mirror of
https://github.com/bilawalsidhu/gods-eye-view.git
synced 2026-11-04 10:24:02 +00:00
Merge main and preserve shared control surfaces
# Conflicts: # src/ui/templates/layer-panels.html # style.css
This commit is contained in:
commit
3f903f0b18
36 files changed
+1134
-176
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@@ -283,6 +283,7 @@
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"src/ui/scenePresentation.js",
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"src/ui/sceneControls.test.mjs",
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"scripts/qa-scene-controls.mjs",
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"scripts/qa-action-buttons.mjs",
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"src/ui.js",
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"src/standalone/ui.js",
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"src/ui/applicationShell.js",
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@@ -307,6 +308,7 @@
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"src/ui/styles/layers.css",
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"src/ui/styles/controls.css",
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"src/ui/styles/slider.css",
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"src/ui/styles/action-button.css",
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"src/ui/styles/cctv.css",
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"src/ui/styles/foundation.css",
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"src/ui/styles/first-run.css",
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@@ -1069,6 +1071,7 @@
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"scripts/assemble-changelog.mjs",
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"src/tooling/changelogFragments.test.mjs",
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"src/data/gbfsProxyRateLimit.test.mjs",
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"src/data/routeSegment.test.mjs",
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"src/terrainHeightsBounds.test.mjs"
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"src/terrainHeightsBounds.test.mjs",
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"server/providers/overpass/requestAdmission.test.mjs",
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"src/tooling/trackArrivalObservation.test.mjs"
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]
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@@ -252,6 +252,7 @@
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"server/providers/common/http.js",
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"server/providers/common/rate-limit.js",
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"server/providers/common/request.js",
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"server/providers/common/same-site.js",
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"server/providers/overpass.js",
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"server/providers/overpass/cache.js",
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"server/providers/overpass/constants.js",
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@@ -261,6 +262,7 @@
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"server/providers/places/routes.js",
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"src/data/placeProviderPayloads.js",
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"src/data/routeSteps.js",
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"src/localRequestGate.mjs",
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"src/sources/httpBody.js",
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"src/i18n/marker.js",
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"src/sources/overpass.js",
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@@ -615,6 +617,7 @@
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"src/ui/scenes.js",
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"src/ui/sceneControls.js",
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"src/ui/scenePresentation.js",
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"src/ui/actionButton.js",
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"src/i18n/index.js",
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"src/i18n/locale.js",
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"src/i18n/locales/es.json",
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@@ -739,6 +742,7 @@
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"src/ui/rightPanelRail.js",
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"src/ui/sceneControls.js",
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"src/ui/scenePresentation.js",
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"src/ui/actionButton.js",
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"src/ui/scenes.js",
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"src/ui/shareRestoration.js",
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"src/ui/shellElements.js",
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@@ -851,6 +855,7 @@
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"src/ui/scenes.js",
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"src/ui/sceneControls.js",
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"src/ui/scenePresentation.js",
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"src/ui/actionButton.js",
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"src/contextModePolicy.js",
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"src/director/clock.js",
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"src/director/timeline.js",
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@@ -2217,6 +2222,7 @@
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"src/ui/rightPanelRail.js",
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"src/ui/sceneControls.js",
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"src/ui/scenePresentation.js",
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"src/ui/actionButton.js",
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"src/ui/scenes.js",
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"src/ui/shareRestoration.js",
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"src/ui/shellElements.js",
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@@ -0,0 +1,335 @@
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#!/usr/bin/env node
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/**
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* Scenes/CCTV action-button acceptance against dev or production preview:
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* QA_BASE_URL=http://127.0.0.1:4179 node scripts/qa-action-buttons.mjs
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* Uses the installed CCTV controller with fixture camera/action ports to prove
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* native dispatch/disabled/teardown without providers or world calibration writes.
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* Real Scene authoring/playback remains covered by qa-scene-controls.mjs.
