docs(street-level): shorten docs and comments before merge

Trim the doc text this PR adds (README, CHANGELOG, CURRENT-STATE,
KNOWN-ISSUES, SECURITY, DATA_SOURCES, .env.example, the CI job comment),
drop code comments that restate the code, cut design-note JSDoc to a line
or two, and drop review tags from test names. Comments only; no code
changes.

Also: README key count (seven keys, two metered), CURRENT-STATE's gate
paragraph (CI runs a production build with a dummy token), the stacked
doc above meshBoxInRange and the orphaned inMeshRange line in
coverage.js, and a duplicate ALPR row in DATA_SOURCES that a merge had
brought back.

Co-Authored-By: Claude Opus 5.5 <[email protected]>
This commit is contained in:
Said TurkseverandClaude Opus 5.5 committed 2026-10-06 21:59:12 +01:00
1 parent c65feda4b1
commit 4ea6631425
85 files changed
+701 -1520

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@@ -6,11 +6,7 @@ import { createHorizonCull } from './view.js';
const SPRITE_ID = 'street-level:marker';
/**
* The on-globe marker for the image the viewer currently shows. In terrain
* mode (Google 3D at street zoom) it stands on the bare earth instead of
* clamping to the top of the photoreal mesh.
*/
/** On-globe marker for the open image; in terrain mode it stands on bare earth. */
export function createMarker({ state, parts }) {
const { render, sprites } = state.services;
let last = null;
@@ -36,9 +32,8 @@ export function createMarker({ state, parts }) {
}
/**
* Height for the position in terrain mode: bare earth, refined by the
* sampled Google 3D surface where it is known; null to clamp. Fetches a
* missing terrain cell and asks for a mesh sample under the marker.
* Terrain-mode height (bare earth refined by mesh samples), or null to
* clamp. Requests a missing terrain cell or mesh sample as a side effect.
*/
function castHeight(position) {
const ground = parts?.groundCaster;