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feat(globe): engine members and the viewer bridge for the shell
Contract: camera.position(result?) and camera.height() for per-frame readers, render.request(reason?), maps.releasePhotorealTiles, sources with a caller-owned ready provider, isGlobeEngine. engine.maps now hides every tileset it has shown, lets the last imagery/photoreal call win, and setPhotorealTiles(null) restores the last base imagery and its credit instead of leaving the photoreal credit on a bare globe. Cesium engine: reads the Viewer camera/canvas aliases, detaches bridged events through the remover Cesium returns, raises frame timestamps without allocating, re-aims the horizon occluder only when the camera moved, and renders the scene directly when the governor governs another viewer (or none yet). engineFromViewer returns the registered scene engine of a viewer, else builds and caches one. The render governor stays the Cesium render backend under engine.render and gains isRenderGovernorInstalled.
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@@ -1751,6 +1751,7 @@
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"src/globe/cesium/projector.js",
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"src/globe/cesium/render.js",
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"src/globe/cesium/surface.js",
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"src/globe/cesium/engineFromViewer.js",
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"src/sources/sourceSlot.js",
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"src/app/sources.js",
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"src/app/startupChrome.js",
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