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fix(transit): a held vehicle's snapshot height is its drawn marker's while the frame pass places it
Near the ground the marker follows the terrain sampled between two reports, which a straight blend of the reports' floors misses over uneven ground.
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@@ -2277,8 +2277,8 @@ offers the same for a vehicle (`getSelectedVehicle`, `getCockpitSubject`,
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out of the camera's view, and its sprite, 3D model, card, trail and detection
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box are hidden; released, it is out of play until a visibility sweep finds it in
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view. Its snapshot's `position.groundHeightM` is the floor where playback draws
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it (its segment's two reports' floors at the playback fraction), not the newest
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report's, and null while that floor is unknown. Rail's `path.direction` is the
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it (the drawn marker's height while it is placed, else its segment's two
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reports' floors at the playback fraction), not the newest report's, and null while that floor is unknown. Rail's `path.direction` is the
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way the drawn train runs: once playback has placed it, a report that runs back
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turns it only when playback reaches that report. `docs/APPLICATION.md` (Cockpit subjects) shows a minimal provider. `src/ui/cockpitSubjectView.test.mjs`,
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`src/cockpitSubjectProviders.test.mjs`, `src/cockpitProgress.test.mjs`,
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