Keep the place in view when a late zoom out catches a tilt

From 400 km, a tilt to -5° that a zoom out x2.5 caught 70 frames in eased down from the camera's old pitch at the new range. That put the camera below the place's horizon: the first frame's crosshair hit the ground 186 km from London, and London stayed hidden for about 11 frames. The re-solve also left the pivot pitch at 0°, so a zoom in before the next frame computed an infinite clearance floor, was refused, and stayed at 1,000 km.

The re-solved pivot pitch now stops at the place's horizon limit, or where the pivot already was. A camera that the zoom leaves past that limit steps down to it with the zoom and holds it, and the zoom still reports that angle. A zoom in straight after brings the range back to 400 km.
This commit is contained in:
Sameh Khamis committed 2026-11-05 16:55:54 -08:00
1 parent 6d7fe53570
commit 4951393997
3 files changed
+72 -9

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+61 -5
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@@ -688,15 +688,18 @@ test('a voice zoom during a tilt to an angle passes on the new end angle', async
});
// Late in the tilt the camera is already past the angle the new range's
// horizon allows (from 400 km at -8°, a zoom out x2.5 reported -8° and the
// next frame jumped to -9.4°): it eases to that limit with no jump, and the
// zoom's reply names the angle it ends at, not the one it stood at.
test('a late zoom out during a tilt eases to the new limit and reports it', (t) => {
// horizon allows (from 400 km at -8°, a zoom out x2.5 reported -8°): past it
// the place is behind the Earth, so the camera steps down to that limit with
// the zoom, then holds it with no further jump, and the zoom's reply names
// the angle it ends at, not the one it stood at.
test('a late zoom out during a tilt steps to the new limit and reports it', (t) => {
const h = harness(t, { height: 400_000 });
moveCamera({ motion: 'tilt', pitchDeg: -5 });
for (let i = 0; i < 70; i += 1) h.tick();
const zoom = adjustOrbitRange(2.5);
assert.equal(zoom.changed, true);
h.tick();
assert.equal(zoom.pitchDeg, Math.round(pitchDeg(h.camera)));
let last = pitchDeg(h.camera);
let maxStep = 0;
for (let i = 0; i < 600 && getActiveCameraMotion(); i += 1) {
@@ -705,7 +708,7 @@ test('a late zoom out during a tilt eases to the new limit and reports it', (t)
last = pitchDeg(h.camera);
}
assert.equal(getActiveCameraMotion(), null, 'tilt must finish');
assert.ok(maxStep < 0.5, `pitch jumped ${maxStep}° in one frame`);
assert.ok(maxStep < 0.1, `pitch jumped ${maxStep}° in one frame`);
assert.ok(h.viewTarget(), 'the crosshair is on the sky');
// Replies give whole degrees: the reported angle is the reached one rounded.
assert.equal(
@@ -715,3 +718,56 @@ test('a late zoom out during a tilt eases to the new limit and reports it', (t)
);
assert.match(zoom.note, /horizon/);
});
// Easing from the camera's old pitch at the zoomed-out range put the camera
// below the place's horizon: the first frame's crosshair hit the ground
// 186 km from London, and London stayed hidden for ~11 frames.
test('a late zoom out during a tilt keeps the place under the crosshair', (t) => {
const h = harness(t, { height: 400_000 });
moveCamera({ motion: 'tilt', pitchDeg: -5 });
for (let i = 0; i < 70; i += 1) h.tick();
const zoom = adjustOrbitRange(2.5);
assert.equal(zoom.changed, true);
for (let i = 0; i < 600 && getActiveCameraMotion(); i += 1) {
h.tick();
const hit = h.viewTarget();
assert.ok(hit, `frame ${i}: the crosshair is on the sky`);
const drift = centreDrift(h);
assert.ok(
drift < 100,
`frame ${i}: crosshair ${Math.round(drift)} m off the place`,
);
}
assert.equal(getActiveCameraMotion(), null, 'tilt must finish');
assert.ok(
Math.abs(pivotRange(h) - 1_000_000) < 1,
`range ${pivotRange(h)} m`,
);
assert.equal(
zoom.pitchDeg,
Math.round(pitchDeg(h.camera)),
`camera at ${pitchDeg(h.camera)}°, zoom reported ${zoom.pitchDeg}°`,
);
assert.match(zoom.note, /horizon/);
});
// The zoom out left the pivot pitch level with the place, so the zoom in's
// clearance floor came out infinite and it was refused at 1,000 km.
test('a zoom in right after a late zoom out brings the tilt back in', (t) => {
const h = harness(t, { height: 400_000 });
moveCamera({ motion: 'tilt', pitchDeg: -5 });
for (let i = 0; i < 70; i += 1) h.tick();
const range = pivotRange(h);
assert.equal(adjustOrbitRange(2.5).changed, true);
const zoomIn = adjustOrbitRange(0.4);
assert.equal(zoomIn.changed, true, 'the zoom in must not be refused');
h.finish();
assert.ok(
Math.abs(pivotRange(h) - range) < 1,
`range ${pivotRange(h)} m, wanted ${range} m`,
);
assert.ok(
centreDrift(h) < 100,
`crosshair ${centreDrift(h)} m off the place`,
);
});
+10 -3
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@@ -2109,20 +2109,27 @@ export function adjustOrbitRange(factor) {
function retargetTiltAfterZoom(m) {
if (m.kind !== 'tilt' || m.mode !== 'once' || m.askedPitch === undefined)
return {};
const from = _viewer.camera.pitch;
let from = _viewer.camera.pitch;
if (!(m.askedPitch > from)) return {};
if (m.hpr) {
// At the same pivot pitch a longer range looks down more steeply (the
// Earth curves away): find the pivot pitch that holds this camera pitch.
// It stays below the place's horizon limit (or where the pivot already
// was): past it the place drops behind the Earth, so a camera the zoom
// leaves past that limit steps down to it with the zoom.
const cap = Math.max(m.hpr.pitch, tiltPivotPitchMax(m.hpr.range));
for (let i = 0; i < 4; i += 1) {
const error = from - pivotCameraPitch(m.target, m.hpr, m.hpr.pitch);
if (Math.abs(error) < 1e-7) break;
m.hpr.pitch = Cesium.Math.clamp(
const pitch = Cesium.Math.clamp(
m.hpr.pitch + error,
-Cesium.Math.PI_OVER_TWO,
0,
cap,
);
if (pitch === m.hpr.pitch) break;
m.hpr.pitch = pitch;
}
from = Math.min(from, pivotCameraPitch(m.target, m.hpr, m.hpr.pitch));
}
const limit =
m.hpr && !tiltClearanceBinds(m.hpr.range)