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Address review: playable PLAY/NEXT, visible rename editor, accurate copy
- PLAY and NEXT continue into the following scenes, so they stay enabled while any scene in the project has a shot, not only the selected one. - Renaming a shot drops the number and ellipsis so the editor is no longer hidden; qa-scene-controls checks a long rename stays visible. - PLAY, NEXT, EDIT DETAILS and SHARE SCENE tooltips describe what the buttons do, translated in every shipped language. - The primary actions and the file row keep a hover state. - Docs: the EXPORT rename in DIRECTOR-SHARING and the playback button states in CURRENT-STATE are accurate. - Test the voice "authoring" alias through set_panel_open.
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@@ -223,6 +223,14 @@ html:not([lang='en']) #scene-panel .scene-controls .scene-btn {
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background: transparent;
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}
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/* Keep the shared hover on the restyled actions. */
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#scene-panel .scene-btn-primary:hover:not(:disabled),
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#scene-panel .scene-file-controls .scene-btn:hover:not(:disabled) {
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color: var(--accent);
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border-color: var(--accent);
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background: color-mix(in srgb, var(--accent) 16%, transparent);
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}
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.scene-shot-hint {
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margin: 0 0 8px;
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font-size: 11px;
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@@ -311,6 +319,16 @@ html:not([lang='en']) #scene-panel .scene-controls .scene-btn {
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color: var(--text-primary);
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}
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/* While renaming, the label holds only the editor at full width. */
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.scene-shot-label:has(.scene-shot-rename) {
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overflow: visible;
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white-space: normal;
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}
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.scene-shot-label:has(.scene-shot-rename)::before {
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content: none;
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}
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/* Shots are numbered 01, 02… in playback order. */
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.scene-shot-label::before {
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content: counter(scene-shot, decimal-leading-zero);
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