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*/
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import fs from 'node:fs';
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import puppeteer from 'puppeteer';
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const browser = await puppeteer.launch({
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headless: true,
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args: ['--use-gl=angle', '--use-angle=swiftshader'],
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});
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const page = await browser.newPage();
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const errors = [];
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page.on('pageerror', (error) => errors.push(error.message));
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let failures = 0;
|
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const check = (name, passed, detail) => {
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console.log(`[${passed ? 'PASS' : 'FAIL'}] ${name}`);
|
||||
if (!passed) {
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||||
failures++;
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||||
console.log(JSON.stringify(detail));
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||||
}
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||||
};
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const shots = 'qa-shots/action-buttons';
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fs.mkdirSync(shots, { recursive: true });
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try {
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await page.setViewport({ width: 1440, height: 900 });
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await page.goto(
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`${process.env.QA_BASE_URL || 'http://127.0.0.1:4179'}/?welcome=0`,
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{ waitUntil: 'domcontentloaded' },
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);
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await page.waitForFunction(
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() =>
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window.__godsEyeView?.styleManager?._cctvControls &&
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document.getElementById('loading-screen')?.classList.contains('hidden'),
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{ timeout: 60000 },
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||||
);
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const inventory = await page.evaluate(() => {
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const ids = [
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'scene-new-btn',
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'scene-delete-btn',
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'scene-capture-btn',
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'scene-update-shot-btn',
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'scene-start-btn',
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'scene-stop-btn',
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'scene-next-btn',
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'scene-export-btn',
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'scene-import-btn',
|
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'scene-download-btn',
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'cctv-nearest-btn',
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'cctv-prev-btn',
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||||
'cctv-next-btn',
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'cctv-focus-btn',
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'cctv-calib-save-btn',
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||||
'cctv-calib-reset-btn',
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||||
];
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const ordinary = ids.map((id) => document.getElementById(id));
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const generated = [
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...document.querySelectorAll(
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'.scene-shot-btn, [data-director-authoring] button',
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),
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||||
];
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const toggles = [
