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fix(vessels): world-clock motion moves only drawn vessels, once per world time
Vessels out of view move on every 250 ms so one coming into view is current; vessels at the end of their fixes ask for no frames; nothing moves while the layer is off; 2D views judge the half-pixel step across the view's width; a re-floor redraws vessels where they are on the next pass.
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@@ -2001,7 +2001,7 @@ snapshot still loading for more than 8 seconds. Those snapshots apply as polls
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do, so contacts move on smoothly: aircraft are drawn at the clock's time
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rather than behind it, and vessels between two fixes move along the great
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circle, never past the newer one, redrawn every frame with frames asked for
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as for placed live vessels. Records, absences and the Layers panel's age
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as for placed live vessels (vessels out of view move on every 250 ms). Records, absences and the Layers panel's age
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are judged at the clock's time. Outside the coverage the layer shows no
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contacts and loads nothing; while the coverage is unknown it loads nothing and
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clears nothing. A snapshot that fails clears the time and is asked again after
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