mirror of
https://github.com/bilawalsidhu/gods-eye-view.git
synced 2026-11-04 10:24:02 +00:00
feat(ui): render every application template except the loading screen as a Vue view
The scene chrome, cockpit, Display controls, command dock, layer panels, Context rail, welcome card and Provider Settings move verbatim into src/ui/views and mount into their hosts before the page is translated and wired. Each view renders the same elements, attributes and text as its template; Vue keeps whitespace between elements as one space, and no view markup sits under a white-space: pre rule. Template asset URLs stay literal, view files are left out of Prettier so the markup is not reflowed, and the Node component loader moves to build/ and is exported as build/register-vue for host test runners. Hosts that do not initialize Core's locale pass localePicker: false instead of editing the markup.
This commit is contained in:
1 parent
9d24945143
commit
6802c9c8b0
46 files changed
+258
-97
No files matched your search
@@ -866,7 +866,7 @@ The standalone FIRMS provider, source defaults and parsing behavior are unchange
|
||||
|
||||
CLI tools and development launchers accept `GEV_PROJECT_ROOT` to select the project environment, dependencies and output directory. Their default remains this checkout; bundled tool resources and source checks stay relative to the script installation. The setup doctor also accepts an explicit `rootDir`.
|
||||
|
||||
Application composition now uses shared scene/control/catalog/tool constructors and allowlisted HTML component templates. The standalone entry supplies settings and the default sources. Terrain, boundaries, weather, regional context and summaries use configurable services; renderer/action owners remain page-scoped. Annotation proximity guards remain on by default and allow distant targets only for explicit navigation.
|
||||
Application composition now uses shared scene/control/catalog/tool constructors and the application's Vue views (see [VUE-MIGRATION.md](VUE-MIGRATION.md)). The standalone entry supplies settings and the default sources. Terrain, boundaries, weather, regional context and summaries use configurable services; renderer/action owners remain page-scoped. Annotation proximity guards remain on by default and allow distant targets only for explicit navigation.
|
||||
|
||||
Voice controls compose a supplied action runner and connection controller.
|
||||
Realtime token and SDP requests live in a configurable backend, with independent
|
||||
@@ -5453,7 +5453,7 @@ request viewbox and continues searching without that geographic preference.
|
||||
### Manual Whiteboard Drawing (September 2026)
|
||||
|
||||
- DISPLAY ▸ **Draw** turns the globe into a whiteboard drawn by hand. Pick a shape (Area, Line, Pin), click the vertices on the real world, type an optional label and pick a colour, and finish. **Keyboard contract, live only while Draw is on and never while you are typing in another field:** Enter finishes the shape (as does a double-click, and the two cannot both submit it — the session is replaced before the annotate call is awaited); Backspace removes the last vertex; Esc cancels the shape in progress, and a second Esc — Esc on an empty session — leaves draw mode. Typing in the label field keeps Backspace; Enter there also finishes. **Clear** wipes the board (the shape in progress and every placed mark), so removing marks does not require the console or the microphone.
|
||||
- Runtime entry: `createApplicationTools` (`src/app/tools.js`, behind the `src/standalone/tools.js` shim) calls `initDrawTool({ viewer, annotations })` after `initAnnotations` and defers its `destroy()`, so disposing the shell returns every DOM listener, the Cesium handler, the preview data source, the borrowed click actions and the `window.__gevDrawTool` handle. Its markup is a DISPLAY-rail component template (`src/ui/templates/display-controls.html`), assembled into `index.html` at build time. That handle (`setActive`, `setShape`, `addVertex(lon, lat)`, `finish`, `cancel`, `clearAll`, `diagnostics`) is the no-mouse test seam.
