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Remove the Snow visual preset
Snow is no longer offered anywhere a style can be chosen: the Visual Presets tray, keyboard shortcut 7, the Cockpit vision carousel, and the set_visual_style voice action. The shader and its labels go with it; weather snowfall and the SNOW weather condition are unaffected. Share links keep working. Snow's enum code (6) stays reserved, so a compact or long-form link that names it opens on Normal and drops the Snow shader parameters without reporting them as unknown. A Scene Director shot saved with Snow plays on Normal too. Snow's frozen share defaults matched Normal's apart from those parameters, so no other setting in an old link changes meaning. The legacy voice-schema pins restore Snow before hashing, so the unchanged pins still prove nothing else moved; the complete Realtime payload digest is re-derived.
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@@ -107,6 +107,13 @@ test('the HAL example survives the round trip and shrinks to 39 characters', ()
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);
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});
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test('a long-form link to the retired Snow style opens as Normal', () => {
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const snow = parseLegacy('v=2&lat=1&lon=2&style=snow&sp=d.90_w.20');
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const normal = parseLegacy('v=2&lat=1&lon=2');
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assert.equal(snow.style, 'normal');
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assert.deepEqual(snow.styleParams, normal.styleParams);
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});
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test('links from earlier long-form versions keep their historical meaning', () => {
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for (const hash of [
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'lat=10&lon=20',
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