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'cctv-enable-btn',
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'cctv-coverage-btn',
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'cctv-auto-hop-btn',
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'cctv-projection-btn',
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'cctv-adjust-btn',
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||||
].map((id) => document.getElementById(id));
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return {
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shared: [...ordinary, ...generated].every(
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(node) =>
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node?.type === 'button' &&
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node.classList.contains('gev-action-button'),
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),
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generated: generated.length,
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layout: ordinary.every((node) => {
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const style = getComputedStyle(node);
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return style.minWidth === '72px' && style.flexGrow === '1';
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}),
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togglesSeparate: toggles.every(
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(node) => node && !node.classList.contains('gev-action-button'),
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||||
),
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||||
compactDanger: !!document.querySelector(
|
||||
'.scene-shot-danger.gev-action-button--compact.gev-action-button--danger',
|
||||
),
|
||||
};
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||||
});
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check(
|
||||
'static and generated actions share the native component',
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inventory.shared && inventory.generated >= 4 && inventory.compactDanger,
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inventory,
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||||
);
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||||
check(
|
||||
'persistent CCTV toggles retain their existing controls',
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inventory.togglesSeparate,
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||||
);
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||||
check('ordinary actions retain their panel sizing', inventory.layout);
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await page.evaluate(() => {
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const manager = window.__godsEyeView.styleManager;
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const owner = manager._cctvControls;
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owner._cctvUnsubscribe?.();
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owner._cctvUnsubscribe = null;
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window.__qaButtonCalls = [];
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const record = (...args) => window.__qaButtonCalls.push(args);
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||||
owner.actions = {
|
||||
...owner.actions,
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||||
isEnabled: () => true,
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||||
toggleEnabled: async () => {
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||||
record('enable');
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||||
return true;
|
||||
},
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||||
runExplicitFocus: (select, focus) => focus(select()),
|
||||
setParams: (params, options) => record('params', params, options),
|
||||
showToast: () => {},
|
||||
};
|
||||
owner.cctv = {
|
||||
focusNearest: () => {
|
||||
record('nearest');
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||||
return 'a';
|
||||
},
|
||||
cycleCamera: (direction) => {
|
||||
record('cycle', direction);
|
||||
return 'b';
|
||||
},
|
||||
focusCamera: (id, seconds) => record('focus', id, seconds),
|
||||
};
|
||||
window.__qaCameraState = {
|
||||
enabled: true,
|
||||
activeCameraId: 'a',
|
||||
cameras: [
|
||||
{ id: 'a', city: 'Fixture', name: 'A' },
|
||||
{ id: 'b', city: 'Fixture', name: 'B' },
|
||||
],
|
||||
activeCamera: { id: 'a', name: 'A', basePose: {} },
