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Remove the Snow visual preset
Snow is no longer offered anywhere a style can be chosen: the Visual Presets tray, keyboard shortcut 7, the Cockpit vision carousel, and the set_visual_style voice action. The shader and its labels go with it; weather snowfall and the SNOW weather condition are unaffected. Share links keep working. Snow's enum code (6) stays reserved, so a compact or long-form link that names it opens on Normal and drops the Snow shader parameters without reporting them as unknown. A Scene Director shot saved with Snow plays on Normal too. Snow's frozen share defaults matched Normal's apart from those parameters, so no other setting in an old link changes meaning. The legacy voice-schema pins restore Snow before hashing, so the unchanged pins still prove nothing else moved; the complete Realtime payload digest is re-derived.
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@@ -416,7 +416,6 @@
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"Thermal": "Тепловизор",
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"Anime": "Аниме",
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"Noir": "Нуар",
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"Snow": "Снег",
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"Current cockpit vision style: {style}. Activate for next style.": "Текущий стиль обзора кабины: {style}. Активируйте, чтобы переключить на следующий.",
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"Current style: {style} — click for next": "Текущий стиль: {style} — нажмите для следующего",
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"AIRCRAFT": "САМОЛЁТ",
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@@ -690,7 +689,6 @@
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"Simulate FLIR-style thermal contrast. Turn up Ironbow for color.": "Имитирует тепловой контраст в стиле FLIR. Для цвета увеличьте Ironbow.",
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"Apply bright cel-shaded color and illustrated outlines.": "Применяет яркие cel-shading-цвета и рисованные контуры.",
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"Apply high-contrast monochrome film-noir grading.": "Применяет высококонтрастную монохромную цветокоррекцию в стиле нуар.",
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"Add a cold, snowy whiteout treatment to the scene.": "Добавляет в сцену холодный снежный эффект «белой мглы».",
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"Expand LOCATION": "Развернуть панель «Место»",
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"Collapse panel": "Свернуть панель",
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"Pin location tray": "Закрепить панель места",
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