diff --git a/src/ui/styles/cockpit-panels.css b/src/ui/styles/cockpit-panels.css index ff457edb5..85ef6fa8f 100644 --- a/src/ui/styles/cockpit-panels.css +++ b/src/ui/styles/cockpit-panels.css @@ -162,7 +162,8 @@ body.cockpit-mode /* In cockpit, Visual keeps only what the cockpit's own Display panel does not already offer: the HUD, detection, parameters and 3D-model groups live there (its portal moves them while it shows; hidden here otherwise, so they - never appear twice), and the celestial ring has no place in first person. */ + never appear twice), and the celestial ring and Clean UI have no place in + first person. */ body.cockpit-mode #pp-toggles :is( @@ -170,6 +171,7 @@ body.cockpit-mode .pp-toggle-group:has(#detection-toggle), .pp-toggle-group:has(#models3d-toggle), .pp-toggle-group:has(#celestial-toggle), + #clean-view-toggle, #param-slider-panel ) { display: none !important;