feat(hud): Cyber HUD theme with GPU contact sonar (#706)

Add the opt-in Cyber HUD layout with coordinated map and cockpit panel
styling, GPU-only contact sonar (rings, range, power, opacity, sector) with
native-rendering fallback, and set_cyber_sonar voice controls. Sonar visual
style inspired by kk376's tactical naval sonar (#214).

Co-authored-by: Sameh Khamis <[email protected]>
Co-Authored-By: Claude Opus 5.5 (1M context) <[email protected]>
This commit is contained in:
authored and GitHub committed 2026-09-23 20:31:56 -07:00
1 parent f913066cf2
commit 513dc87a0e
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@@ -17,6 +17,21 @@ export function readShellElements(document = globalThis.document) {
_hudBtn: document.getElementById('hud-toggle'),
_hudLayoutRow: document.getElementById('hud-layout-row'),
_hudLayoutSelect: document.getElementById('hud-layout-select'),
_cyberSonarBtn: document.getElementById('cyber-sonar-toggle'),
_cyberSonarRings: document.getElementById('cyber-sonar-rings'),
_cyberSonarRingsValue: document.getElementById('cyber-sonar-rings-value'),
_cyberSonarRange: document.getElementById('cyber-sonar-range'),
_cyberSonarRangeValue: document.getElementById('cyber-sonar-range-value'),
_cyberSonarIntensity: document.getElementById('cyber-sonar-intensity'),
_cyberSonarIntensityValue: document.getElementById(
'cyber-sonar-intensity-value',
),
_cyberSonarOpacity: document.getElementById('cyber-sonar-opacity'),
_cyberSonarOpacityValue: document.getElementById(
'cyber-sonar-opacity-value',
),
_cyberSonarSector: document.getElementById('cyber-sonar-sector'),
_cyberSonarSectorValue: document.getElementById('cyber-sonar-sector-value'),
_detectionSliderRow: document.getElementById('detection-slider-row'),
_detectionDensitySlider: document.getElementById(
'detection-density-slider',