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fix(flights): a stalled feed dims the tracked aircraft as STALE
When the whole feed backs off, no poll counts a miss, so the tracked aircraft read STALE at full brightness while no newer position came in. It now takes the same stale fade as a missed update, in the flights and military layers.
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@@ -5793,7 +5793,7 @@ silently demoting every later lookup for the session.
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### Motion & Symbology Correctness (June 10, 2026)
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- **Flights (commercial + military)** render one poll interval behind real time (30s/15s) and interpolate between two known feed-stamped fixes (OpenSky `time_position`; adsb.lol `receipt − seen_pos`). The display latency is an intentional product decision — do not "fix" it away. The fleet dead-reckons at ~12Hz (1m² write gating); a contact already hidden behind the horizon whose last position still is re-reckons on a staggered one-in-13-ticks rotation (about once a second) instead, so the worldwide feed's ~13k contacts no longer cost a full pass when well under 1% are on screen. Anything that position puts in view, and any contact with a fleet model, takes the full pass immediately, and hidden-inclusive proximity queries read positions at most about a second old; aircraft get a 3-poll grace period (faded icon) before removal, except the tracked aircraft, which is kept until 10 minutes after its newest fix. When a position epoch pauses, both layers coast for five minutes on the last speed and heading (at most 1,500 kt), then stop dimmed as SIGNAL LOST; contacts on or near known ground hold instead. Source backoff marks each contact and the cockpit `STALE`; the cockpit then holds the exact layer position instead of continuing inertial flight. Repeated-position kinematic changes create a forward-only synthetic fix rather than mutating history, and grounded history is lifted only when no owned 3D model already controls its datum. A nominally successful worldwide OpenSky response whose own snapshot epoch is more than two minutes old prefers the existing 250-nm viewport-scoped adsb.lol fallback and labels the source/coverage accordingly when that upstream is available. If the fallback is also unavailable, the layer's freshness/error fields use the source epoch—never the cache receipt time—so the UI reports an old snapshot rather than “just now.”
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- **Flights (commercial + military)** render one poll interval behind real time (30s/15s) and interpolate between two known feed-stamped fixes (OpenSky `time_position`; adsb.lol `receipt − seen_pos`). The display latency is an intentional product decision — do not "fix" it away. The fleet dead-reckons at ~12Hz (1m² write gating); a contact already hidden behind the horizon whose last position still is re-reckons on a staggered one-in-13-ticks rotation (about once a second) instead, so the worldwide feed's ~13k contacts no longer cost a full pass when well under 1% are on screen. Anything that position puts in view, and any contact with a fleet model, takes the full pass immediately, and hidden-inclusive proximity queries read positions at most about a second old; aircraft get a 3-poll grace period (faded icon) before removal, except the tracked aircraft, which is kept until 10 minutes after its newest fix. When a position epoch pauses, both layers coast for five minutes on the last speed and heading (at most 1,500 kt), then stop dimmed as SIGNAL LOST; contacts on or near known ground hold instead. Source backoff marks each contact and the cockpit `STALE` and dims the tracked aircraft, as a missed update does; the cockpit then holds the exact layer position instead of continuing inertial flight. Repeated-position kinematic changes create a forward-only synthetic fix rather than mutating history, and grounded history is lifted only when no owned 3D model already controls its datum. A nominally successful worldwide OpenSky response whose own snapshot epoch is more than two minutes old prefers the existing 250-nm viewport-scoped adsb.lol fallback and labels the source/coverage accordingly when that upstream is available. If the fallback is also unavailable, the layer's freshness/error fields use the source epoch—never the cache receipt time—so the UI reports an old snapshot rather than “just now.”
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- **World-space headings at every angle** (`src/data/iconOrientation.js`): aircraft/vessel icon rotation uses the camera right/up basis per tick (alignedAxis always ZERO), which is exact at screen center and for orthographic/nadir views and remains stable through >180° tracked orbits. Perspective rays vary across the viewport, so off-center contacts at oblique pitch can diverge from an exact finite-difference window projection; a regression test pins that known regime, and field evidence decides whether to adopt exact projection with the basis method as fallback. Fleet rotations refresh on camera-pose change; tracked entities per frame. Billboards are horizon-culled via a shared EllipsoidalOccluder.
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- **Military/OpenSky reconciliation** (`src/data/militaryRegistry.js`): known-military ICAOs render amber in the flights layer (60s self-poll of the cached mil endpoint when the military layer is off) and are suppressed there while the military layer renders them.
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- **Satellites**: core catalog from CelesTrak's stations, visual, GPS, GLONASS, Galileo, GEO, resource, weather, planet, SAR and science groups, tracking lands ~726km out via `viewFrom` (tracked entity owns a point graphic so the tracking camera engages), rings realign via primitive modelMatrix (no per-second rebuild flicker), optional `setParams({catalog:'dense'})` Starlink mode.
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