|
||||
};
|
||||
owner._renderCctvState(window.__qaCameraState);
|
||||
manager.setPanelCollapsed('cctv-panel', false, {
|
||||
persist: false,
|
||||
syncShare: false,
|
||||
});
|
||||
});
|
||||
await page.focus('#cctv-next-btn');
|
||||
await page.keyboard.press('Space');
|
||||
await page.waitForFunction(() => window.__qaButtonCalls.length === 3);
|
||||
check(
|
||||
'native Space dispatches Next and its focus once',
|
||||
await page.evaluate(
|
||||
() =>
|
||||
JSON.stringify(window.__qaButtonCalls) ===
|
||||
JSON.stringify([['enable'], ['cycle', 1], ['focus', 'b', 1.4]]),
|
||||
),
|
||||
);
|
||||
check(
|
||||
'native keyboard activation keeps a visible focus ring',
|
||||
await page.$eval(
|
||||
'#cctv-next-btn',
|
||||
(node) =>
|
||||
document.activeElement === node &&
|
||||
getComputedStyle(node).outlineStyle === 'solid',
|
||||
),
|
||||
);
|
||||
await page.evaluate(() => {
|
||||
window.__qaButtonCalls = [];
|
||||
});
|
||||
await page.focus('#cctv-prev-btn');
|
||||
await page.keyboard.press('Enter');
|
||||
await page.waitForFunction(() => window.__qaButtonCalls.length === 3);
|
||||
check(
|
||||
'native Enter dispatches Previous once',
|
||||
await page.evaluate(
|
||||
() =>
|
||||
JSON.stringify(window.__qaButtonCalls) ===
|
||||
JSON.stringify([['enable'], ['cycle', -1], ['focus', 'b', 1.4]]),
|
||||
),
|
||||
);
|
||||
|
||||
for (const [id, expected] of [
|
||||
['cctv-nearest-btn', [['enable'], ['nearest'], ['focus', 'a', 1.8]]],
|
||||
[
|
||||
'cctv-focus-btn',
|
||||
[
|
||||
['enable'],
|
||||
['focus', 'a', 1.9],
|
||||
['params', { selectedCameraId: 'a' }, { origin: 'user' }],
|
||||
],
|
||||
],
|
||||
]) {
|
||||
await page.evaluate(() => {
|
||||
window.__qaButtonCalls = [];
|
||||
});
|
||||
await page.click(`#${id}`);
|
||||
await page.waitForFunction(() => window.__qaButtonCalls.length === 3);
|
||||
const calls = await page.evaluate(() => window.__qaButtonCalls);
|
||||
check(
|
||||
`${id} retains its existing action and focus timing`,
|
||||
JSON.stringify(calls) === JSON.stringify(expected),
|
||||
calls,
|
||||
);
|
||||
}
|
||||
|
||||
await page.evaluate(() => {
|
||||
window.__qaButtonCalls = [];
|
||||
});
|
||||
await page.click('#cctv-calib-save-btn');
|
||||
await page.click('#cctv-calib-reset-btn');
|
||||
const calibration = await page.evaluate(() => window.__qaButtonCalls);
|
||||
check(
|
||||
'Save and Reset retain camera identity and user-origin dispatch',
|
||||
JSON.stringify(calibration) ===
|
||||
JSON.stringify([
|
||||
[
|
||||
'params',
|
||||
{ selectedCameraId: 'a', calibration: { cameraId: 'a', save: true } },
|
||||
{ origin: 'user' },
|
||||
],
|
||||
[
|
||||
'params',
|
||||
{
|
||||
selectedCameraId: 'a',
|
||||
calibration: { cameraId: 'a', reset: true },
|
||||
},
|
||||
{ origin: 'user' },
|
||||
],
|
||||
]),
|
||||
calibration,
|
||||
);
|
||||
await page.evaluate(() => {
|
||||
window.__qaButtonCalls = [];
|
||||
window.__godsEyeView.styleManager._cctvControls._renderCctvState({
|
||||
enabled: false,
|
||||
});
|
||||
});
|
||||
await page.click('#cctv-next-btn');
|
||||
await page.waitForFunction(
|
||||
() => {
|
||||
const node = document.getElementById('cctv-next-btn');
|
||||
return node.disabled && Number(getComputedStyle(node).opacity) === 0.45;
|
||||
},
|
||||
{ timeout: 3000 },
|
||||
);
|
||||
check(
|
||||
'disabled actions stay inert and keep disabled presentation',
|
||||
await page.$eval(
|
||||
'#cctv-next-btn',
|
||||
(node) =>
|
||||
node.disabled &&
|
||||
getComputedStyle(node).opacity === '0.45' &&
|
||||
window.__qaButtonCalls.length === 0,
|
||||
),
|
||||
);
|
||||
|
||||
for (const width of [1440, 620, 390]) {
|
||||
await page.setViewport({ width, height: 900 });
|
||||
for (const panel of ['scene-panel', 'cctv-panel']) {
|
||||
await page.evaluate((panel) => {
|
||||
window.__godsEyeView.styleManager.setPanelCollapsed(panel, false, {
|
||||
persist: false,
|
||||
syncShare: false,
|
||||
});
|
||||
}, panel);
|
||||
const fit = await page.$eval(`#${panel}`, (root) => {
|
||||
const buttons = [...root.querySelectorAll('.gev-action-button')];
|
||||
const rect = root.getBoundingClientRect();
|
||||
return {
|
||||
count: buttons.length,
|
||||
fits:
|
||||
buttons.length > 0 &&
|
||||
buttons.every((button) => {
|
||||
const box = button.getBoundingClientRect();
|
||||
return (
|
||||
box.width > 0 &&
|
||||
box.left >= rect.left &&
|
||||
box.right <= rect.right + 1 &&
|
||||
box.left >= 0 &&
|
||||
box.right <= innerWidth + 1 &&
|
||||
button.scrollWidth <= button.clientWidth
