude and heading/pitch/roll use degrees. Altitude uses
|
||||
meters above the WGS84 ellipsoid. Import preserves finite heights below
|
||||
100 meters and zero pitch, which previously fell through to defaults. Anchors and explicit moves require the `ellipsoid` altitude reference;
|
||||
terrain-relative inputs are rejected. See the camera contract for exact semantics.
|
||||
Flight durations retain the editor's minimum of 0.2 seconds and its 4-second
|
||||
fallback for zero; holds may be zero.
|
||||
|
||||
Visual fields are `style`, `mapStack`, `styleParams`, `bloom`, `sharpen`, `hud`, and
|
||||
`detection`, and `scope`. Bloom has `enabled`, `intensity`, `version`; sharpen has `enabled`,
|
||||
`intensity`; HUD has `visible`, `variant`; detection has `mode`, `density`,
|
||||
`allocation`, `fadePct` and `outsideOpacityPct`. Scope has `enabled`, `featherPct`.
|
||||
The latter settings were written by Update Shot but previously lost during
|
||||
normalization; they now survive import and capture.
|
||||
Version-1/2 bloom without an explicit scale version uses the original inverted
|
||||
scale and migrates once to scale 2. The scene document and bloom scale versions
|
||||
are separate. Legacy numeric strings are accepted for numeric fields.
|
||||
|
||||
Layer entries accept a boolean shorthand or `{ "enabled": true, "params": {} }`.
|
||||
Parameters and style parameters retain nested JSON data. They are interpreted by
|
||||
already registered components; importing a file does not fetch its URLs, register
|
||||
modules, evaluate code or apply its layers. Unsupported structural fields are
|
||||
rejected instead of silently dropping potential edits. Map-stack selection
|
||||
retains the existing registered-stack behavior.
|
||||
|
||||
## Validation limits
|
||||
|
||||
`gods-eye-view/director` exports `parseSceneDocument(text)`,
|
||||
`validateSceneDocument(project)`, `stringifySceneDocument(project)`,
|
||||
`SceneDocumentError`, `SCENE_DOCUMENT_VERSION` and `SCENE_DOCUMENT_LIMITS`.
|
||||
Validation is independent of the renderer, storage and recipes. Parsing checks
|
||||
UTF-8 size before JSON decoding; the file importer also checks file size before
|
||||
reading it. Migration/defaults live separately in `src/scenes/project.js`.
|
||||
|
||||
Limits are 5 MiB, 256 scenes, 10,000 total shots, 10,000 entries per collection,
|
||||
24 levels of nesting, 200,000 visited values, 65,536 characters per JSON string,
|
||||
256 characters per field/ID, and 4,096 characters per title. Numeric values must
|
||||
be finite. Camera limits are latitude ±90, longitude ±180, altitude −12,000 to
|
||||
1 billion meters, heading/roll ±360 and pitch ±90; durations/holds are at most
|
||||
86,400 seconds. Post-processing values are bounded and normalized to the existing
|
||||
slider ranges. Object prototype keys are refused at every depth.
|
||||
|
||||
An invalid import leaves the current project and playback untouched. A valid
|
||||
import cancels and settles pending playback before replacing the project. If
|
||||
multiple files are read concurrently, only the newest request can replace it.
|
||||
Disposal prevents a pending import from publishing.
|
||||
|
||||
The browser storage key remains `godsEyeView.sceneProject.v2` for compatibility;
|
||||
that key's suffix is not the document version. An unreadable saved project stays
|
||||
in storage. The app supplies temporary defaults and a visible warning, but blocks
|
||||
saving over the original bytes until a valid file is explicitly imported. Export
|
||||
can preserve temporary edits. Storage writes use the same validation before replacing saved bytes; invalid
|
||||
edits and storage write failures surface an unsaved toast.
|
||||
|
||||
Only authored project fields belong in this file. Runtime clocks, camera flights,
|
||||
loading progress and run diagnostics remain separate. Camera anchors and authored
|
||||
moves arrived in version 4; data packs follow in version 5. Declarative
|
||||
interactions remain a planned extension. No scene assets, source links, licenses or contributor attribution
|
||||
change with this document boundary.
|
||||
|
||||
Version 5 additionally accepts scene `dataPacks` and shot `dataPackIds`, as
|
||||
defined in [data packs](DIRECTOR-DATA-PACKS.md). Version-4 camera documents
|
||||
continue to import without adding any packs.
|
||||
@@ -0,0 +1,35 @@
|
||||
# Application UI ownership
|
||||
|
||||
`src/ui/applicationShell.js` constructs controls, connects their explicit inputs
|
||||
and coordinates shutdown. `shellFacade.js` preserves the methods used by layers,
|
||||
scene playback and voice. It delegates; new behavior belongs with its owner.