|
||||
- Runtime entry: `createApplicationTools` (`src/app/tools.js`, behind the `src/standalone/tools.js` shim) calls `initDrawTool({ viewer, annotations })` after `initAnnotations` and defers its `destroy()`, so disposing the shell returns every DOM listener, the Cesium handler, the preview data source, the borrowed click actions and the `window.__gevDrawTool` handle. Its markup is in the DISPLAY-rail view (`src/ui/views/DisplayControlsView.vue`), rendered into its `index.html` host before the page is wired. That handle (`setActive`, `setShape`, `addVertex(lon, lat)`, `finish`, `cancel`, `clearAll`, `diagnostics`) is the no-mouse test seam.
|
||||
- Contract: a finished shape is submitted through the SAME `annotationEngine.annotate()` the voice agent uses, with geometry supplied and `manual: true` (`type: area` + `ring`, `type: route` + `path`, `type: pin` + coordinates). `resolveSpec` short-circuits manual specs (`resolveManualSpec`) so no geocoder, Places or Overpass call is made. A drawn area is a real (not synthesized) outline and drapes solid; a drawn line is a `route` with `mode: 'manual'`, labelled with its length and never a travel time; a pin is a point. Drawn marks therefore render with the whiteboard look, persist, de-dup, appear in `.list()`, and clear with `clear_annotations` / `.clear()`.
|
||||
- **A vertex is a lon/lat, and the mark is DRAPED.** Clicks are picked through `pickWorldFromScreen` — one of two scene helpers the annotation resolver factory (`src/annotations/resolver.js`) exposes alongside `sampleGroundHeight`, so the app has ONE depth-aware pick cascade rather than a second written beside it — which returns the height the pick landed on as well as the coordinate, so the live preview hangs on the roof or hillside under the pointer instead of sinking to sea level. The world renderer draws areas and routes with `clampToGround`, so the height is dropped at finish in one place (`finishSpec`) rather than being carried downstream and discarded silently: what you get is the outline you drew, lying on the surface beneath it.
|
||||
- **Draped marks classify onto `ClassificationType.BOTH`** — terrain AND 3D tiles — not onto 3D tiles alone. With only `CESIUM_3D_TILE`, every area fill, area outline, route and arrow rendered to nothing on a keyless boot, where Cesium's own globe carries Esri/OSM imagery and there are no tiles to classify against; the labels appeared and the geometry did not. That hit spoken annotations exactly as hard as hand-drawn ones. `scripts/qa-draw-tool.mjs` counts the mark's own colour in the rendered frame before and after a shape is finished, on a keyed AND a keyless server, so "the board says there is a mark" can no longer pass for "the mark is on screen".
|
||||
@@ -5517,7 +5517,7 @@ pins and share links already supply complete boxes.
|
||||
- **Modes, pins and the preview.** The mode is explicit: `image` (one pinned day, slot `a`), `basemap` (that day on the left of a swipe, the basemap on the right: slot `a` splits LEFT and there is no second layer) and `ab` (day `a` left, day `b` right). `setAssignment(slot, key | null)` / `toggleAssignment(slot, key)` pin and unpin; a day is in one slot at most (pinning it in the other slot moves it) and an empty day cannot be pinned. `setMode()` keeps both pins; `b` only drapes in `ab`. While the mode's first empty slot exists the focused day previews in it: a click at once, arrow keys after 250 ms of quiet (`FOCUS_DEBOUNCE_MS`, one timer, last day wins); an unprobed day is followed and previews when its probe says present, an empty or unknown day never drapes and the previous preview stays. A pin change drops the preview until focus moves again, and unpinning takes that layer off at once. `rankLatest` picks START HERE coverage first (a present HLS day whose footprints cover the box, or have none, beats a newer sliver), then newest with all granules ≤ 20% known cloud, then newest; slivers only as `partial`; else the newest non-empty VIIRS day; it is focused and previewed after each search when nothing is pinned. Escape clears the preview (`clearPreview()`), then cancels the box tool, then blurs — with SELECT BOX armed too, through the tool's `onEscape` interceptor wired in `createApplicationTools`. Pins, mode, box and split changes made in the panel are published with `adoptLayerParams`, never while a share link is being applied.