|
||||
);
|
||||
}),
|
||||
};
|
||||
});
|
||||
check(`${panel} actions fit at ${width}px`, fit.fits, fit);
|
||||
if (width !== 620)
|
||||
await page.screenshot({ path: `${shots}/${panel}-${width}.png` });
|
||||
}
|
||||
}
|
||||
await page.evaluate(() => {
|
||||
const owner = window.__godsEyeView.styleManager._cctvControls;
|
||||
owner.destroy();
|
||||
document.getElementById('cctv-next-btn').disabled = false;
|
||||
window.__qaButtonCalls = [];
|
||||
});
|
||||
await page.click('#cctv-next-btn');
|
||||
check(
|
||||
'destroyed controllers revoke action listeners',
|
||||
await page.evaluate(() => window.__qaButtonCalls.length === 0),
|
||||
);
|
||||
const localized = new URL(page.url());
|
||||
localized.searchParams.set('lang', 'ru');
|
||||
await page.goto(localized.href, { waitUntil: 'domcontentloaded' });
|
||||
await page.waitForFunction(
|
||||
() =>
|
||||
window.__godsEyeView?.styleManager?._cctvControls &&
|
||||
document.getElementById('loading-screen')?.classList.contains('hidden'),
|
||||
{ timeout: 60000 },
|
||||
);
|
||||
for (const panel of ['scene-panel', 'cctv-panel']) {
|
||||
await page.evaluate((panel) => {
|
||||
window.__godsEyeView.styleManager.setPanelCollapsed(panel, false, {
|
||||
persist: false,
|
||||
syncShare: false,
|
||||
});
|
||||
}, panel);
|
||||
const translated = await page.$eval(`#${panel}`, (root) => {
|
||||
const buttons = [...root.querySelectorAll('.gev-action-button')];
|
||||
return (
|
||||
document.documentElement.lang === 'ru' &&
|
||||
buttons.length > 0 &&
|
||||
buttons.every((node) => node.scrollWidth <= node.clientWidth)
|
||||
);
|
||||
});
|
||||
check(`Russian ${panel} action labels fit at 390px`, translated);
|
||||
await page.screenshot({ path: `${shots}/${panel}-ru-390.png` });
|
||||
}
|
||||
check('no uncaught browser errors', errors.length === 0, errors);
|
||||
} finally {
|
||||
await browser.close();
|
||||
}
|
||||
console.log(`RESULT: ${failures} failures`);
|
||||
process.exitCode = failures ? 1 : 0;
|
||||
@@ -306,7 +306,16 @@ try {
|
||||
await observeNetwork(page);
|
||||
page.on('pageerror', (error) => result.errors.push(error.message));
|
||||
page.on('console', (message) => {
|
||||
if (message.type() === 'error' && result.consoleErrors.length < 30)
|
||||
if (message.type() !== 'error') return;
|
||||
// A keyless server does not offer optional Google tokens. Keep every other
|
||||
// HTTP or JavaScript error visible, including failures of this route other
|
||||
// than its expected capability-miss 404.
|
||||
const optionalTokenMiss =
|
||||
message.location().url === new URL('/api/google/tiles-token', url).href &&
|
||||
/^Failed to load resource: the server responded with a status of 404\b/.test(
|
||||
message.text(),
|
||||
);
|
||||
if (!optionalTokenMiss && result.consoleErrors.length < 30)
|
||||
result.consoleErrors.push(message.text());
|
||||
});
|
||||
page.on('requestfailed', (request) => {
|
||||
|
||||
@@ -66,7 +66,8 @@ try {
|
||||
);
|
||||
}),
|
||||
);
|
||||
await page.click('#scene-capture-btn');
|
||||
await page.focus('#scene-capture-btn');
|
||||
await page.keyboard.press('Space');
|
||||
await page.waitForFunction(
|
||||
() => document.querySelectorAll('.scene-shot-row').length === 1,
|
||||
);
|
||||
|
||||
@@ -94,6 +94,7 @@
|
||||
|
||||
import fs from 'node:fs';
|
||||
import puppeteer from 'puppeteer';
|
||||
import { arrivalRotationPassed } from '../src/tooling/trackArrivalObservation.mjs';
|
||||
import { classifyAircraft, CLASS_SCALE_3D, CLASS_MODEL_REAL } from '../src/data/aircraftClass.js';
|
||||
import { ensureGeoidReady, geoidHeight } from '../src/data/geoid.js';
|
||||
|
||||
@@ -2695,16 +2696,17 @@ async function main() {
|
||||
// reappear wearing its stale/creation-north nose for up to 1 s).
|
||||
// Staged deterministically: park the camera nadir over the synthetic
|
||||
// cluster, let rotations settle, TAMPER a billboard's rotation, then
|
||||
// trigger each path with the camera idle. The idle-drift catch-up
|
||||
// (ROTATION_REFRESH_MS = 1 s) can coincidentally mask a regression in a
|
||||
// ~300 ms SwiftShader frame window, so a regression shows as an
|
||||
// intermittent (not guaranteed) failure — never a false failure.
|
||||
// trigger each path with the camera idle. The fleet runs every 80 ms,
|
||||
// independently of rendered FPS. Observe the first completed settle and
|
||||
// reveal frames within 500 ms of forcing moveEnd, before the 1 s idle
|
||||
// rotation refresh can repair an incorrect first reveal.