|
||||
|
||||
| Owner | Responsibility |
|
||||
| --- | --- |
|
||||
| `navigationController.js` | Navigation generation, tracking release and camera authority |
|
||||
| `locationNavigation.js` | Destination lookup/selection, orbit, world jumps and globe-reset completion |
|
||||
| `cockpitCoordinator.js` | Cockpit entry/rollback, readouts and the single Display portal |
|
||||
| `visualSettings.js` | Effects, detection overrides, visual restoration and render-loop lifetime |
|
||||
| `panelChrome.js` | Disclosure, docking, layout and Cockpit panel restoration |
|
||||
| `aircraftDisplay.js` | Shared commercial/military 3D display preferences and controls |
|
||||
| `layerBindings.js` | Data-manager attachment, selected-tracker adoption and camera-entry listeners |
|
||||
| `displayBindings.js` | Keyboard/display subscriptions and frame-rate monitor lifetime |
|
||||
| `shareRestoration.js` | Initial share/layer restoration and cancellation |
|
||||
| `shellFeedback.js` | Loading feedback, notices and toast lifetime |
|
||||
|
||||
Owners receive named services, elements, operations and readers. They do not
|
||||
receive the application shell itself. Readers resolve a replaceable collaborator
|
||||
at use time; operations cross an ownership boundary without copying its state.
|
||||
The facade exposes existing properties as delegates rather than duplicate state.
|
||||
|
||||
Shutdown has two phases. First revoke input, deferred navigation, camera-entry
|
||||
listeners, lookups, timers and rendering work. Then await Context restoration,
|
||||
release sensor overrides while the manager is still attached, detach layer
|
||||
services and destroy scene resources. Late callbacks cannot acquire the camera.
|
||||
Manager replacement also releases subscriptions and the previous Directions
|
||||
module even if the replacement does not provide a Directions layer.
|
||||
|
||||
Source-contract tests follow both sides of delegated wiring. Lifecycle tests
|
||||
exercise pending reset cancellation, stale camera callbacks, replacement and
|
||||
idempotent teardown. Browser acceptance covers the composed application, including
|
||||
share restoration, scene commands, navigation, Cockpit, display and voice.
|
||||
@@ -0,0 +1,48 @@
|
||||
# Realtime voice ownership
|
||||
|
||||
`realtimeController.js` composes the session and owns its status, UI bindings and
|
||||
overall lifetime. It coordinates startup and shutdown. `realtimeFacade.js`
|
||||
preserves existing methods and properties by delegation, without copying state.
|
||||
The session adapter, action runner and backend interfaces remain unchanged.
|
||||
|
||||
| Owner | State and responsibility |
|
||||
| --- | --- |
|
||||
| `realtimeConnection.js` | Start generation, request cancellation, peer/data channel, acquired microphone stream and playback element |
|
||||
| `realtimeTurns.js` | Active and superseded responses, pending confirmations, deduplicated calls and action cancellation |
|
||||
| `realtimeRadio.js` | Speaker ducking, prepared playback, stronger-action reservations and playback observers |
|
||||
| `realtimeInput.js` | Physical Space gesture, microphone mute, input/output meters and their frame/listener lifetime |
|
||||
| `realtimeCost.js` | Next-session preferences and the current session's model-bound meter |
|
||||
| `realtimeViewport.js` | One retained image, bounded deletion identities and capture generation |
|
||||
| `realtimeDiagnostics.js` | Bounded error history and sanitized optional diagnostics |
|
||||
|
||||
Pure input policy, preferences and protocol-response policy have separate modules.
|
||||
Owners receive named readers, operations or focused collaborators. Cross-owner
|
||||
cancellation uses operations; response handling does not own Radio's reservations
|
||||
or viewport deletion bookkeeping.
|
||||
|
||||
Shutdown first invalidates acquisition and action work, then closes transport,
|
||||
stops audio analysis, releases media and clears conversation/input state. Full
|
||||
removal also detaches UI, keyboard, annotation and Radio observers. Radio takeover
|
||||
retains confirmed playback through that same shutdown path. A late offer, peer callback,
|
||||
viewport capture or cancelled meter frame cannot enter a replacement session.
|
||||
Action and post-capture continuations retain their conversation identity before
|
||||
publishing output, queueing a response or changing status.
|
||||
|
||||
Behavioral invariants remain in force: a 500 ms Space hold claims push-to-talk;
|
||||
short control taps and text entry remain native; a click-started session stays
|
||||
open-mic. Every accepted or refused tool call receives its terminal output once.
|
||||
New typed input supersedes old intent. Radio waits for the spoken confirmation and
|
||||
verified muted playback. A live cost meter stays bound to its negotiated model,
|
||||
even when the next-session preference changes.
|
||||
|
||||
Run the unit suite and both live recorded-audio modes against a configured local
|
||||
server:
|
||||
|
||||
```sh
|
||||
node scripts/qa-voice-wav.mjs http://localhost:4173
|
||||
node scripts/qa-voice-wav.mjs http://localhost:4173 --push-to-talk
|
||||
```
|
||||
|
||||
The second mode uses the actual Space shortcut, verifies microphone acquisition
|
||||
and release, and checks the same globe/Radio outcome. Tracking and scene-control
|
||||
acceptance exercise voice's shared application operations separately.
|
||||
Reference in new issue
Block a user