Fix voice camera tilt from a top-down view

A voice fly-to frames a city top-down, at pitch -90. The tilt clamp
rejected any step that left the pitch below -89, so the first frame of
"tilt up" stopped the motion and "tilt down" was refused: from the view
voice lands on, no tilt ever moved the camera. A bare "tilt the camera"
also failed because tilt required a direction.

- Clamp tilt only in the direction of travel, so -90 can tilt up.
- Swing the camera about the ground under the crosshair, so the place
  stays centred and the heading is kept. A tracked view still tilts in
  place, and a pivot tilt yields when tracking takes the camera.
- Add an optional move_camera pitchDeg for "tilt 45 degrees"; a tilt
  with neither angle nor direction settles at -45 (oblique view).
- Re-derive the voice tool schema pins for the new argument and wording,
  and keep the Realtime prompt under its 52,000-character budget.
This commit is contained in:
Manjunath committed 2026-11-03 16:42:18 +05:30
1 parent 0e27d69fcc
commit 69152868e4
9 files changed
+403 -27

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@@ -1108,6 +1108,7 @@
"scripts/qa-status-badges.mjs",
"src/dockerTrustedPeers.test.mjs",
"src/cameraGlobeRotation.test.mjs",
"src/cameraTilt.test.mjs",
"src/voice/globeResetConfirmation.test.mjs",
"src/hudDms.test.mjs",
"src/hudSummaryGate.test.mjs",