|
||||
// ============================================================
|
||||
console.log('\nChange 4 — arrival rotation: moveEnd settle pass + horizon-reveal pass');
|
||||
const arrival = await evalPage(async () => {
|
||||
const v = window.__godsEyeView.viewer;
|
||||
const dm = window.__godsEyeView.dataManager;
|
||||
const { screenProjectedRotation } = await import(`${window.__gevQaSourceBase || '/src'}/data/iconOrientation.js`);
|
||||
const { observeArrivalRotation } = await import(`${window.__gevQaSourceBase || '/src'}/tooling/trackArrivalObservation.mjs`);
|
||||
// 3D models OFF for this phase: a model-handed-off billboard is hidden
|
||||
// and skips rotation updates entirely — the probes need live billboards
|
||||
// (this is also the app's default state the field report came from).
|
||||
@@ -2766,39 +2768,29 @@ async function main() {
|
||||
const bb = findBB(id);
|
||||
if (!bb || !bb.show) return { error: `${id} missing/hidden` };
|
||||
const r0 = bb.rotation; // settled tamper origin; correctness uses a fresh projection below
|
||||
// (a) settle pass: tamper, then raise moveEnd with the camera IDLE —
|
||||
// the pose signature is unchanged, so only the moveEnd hook can fix
|
||||
// this before the 1 s catch-up.
|
||||
bb.rotation = r0 + 1.5;
|
||||
v.camera.moveEnd.raiseEvent();
|
||||
await nextFrames(2);
|
||||
const afterMoveEnd = bb.rotation;
|
||||
// A real-GPU fleet tick can land near the edge of the frame budget and
|
||||
// advance the contact before the probe reads it. Compare with the
|
||||
// production projection at the CURRENT position, not the now-stale r0.
|
||||
const expectedMoveEnd = screenProjectedRotation(v.scene, bb.position, course, null);
|
||||
// (b) reveal pass: tamper + hide — the next fleet tick must flip it
|
||||
// visible AND correct the nose in that same tick (camera still idle,
|
||||
// no moveEnd raised). Diagnostic fields (round 5): record WHICH frame
|
||||
// the flip landed on (flipFrame; -1 = never within the extended
|
||||
// window) and whether a 3D model owns this id — distinguishes "tick
|
||||
// slow under load" from "occluder says hidden" from "model handoff".
|
||||
bb.rotation = r0 + 1.5;
|
||||
bb.show = false;
|
||||
let flipFrame = -1;
|
||||
for (let f = 1; f <= 6; f++) {
|
||||
await nextFrames(1);
|
||||
if (bb.show && flipFrame === -1) flipFrame = f;
|
||||
if (f >= 2 && flipFrame !== -1) break;
|
||||
}
|
||||
const expectedReveal = screenProjectedRotation(v.scene, bb.position, course, null);
|
||||
const observed = await observeArrivalRotation({
|
||||
scene: v.scene,
|
||||
startMoveEnd() {
|
||||
// Only moveEnd can repair the tampered angle at the idle pose.
|
||||
bb.rotation = r0 + 1.5;
|
||||
v.camera.moveEnd.raiseEvent();
|
||||
},
|
||||
startReveal() {
|
||||
// Hide immediately after the confirmed settle frame. The next
|
||||
// eligible fleet tick must reveal AND re-aim in that same tick.