|
||||
- **Rendering.** `rendering.js` owns at most two GIBS layers on the host `src/maps/imageryHost.js` resolves: `viewer.imageryLayers` while the globe shows, the photoreal tileset's `imageryLayers` while it is hidden, or none (the panel says so). Layers are rebuilt on a new host, never re-parented. `MapSourceController.subscribe()` fires after every settled stack switch (silent switches and fallbacks included) and the layer rebinds on it. Tile requests pass a six-slot semaphore of our own (Cesium's global limits are untouched). Under `requestRenderMode` a deferred tile needs a later frame, but a deferral must never request one itself or a stalled tile keeps the scene rendering every frame: a request that finds the semaphore full asks for nothing (the settling request asks for one frame), and a tile Cesium itself deferred goes through one coalesced 250 ms retry. Thumbnails: three fetches at once, sixteen decoded images, least-recently-used where a `get` read is never a use; eviction keeps the probe result. The strip's visible window is probed around the focused card; the pinned and previewed days are probed wherever they sit, at the focused card's priority, so a pin restored or assigned off-screen still drapes.
|
||||
- **Esri surface and the swipe.** While any image is on the map (a preview included) the layer holds the map lease (`acquireImageryComparison`, owner `recent-imagery`, `esri-if-photoreal`): on Google 3D the map switches to Esri, because 30 m pixels over 3D buildings do not read, and Cesium's split only works on the globe. The lease is handed back, and Google 3D restored unless the operator changed maps meanwhile, when the last image leaves the map or the layer is disabled; the notice line says so while it holds. While a day is shown the imagery keeps Esri: a manual switch that lands on Google 3D is answered at once with a new lease under the same policy (`keepEsri`), the notice reads `Imagery stays on Esri · CLEAR to use Google 3D`, and the divider never suspends because of a map switch. It re-leases once per switch generation and only for a manual one (`MapSourceController#getSwitchOrigin()` is `manual` for an outside `setStack`, `automatic` for the controller's own fallback or recovery), never for the lease's own switch and never while releasing, so CLEAR and disable still return to Google 3D; a lease another owner holds stays refused. When Esri fails and the controller falls back to Google 3D on its own, the layer lets the lease go without restoring anything, both days drape on the tileset without a swipe and the guidance reads `Esri map unavailable · no swipe`; only the next manual switch to Google 3D takes Esri again, so a failing Esri map is never retried in a loop. Switching between globe stacks (Esri, OSM, Bing) only rebinds. On a tileset host both images drape without a swipe. The split control (`createImagerySplit`, labels A / B, or IMAGE / BASEMAP) exists only while a swipe is live, recentres on every new comparison (not while scrubbing the second day), except once for a split restored from a link. There is no keyboard shortcut (Space is the app's push-to-talk): SWAP (`#ri-swap`, in the controls row, its slot reserved and the button disabled while no swipe is live) trades the two sides, A to the right and B to the left, or the image to the right of the basemap, and a second click restores; the hint reads `Drag the divider · SWAP trades sides`. The swap is not in the share link, and every new comparison starts unswapped. One opacity applies to both drapes. Another owner holding the lease is reported and the images still drape.
|
||||
- **Panel.** `#recent-imagery-panel` is static rail markup in `src/ui/templates/context.html` beside `#weather-panel`, registered in `PanelLayoutController`, `PanelChrome` and the share panel state (`ui` token `i`), hidden while the layer is off and opened on first appearance unless a stored or shared collapse choice exists (`dataset.collapsedPreference`). `LayerPanel.attachRecentImagery(factory)` mounts the readout (`createRecentImageryPanel` in `src/ui/recentImagery.js`) into its `data-rail-scroller` body, as the weather readout is mounted. The body is a fixed stack in which no block changes height and no control moves in any state: `#ri-actions` (SELECT BOX · USE VIEW · CLEAR, rail-card actions), `#ri-notice` (one line: `#ri-notice-text` with the refusal, error, CLEAR notice or the Esri note, and `#ri-zoom-in` in a fixed slot at its right end, reserved unless an oversized box or view can be fitted), `#ri-strip` (day cards newest first: thumbnail, date, sensor, cloud, START HERE, PREVIEW, and a SHOW chip or A and B chips; ← → Home End move, S / A / B pin, Enter previews), `#ri-hint` (one line: the next step), `#ri-selection` (`#ri-mode` IMAGE · VS BASEMAP · A / B, then `#ri-slot-a` and `#ri-slot-b` with `#ri-unpin-a` / `#ri-unpin-b` kept in place when empty), `#ri-controls` (`#ri-opacity`, EXPORT / EXPORT A and EXPORT B) and `#ri-details`, a collapsed rail card holding the focused day's acquisition, coverage and granules, catalog notes, the empty-days toggle and the imagery credit. Absent controls are reserved (invisible), never removed. Every render preserves the body's `scrollTop`; opening DETAILS then scrolls its card into view once.
