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Wait for the application, not the clock, in the strict QA set
The probe exposes settled() and the first-frame outcome; scripts/qa/ready.mjs waits for drawn frames with the camera at rest and for a pick at the click position, with a deadline and its reason in the error. The strict scenarios use these instead of fixed pauses and loading-screen polling, and the hidden-switch scenario checks how the loading screen was lifted instead of how long it took. Each switch scenario now records a draw ledger per engine and runs a contract monitor; both write to the scenario's evidence file only, with an empty allowlist until browser runs show what differs on purpose.
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@@ -1,3 +1,4 @@
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import { whenSettled } from './qa/ready.mjs';
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import sharp from 'sharp';
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import assert from 'node:assert/strict';
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import {
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@@ -95,7 +96,7 @@ await strict.run({}, async (b) => {
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window.qaWind.getRowControls().summary.reading?.speed === 10,
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{ timeout: 90000 },
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);
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await new Promise((resolve) => setTimeout(resolve, 800));
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await whenSettled(p);
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const check = await p.evaluate(() => {
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const { dataManager } = window.__godsEyeView;
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const mod = dataManager.layers.get('wind').module;
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@@ -161,7 +162,7 @@ await strict.run({}, async (b) => {
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const frozen = await p.evaluate(
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() => window.qaWind.getDiagnostics().gpu.phaseSeconds,
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);
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await new Promise((resolve) => setTimeout(resolve, 250));
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await whenSettled(p);
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await strict.check(
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p,
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'wind',
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