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https://github.com/bilawalsidhu/gods-eye-view.git
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Read the agent world packet's camera through src/geo
The world packet converts the eye position with toLonLatH instead of Cesium's Cartographic, so the agent-world-packet group no longer needs cesium. Degree conversions use precomputed factors, as Cesium.Math does, so results stay bit for bit the same.
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@@ -2355,6 +2355,10 @@
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"./standalone/catalog"
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],
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"modules": [
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"src/geo/index.js",
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"src/geo/vector.js",
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"src/geo/ellipsoid.js",
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"src/geo/frames.js",
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"src/layers/flights/icons.js",
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"src/data/aircraftIconLayer.js",
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"src/data/aircraftModelLayer.js",
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@@ -5112,6 +5116,10 @@
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"agent-world-packet": {
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"exports": ["./agent/world-packet"],
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"modules": [
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"src/geo/index.js",
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"src/geo/vector.js",
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"src/geo/ellipsoid.js",
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"src/geo/frames.js",
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"src/agent/worldPacket.js",
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"src/data/layerSnapshot.js",
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"src/data/feedState.js",
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@@ -5120,7 +5128,7 @@
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"src/data/installationFeedback.js",
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"src/i18n/marker.js"
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],
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"external": ["cesium"]
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"external": []
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},
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"heights": {
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"exports": ["./queries/heights"],
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