|
||||
- **Panel.** `#recent-imagery-panel` is rail markup in the Context view (`src/ui/views/ContextView.vue`) beside `#weather-panel`, registered in `PanelLayoutController`, `PanelChrome` and the share panel state (`ui` token `i`), hidden while the layer is off and opened on first appearance unless a stored or shared collapse choice exists (`dataset.collapsedPreference`). `LayerPanel.attachRecentImagery(factory)` mounts the readout (`createRecentImageryPanel` in `src/ui/recentImagery.js`) into its `data-rail-scroller` body, as the weather readout is mounted. The body is a fixed stack in which no block changes height and no control moves in any state: `#ri-actions` (SELECT BOX · USE VIEW · CLEAR, rail-card actions), `#ri-notice` (one line: `#ri-notice-text` with the refusal, error, CLEAR notice or the Esri note, and `#ri-zoom-in` in a fixed slot at its right end, reserved unless an oversized box or view can be fitted), `#ri-strip` (day cards newest first: thumbnail, date, sensor, cloud, START HERE, PREVIEW, and a SHOW chip or A and B chips; ← → Home End move, S / A / B pin, Enter previews), `#ri-hint` (one line: the next step), `#ri-selection` (`#ri-mode` IMAGE · VS BASEMAP · A / B, then `#ri-slot-a` and `#ri-slot-b` with `#ri-unpin-a` / `#ri-unpin-b` kept in place when empty), `#ri-controls` (`#ri-opacity`, EXPORT / EXPORT A and EXPORT B) and `#ri-details`, a collapsed rail card holding the focused day's acquisition, coverage and granules, catalog notes, the empty-days toggle and the imagery credit. Absent controls are reserved (invisible), never removed. Every render preserves the body's `scrollTop`; opening DETAILS then scrolls its card into view once.
|
||||
- **Share links.** Layer options (token `1`): box edges as integers at degrees × 100000, pins `a` and `b` as compact days (`S20260918`), `m` mode (0 image, 1 basemap, 2 A / B), `p` split percent (share-link only: never stored locally) and `v` for the daily overview. Row chips: `MORE DETAIL · 30 m` (on) and `DAILY OVERVIEW · 250 m` (off).
|
||||
- Regression surface: the colocated `*.test.mjs` beside each module (shared doubles in `src/layers/recentImagery/testDoubles.mjs`; `src/ui/recentImagery.test.mjs` includes a DOM-structure guard: every control keeps its place in the tree, nothing is hidden, and every fixed-height block keeps the class the stylesheet fixes its height by; it has no layout, so it cannot see movement), `src/ui/layerPanel.test.mjs` (mount), `src/maps/controller.test.mjs` (`subscribe`), `src/data/layerState.test.mjs` (codec), `src/sharelink.celestial.test.mjs` (panel token), and the live gate `scripts/qa-recent-imagery.mjs`, which also measures every control's rect, relative to the panel, across the transitions within 1 px; that measurement is the real layout-shift check. `QA_RECENT_IMAGERY_SLOW_RENDER=1` gives loaded software renderers a 4 s zoom deadline and an 8-sample stability tail; the default stays 2 s and 12 samples.
|
||||
|
||||
|
||||
Reference in new issue
Block a user