|
||||
bb.rotation = r0 + 1.5;
|
||||
bb.show = false;
|
||||
},
|
||||
read() {
|
||||
return {
|
||||
shown: bb.show,
|
||||
rotationError: angDiff(bb.rotation,
|
||||
screenProjectedRotation(v.scene, bb.position, course, null)),
|
||||
};
|
||||
},
|
||||
});
|
||||
const hasModel = !!(window.__g3dFindModel && window.__g3dFindModel(id));
|
||||
return {
|
||||
r0,
|
||||
dMoveEnd: angDiff(afterMoveEnd, expectedMoveEnd),
|
||||
dReveal: angDiff(bb.rotation, expectedReveal),
|
||||
shown: bb.show, flipFrame, hasModel,
|
||||
};
|
||||
return { r0, ...observed, hasModel };
|
||||
};
|
||||
const flightCourse = window.__SYNTH.flights.find((f) => f.icao === 'aaa002')?.track ?? 0;
|
||||
const militaryCourse = window.__SYNTH.military.find((m) => m.hex === 'bbb101')?.track ?? 0;
|
||||
@@ -2807,22 +2799,13 @@ async function main() {
|
||||
military: await probe('bbb101', militaryCourse),
|
||||
};
|
||||
});
|
||||
const fmtArr = (a) => (!a ? `no result (${arrival?.error || 'phase error'})` : a.error ? a.error
|
||||
: `settle-err=${(a.dMoveEnd * 180 / Math.PI).toFixed(1)}° reveal-err=${(a.dReveal * 180 / Math.PI).toFixed(1)}° shown=${a.shown} flipFrame=${a.flipFrame} hasModel=${a.hasModel}`);
|
||||
const fmtArr = (a) => (!a ? `no result (${arrival?.error || 'phase error'})` : a.error ? `${a.error}; elapsed=${Number(a.elapsedMs).toFixed(1)} ms`
|
||||
: `settle-err=${(a.dMoveEnd * 180 / Math.PI).toFixed(1)}° reveal-err=${(a.dReveal * 180 / Math.PI).toFixed(1)}° shown=${a.shown} flipFrame=${a.flipFrame} settle=${a.moveEndMs.toFixed(1)} ms reveal=${a.revealMs.toFixed(1)} ms total=${a.elapsedMs.toFixed(1)} ms hasModel=${a.hasModel}`);
|
||||
const TAMPER_DEG = 1.5 * 180 / Math.PI; // ≈ 86° — an uncorrected nose stays this far off
|
||||
// Reveal budget re-pinned 2 → 4 frames (round 5): the diagnostic probe
|
||||
// shows the military flip consistently lands on frame 2 — the exact edge
|
||||
// of the old budget — so any load hiccup flaked it (flights lands frame
|
||||
// 1). The regression this protects against is a reveal that waits for
|
||||
// the 1 s idle catch-up (~30-60 frames) or never re-aims; 4 frames still
|
||||
// catches that with a wide margin, with zero-headroom flakes gone.
|
||||
const arrOk = (a) => !!a && !a.error && a.shown
|
||||
&& (a.flipFrame === -1 ? false : a.flipFrame <= 4)
|
||||
&& a.dMoveEnd * 180 / Math.PI < 10 && a.dReveal * 180 / Math.PI < 10;
|
||||
record(`arrival: moveEnd + reveal both re-aim within 4 frames, flights (tamper was ${TAMPER_DEG.toFixed(0)}°)`,
|
||||
arrOk(arrival.flights), fmtArr(arrival.flights));
|
||||
record(`arrival: moveEnd + reveal both re-aim within 4 frames, military (tamper was ${TAMPER_DEG.toFixed(0)}°)`,
|
||||
arrOk(arrival.military), fmtArr(arrival.military));
|
||||
record(`arrival: moveEnd + first reveal both re-aim before idle refresh, flights (tamper was ${TAMPER_DEG.toFixed(0)}°)`,
|
||||
arrivalRotationPassed(arrival.flights), fmtArr(arrival.flights));
|
||||
record(`arrival: moveEnd + first reveal both re-aim before idle refresh, military (tamper was ${TAMPER_DEG.toFixed(0)}°)`,
|
||||
arrivalRotationPassed(arrival.military), fmtArr(arrival.military));
|
||||
|
||||
// ============================================================
|
||||
// DISPLAY FLOOR (2026-08-19): a grounded contact must never render below
|
||||
|
||||
Reference in new issue
Block a user