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i18n: fix the final pre-merge review findings
Fixes the P1 and the confirmed P2 findings of the final review of the
i18n branch.
- CI: the air-quality model no longer imports i18n (portable module),
so check:boundaries passes again.
- Air quality layer: named in the layer panel, HUD and voice; its
Weather card, bands and errors translate. A test keeps the layer-name
table in step with the layer registry.
- Layer statuses that still reached ru/es in English: GNSS, CelesTrak,
Transit loading and feed errors, launches, perimeters, ALPR, ECCC,
wind "field unavailable", Local ADS-B streaming lines.
- Voice and HUD: preset ids show city names ("Fly to San Francisco"),
the HUD city translates, cockpit refusals cover frame, aircraft and
satellite; empty Transit notes translate on the analyst card.
- tn() keeps a caller's formatted count ("12,345 map objects").
- Cyber HUD: the language button no longer covers the bottom-right
card or the cockpit position readout.
- CCTV buttons wrap only in non-English locales; English layout matches
main again.
- Switching language asks first when Provider Settings holds unsaved
keys.
Catalogs: es/ru 2611 messages each, complete.
Co-Authored-By: Claude Opus 5.5 <[email protected]>
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@@ -20,7 +20,7 @@ import {
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* the chip and the dialog are removed outright.
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*/
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import { t, msg, tn } from './i18n/index.js';
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import { t, msg, tn, registerUnsavedWork } from './i18n/index.js';
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/**
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* Chip label — pure, exported for tests. The exact English values are pinned
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@@ -386,9 +386,24 @@ export async function initKeySetup({
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let disposed = false;
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let disposeControls = () => {};
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let disposePlacement = () => {};
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// A pasted key lives only in its field until Save: switching language (a
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// reload) asks first while any field holds one.
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const unregisterUnsavedWork = registerUnsavedWork(() =>
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!disposed &&
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Object.keys(
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collectKeyUpdates(
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[...(root.querySelectorAll?.('input[data-env-var]') || [])].map(
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(input) => ({ envVar: input.dataset?.envVar, value: input.value }),
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),
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),
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).length
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? msg('unsaved provider keys')
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: null,
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);
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const destroy = () => {
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if (disposed) return;
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disposed = true;
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unregisterUnsavedWork();
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lifetime.abort();
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signal?.removeEventListener('abort', destroy);
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disposeControls();
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