feat(alpr): render camera markers on Navara

Separate native scene ownership from shared ALPR source and selection state,
and add bounded Navara sprites with the existing direction/card overlay.
Preserve marker artwork, picking, floor retries and source attribution.

Fix lost post-render wakeups and redundant mobile rail mutations, and keep
HUD typewriter dimensions stable so static views settle without extra frames.
Add parser-fed dev/preview and legacy evidence, including retained failures.
Common W2 terrain and combined performance gates remain open.
This commit is contained in:
German Khokhlov committed 2026-10-28 21:06:08 +04:00
1 parent 9d587c1d37
commit 46b3aceafc
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+2081 -181

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@@ -34,6 +34,7 @@ const navaraPackage = /^(?:(?:three|postprocessing)(?:\/|$)|@navaramap\/)/;
// engine in their renderers: cesium only in render/cesium*.js, three and
// Navara only in render/navara*.js. The list grows with each moved layer.
const RENDERED_LAYER_DIRS = [
'src/layers/alpr/',
'src/layers/radio/',
'src/layers/bikeshare/',
'src/layers/earthquakes/',