feat(hud): Cyber HUD theme with GPU contact sonar (#706)

Add the opt-in Cyber HUD layout with coordinated map and cockpit panel
styling, GPU-only contact sonar (rings, range, power, opacity, sector) with
native-rendering fallback, and set_cyber_sonar voice controls. Sonar visual
style inspired by kk376's tactical naval sonar (#214).

Co-authored-by: Sameh Khamis <[email protected]>
Co-Authored-By: Claude Opus 5.5 (1M context) <[email protected]>
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authored and GitHub committed 2026-09-23 20:31:56 -07:00
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commit 513dc87a0e
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@@ -342,11 +342,11 @@ test('Clear Selected Layers uses one adopted batch and discards Context restorat
test('Cockpit Display portal retains both scroll owners across round trips', () => {
const portal = CockpitDisplayPortal.toString();
assert.match(portal, /this\.standardScrollTop = standardPanel\?\.scrollTop \|\| 0/);
assert.match(portal, /this\.standardScrollTop =\s*displayPanelScroller\(standardPanel\)\?\.scrollTop \|\| 0/);
assert.match(portal, /this\.cockpitScrollTop = cockpitPanel\?\.scrollTop \|\| 0/);
assert.match(portal, /if \(!this\.active\)[\s\S]*?this\.standardScrollTop = standardPanel\.scrollTop/);
assert.match(portal, /if \(!this\.active\)[\s\S]*?this\.standardScrollTop =\s*displayPanelScroller\(standardPanel\)\.scrollTop/);
assert.match(portal, /if \(this\.active\)[\s\S]*?this\.cockpitScrollTop = cockpitPanel\.scrollTop/);
assert.match(portal, /this\.cockpitPanel\.scrollTop = this\.cockpitScrollTop[\s\S]*?this\.standardPanel\.scrollTop = this\.standardScrollTop/);
assert.match(portal, /this\.cockpitPanel\.scrollTop = this\.cockpitScrollTop[\s\S]*?displayPanelScroller\(this\.standardPanel\)\.scrollTop =\s*this\.standardScrollTop/);
});
test('Cockpit side surfaces behave as two single-expanded accordions', () => {