fix(street-level): sequence loads, playback and nearest-photo edge cases

From gekh's review of #768, each bug with a test that fails before:

- P2: a failed sequence load clears the previous sequence's cones, resets
  the selection and can be retried; a second click while loading starts no
  second lookup. sequences.js had no tests: sequences.test.mjs now covers
  failure and retry, a superseded late answer, the cache and clearSelection.
- P2: closing a photo stops MapillaryJS sequence playback, which kept the
  hidden viewer stepping and downloading images.
- openNearest without the panel reports it instead of loading forever, and
  stops if the layer (or its provider) went off during the lookup; the
  mesh sampler's misses are bounded and forgotten with its samples; the
  sequence count is the union of ids across tiles; a provider withdraws
  only its own error, so a sequence error cannot mask KEY REJECTED; hover
  stays on (throttled) under an orbiting camera and re-picks when it
  stops; "since N days" follows the clock in a long-open tab.
- A prewarm waits for one in flight and then builds if it gave up.
- New coverage for the layer core (credits, KEY REJECTED vs REQUIRED,
  switching a provider off), the refresh wiring of the tilted-view fix and
  the draped-to-cast swap completion.
- Cleanup: loading is derived from pending; freshStreet(); tile ranking
  computes distances once and shares one path for the date line; shared
  metresBetween / whenIdle / redrawTile; one NEAREST_RADIUS_M and one
  source method list; unused contract fields, exports, getImage and the
  decoder's image branch removed; PROVIDER_COLORS lists only Mapillary.

Co-Authored-By: Claude Opus 5.5 <[email protected]>
This commit is contained in:
Said TurkseverandClaude Opus 5.5 committed 2026-10-05 18:35:44 +01:00
1 parent 48276450ec
commit 5f98b871e8
31 files changed
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import assert from 'node:assert/strict';
import test from 'node:test';
import { createSequences } from './sequences.js';
// The cone glyphs draw on a canvas; Node has none, so any drawing is a no-op.
const noop = () => {};
const context2d = new Proxy({}, { get: () => noop, set: () => true });
globalThis.document ??= {
createElement: () => ({ getContext: () => context2d }),
};
const settle = () => new Promise((resolve) => setTimeout(resolve, 0));
/** A billboard collection that remembers the cones on the globe. */
function cones() {
const items = [];
return {
items,
show: true,
add(options) {
items.push(options);
return options;
},
removeAll() {
items.length = 0;
},
};
}
/** A source whose sequence lookups the test answers, one call at a time. */
function deferredSource() {
const calls = [];
return {
calls,
getSequenceImages(sequenceId, { signal } = {}) {
return new Promise((resolve, reject) => {
calls.push({ sequenceId, signal, resolve, reject });
});
},
/** The latest lookup for a sequence. */
last(sequenceId) {
return calls.filter((call) => call.sequenceId === sequenceId).at(-1);
},
};
}
/** Graph image records for a sequence, a few metres apart. */
function records(sequenceId, count = 2) {
return Array.from({ length: count }, (_, i) => ({
id: `${sequenceId}-${i}`,
geometry: { coordinates: [-121.49 + i * 0.001, 38.58] },
compass_angle: 90,
captured_at: 1_700_000_000_000 + i,
}));
}
function setup() {
const source = deferredSource();
const colours = [];
const errors = [];
const state = {
services: {},
viewer: {},
context: {
notify() {},
getFilter: () => ({ pano: 'all', sinceMs: null }),
getSurface: () => 'draped',
groundCaster: null,
meshSampler: null,
actions: { reportError: (message) => errors.push(message) },
},
sequence: {
selectedId: null,
images: [],
cache: new Map(),
collection: cones(),
loading: false,
abort: null,
},
};
const parts = {
coverage: {
recolorSequence: (id, selected) => colours.push([id, selected]),
},
};
const sequences = createSequences({ state, source, parts });
const drawn = () =>
state.sequence.collection.items.map((cone) => cone.id.split(':').at(-1));
return { state, source, sequences, colours, errors, drawn };
}
test('a failed sequence load leaves no stale cones and can be retried (review P2-4)', async () => {
const { state, source, sequences, colours, errors, drawn } = setup();
sequences.select('A');
source.last('A').resolve(records('A'));
await settle();
assert.deepEqual(drawn(), ['A-0', 'A-1']);
sequences.select('B');
assert.deepEqual(drawn(), [], "A's cones go while B loads");
source.last('B').reject(new Error('Sequence images unavailable'));
await settle();
assert.deepEqual(drawn(), [], 'nothing of A is left to click');
assert.equal(state.sequence.loading, false);
assert.equal(state.sequence.selectedId, null, 'B is not left highlighted');
assert.deepEqual(colours.at(-1), ['B', false]);
assert.deepEqual(errors, [null, 'Sequence images unavailable']);
// Clicking B again asks again.
sequences.select('B');
assert.equal(source.calls.filter((c) => c.sequenceId === 'B').length, 2);
source.last('B').resolve(records('B'));
await settle();
assert.deepEqual(drawn(), ['B-0', 'B-1']);
assert.equal(state.sequence.selectedId, 'B');
assert.equal(errors.at(-1), null, 'the error is cleared once B loads');
});
test('a late answer for a superseded sequence neither draws nor is cached', async () => {
const { state, source, sequences, drawn } = setup();
sequences.select('A');
sequences.select('B');
assert.equal(source.last('A').signal.aborted, true, 'A was cancelled');
source.last('B').resolve(records('B'));
await settle();
source.last('A').resolve(records('A'));
await settle();
assert.deepEqual(drawn(), ['B-0', 'B-1']);
assert.equal(state.sequence.selectedId, 'B');
assert.equal(state.sequence.cache.has('A'), false);
assert.equal(state.sequence.loading, false);
});
test('a second click on a loading sequence does not start another lookup', async () => {
const { source, sequences } = setup();
sequences.select('A');
sequences.select('A');
assert.equal(source.calls.length, 1);
assert.equal(source.calls[0].signal.aborted, false);
});
test('a cached sequence is re-selected without a lookup', async () => {
const { state, source, sequences, drawn } = setup();
sequences.select('A');
source.last('A').resolve(records('A'));
await settle();
sequences.select('B');
source.last('B').resolve(records('B'));
await settle();
sequences.select('A');
assert.equal(source.calls.length, 2, 'A came from the cache');
assert.deepEqual(drawn(), ['A-0', 'A-1'], 'drawn at once');
assert.equal(state.sequence.loading, false);
assert.equal(state.sequence.selectedId, 'A');
});
test('clearSelection cancels the lookup and uncolours the sequence', async () => {
const { state, source, sequences, colours, errors, drawn } = setup();
sequences.select('A');
sequences.clearSelection();
assert.equal(source.last('A').signal.aborted, true);
assert.deepEqual(colours, [
['A', true],
['A', false],
]);
assert.equal(state.sequence.selectedId, null);
assert.equal(state.sequence.loading, false);
assert.equal(errors.at(-1), null, 'an error about it goes too');
source.last('A').resolve(records('A'));
await settle();
assert.deepEqual(drawn(), [], 'the late answer draws nothing');
});