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https://github.com/bilawalsidhu/gods-eye-view.git
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refactor(geography): separate cable sources and bundled lookup modules
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@@ -0,0 +1,210 @@
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import {
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featureLabel,
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featureReference,
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normalizeFeatures,
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} from './geometry.js';
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import * as Cesium from 'cesium';
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export function createIngestion({ state, parts, source }) {
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async function load(viewer) {
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if (state._loading || state._loaded) return;
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state._loading = true;
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state._error = null;
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state._loadingLabel = 'loading...';
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// Ownership token (the militaryAwareness activationId pattern): a
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// disable/abort followed by a fresh enable starts a NEWER load while this
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// one is still settling. The stale load must bail after every await and
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// must never touch shared lifecycle state or the viewer it no longer
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// owns — clearing `_loading`/`_abort` for the successor is how duplicate
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// or post-destroy data sources got added.
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const generation = ++state._loadGeneration;
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const abort = new AbortController();
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state._abort = abort;
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const owns = () =>
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generation === state._loadGeneration && !abort.signal.aborted;
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try {
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let cableJson = state._cachedCableJson;
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let landingJson = state._cachedLandingJson;
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if (!cableJson || !landingJson) {
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({ cables: cableJson, landingPoints: landingJson } = await source.fetch(
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abort.signal,
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));
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if (!owns()) return;
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if (
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!Array.isArray(cableJson?.features) ||
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!Array.isArray(landingJson?.features)
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) {
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throw new TypeError(
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'A cable source must return cables and landingPoints GeoJSON collections',
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);
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}
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state._cachedCableJson = cableJson;
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state._cachedLandingJson = landingJson;
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}
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const cableFeatures = normalizeFeatures(cableJson, 'cable');
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const landingFeatures = normalizeFeatures(landingJson, 'landing');
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const cableDataSource = await Cesium.GeoJsonDataSource.load(
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{ type: 'FeatureCollection', features: cableFeatures },
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{
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clampToGround: true,
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stroke: state.cableColor.withAlpha(0.95),
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fill: state.cableColor.withAlpha(0.18),
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strokeWidth: 2,
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markerColor: state.cableColor,
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markerSize: 6,
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},
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);
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if (!owns()) return;
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const landingDataSource = await Cesium.GeoJsonDataSource.load(
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{ type: 'FeatureCollection', features: landingFeatures },
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{
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clampToGround: true,
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stroke: state.landingColor.withAlpha(0.9),
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fill: state.landingColor.withAlpha(0.35),
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strokeWidth: 2,
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markerColor: state.landingColor,
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markerSize: 6,
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},
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);
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if (!owns()) return;
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cableDataSource.name = `${source.label} Submarine Cables`;
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landingDataSource.name = `${source.label} Landing Points`;
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const referenceDataSource = new Cesium.CustomDataSource(
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`${source.label} Cable References`,
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);
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const addedSources = [
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cableDataSource,
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landingDataSource,
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referenceDataSource,
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];
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// dataSources.add() is itself an await point: Cesium mutates the
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// collection on a DEFERRED tick, so a disable/destroy racing this
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// window finds nothing to remove and the adds still materialize
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// afterwards. Await every add to settlement (allSettled so a partial
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// failure cannot leave an unawaited add materializing later), then
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// re-check ownership. Pinned teardown mechanism: disable/destroy never
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// wait for in-flight adds — the stale generation's own post-await
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// check here guarantees cleanup by removing exactly the sources THIS
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// generation added.
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const addResults = await Promise.allSettled([
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viewer.dataSources.add(cableDataSource),
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viewer.dataSources.add(landingDataSource),
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viewer.dataSources.add(referenceDataSource),
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]);
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const rejectedAdd = addResults.find(
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(result) => result.status === 'rejected',
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);
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if (!owns() || rejectedAdd) {
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// Compensate: every add has settled by now, so removal is effective
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// (a remove inside the deferred window would have been a no-op).
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// Remove EVERY generation-local source regardless of settle status:
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// Cesium's add() pushes into the collection BEFORE raising
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// dataSourceAdded, so a REJECTED add may still have landed its
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// mutation. remove() of a never-added source is a harmless no-op.
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for (const source of addedSources) {
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try {
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viewer.dataSources.remove(source, true);
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} catch {
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/* collection gone */
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}
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}
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if (owns() && rejectedAdd) throw rejectedAdd.reason;
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return;
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}
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// Await-free commit: the viewer accepted all three sources and this
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// load still owns the lifecycle.
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state._cableDataSource = cableDataSource;
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state._landingDataSource = landingDataSource;
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state._referenceDataSource = referenceDataSource;
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const cableEntities = state._cableDataSource.entities.values;
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const landingEntities = state._landingDataSource.entities.values;
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state._pickByEntity = new WeakMap();
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state._referenceRecords = [];
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state._surfaceRecords = [];
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cableEntities.forEach((entity, index) => {
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const feature = cableFeatures[index];
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const reference = featureReference(feature);
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if (!reference) return;
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parts.rendering.styleCableEntity(entity, feature);
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parts.interaction.registerPickEntity(entity, {
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kind: 'cable',
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reference,
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label: featureLabel(feature),
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});
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state._surfaceRecords.push({
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entity,
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base: Cesium.Cartesian3.fromDegrees(reference.lon, reference.lat, 0),
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});
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parts.rendering.addReferenceStem({
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reference,
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label: featureLabel(feature),
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kind: 'cable',
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color: state.cableColor,
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feature,
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});
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});
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landingEntities.forEach((entity, index) => {
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const feature = landingFeatures[index];
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const reference = featureReference(feature);
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if (!reference) return;
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parts.rendering.styleLandingEntity(entity, feature);
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parts.interaction.registerPickEntity(entity, {
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kind: 'landing-point',
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reference,
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label: featureLabel(feature),
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});
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state._surfaceRecords.push({
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entity,
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base: Cesium.Cartesian3.fromDegrees(reference.lon, reference.lat, 0),
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});
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parts.rendering.addReferenceStem({
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reference,
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label: featureLabel(feature),
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kind: 'landing-point',
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color: state.landingColor,
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feature,
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});
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});
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state._count = cableFeatures.length + landingFeatures.length;
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state._loaded = true;
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state._lastUpdate = Date.now();
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state._loadingLabel = '';
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parts.rendering.updateVisibility();
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state._referenceSweepGate.markDirty();
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viewer.scene.requestRender?.();
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} catch (error) {
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// A stale or aborted load reports nothing: its failure belongs to a
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// lifecycle the user already left.
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if (owns() && error?.name !== 'AbortError') {
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state._error = error?.message || 'TeleGeography load failed';
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console.warn(
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'[Data:telegeography-submarine-cables]',
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state._error,
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error,
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);
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}
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} finally {
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// Only the OWNING load may clear the shared lifecycle. A stale load
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// clearing `_loading`/`_abort` would hand a later enable/update a
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// duplicate load while the real one is still in flight.
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if (generation === state._loadGeneration) {
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state._loading = false;
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if (state._abort === abort) state._abort = null;
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}
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}
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}
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return { load };
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}
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