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Add columnar icon sets drawn by an instanced Cesium primitive
Icon rows live in typed-array columns: one packed motion segment (hold, lerp or arc, with a course glide), style, colour and pick ids per row. The primitive draws every row in one instanced call, dead-reckons in the vertex shader, matches the billboard treatment the fleet layers use, and picks and drill-picks like a billboard. Cyber sonar covers icon sets.
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@@ -2259,6 +2259,10 @@
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"src/hudLayoutPolicy.js",
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"src/ui/radioPanelPlacement.js",
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"src/cyberSonarGpu.js",
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"src/data/iconSetPrimitive.js",
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"src/data/iconSet.js",
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"src/data/iconSegment.js",
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"src/data/iconAtlas.js",
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"src/scenes/nepalEvidencePack.js",
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"src/data/approxDistance.js",
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"src/data/bhoteKoshiEvent.js",
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