refactor: drive share, location and scene controls through product state

This commit is contained in:
Sameh Khamis committed 2026-09-13 05:42:49 -07:00
1 parent 21a0d0c74e
commit 45d97376d0
21 files changed
+606 -96

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+42 -34
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@@ -1,33 +1,17 @@
import { createStateChannel } from '../app/stateChannel.js';
/** One cancellable place lookup at a time, under the caller's camera authority. */
export class LocationSearch {
constructor({
input,
begin,
isCurrent,
beforeFly,
search,
onStart,
onResult,
onMissing,
onError,
onSettled,
}) {
Object.assign(this, {
input,
begin,
isCurrent,
beforeFly,
search,
onStart,
onResult,
onMissing,
onError,
onSettled,
});
constructor({ input, begin, isCurrent, beforeFly, search, onStart, onResult, onMissing, onError, onSettled }) {
Object.assign(this, { input, begin, isCurrent, beforeFly, search, onStart, onResult, onMissing, onError, onSettled });
this.controller = null;
this.generation = 0;
this.destroyed = false;
this.state = { status: 'idle', searching: false, query: '', generation: null, requestId: 0, destination: null, error: null };
this.channel = createStateChannel(() => this.state);
}
getState() { return this.channel.getSnapshot(); }
subscribe(listener, options) { return this.channel.subscribe(listener, options); }
async run(query) {
query = String(query || '').trim();
if (!query || this.destroyed) return;
@@ -41,27 +25,48 @@ export class LocationSearch {
const controller = new AbortController();
this.controller = controller;
const generation = ++this.generation;
const current = () =>
!this.destroyed &&
generation === this.generation &&
this.isCurrent(authority);
this.onStart(authority);
this.input.classList.add('searching');
const current = () => !this.destroyed && generation === this.generation && this.isCurrent(authority);
const change = (type) => ({ type, generation: authority, requestId: generation, query });
this.state = { status: 'searching', searching: true, query, generation: authority, requestId: generation, destination: null, error: null };
try {
this.onStart?.(authority);
if (!current() || controller.signal.aborted) return;
this.input.classList.add('searching');
this.channel.publish(change('started'));
if (!current() || controller.signal.aborted) return;
const destination = await this.search(query, {
signal: controller.signal,
beforeFly: () => current() && this.beforeFly(authority),
});
if (!current() || controller.signal.aborted) return;
if (destination?.cancelled) return;
if (destination) this.onResult(destination, query);
else this.onMissing();
if (destination) {
this.onResult?.(destination, query);
if (!current() || controller.signal.aborted) return;
this.state = { ...this.state, status: 'found', destination: { ...destination } };
this.channel.publish(change('found'));
} else {
this.onMissing?.();
if (!current() || controller.signal.aborted) return;
this.state = { ...this.state, status: 'missing' };
this.channel.publish(change('missing'));
}
} catch (error) {
if (controller.signal.aborted || !current()) return;
this.onError(error);
this.onError?.(error);
if (!current() || controller.signal.aborted) return;
this.state = { ...this.state, status: 'failed', error: { message: String(error?.message || error) } };
this.channel.publish(change('failed'));
} finally {
if (this.controller === controller) this.controller = null;
if (!this.destroyed) this.onSettled(authority);
if (!this.destroyed) {
if (generation === this.generation) this.state = {
...this.state, searching: false,
status: this.state.status === 'searching' ? 'cancelled' : this.state.status,
};
this.onSettled?.(authority);
this.channel.publish(change('settled'));
}
}
}
destroy() {
@@ -70,5 +75,8 @@ export class LocationSearch {
this.generation++;
this.controller?.abort();
this.controller = null;
this.state = { ...this.state, status: 'disposed', searching: false };
this.channel.getSnapshot();
this.channel.destroy();
}
}