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Read QA drawing evidence through the globe contract
Port the layer probes in twenty-six browser scripts to engine primitive lists, drawn rows and layer diagnostics. Preserve Cesium as the reference and keep the supported Navara paths on the same observations. This changes QA observation only, with no application behaviour change. Review the interrupted infrastructure group and retain its readiness, drape, selection, label and floor checks. Match both installation outline buffers. Frame each CCTV city before reading its visible coverage. Read Radio colours and selected identities from actual mover writes. Retain transit's GPU upload budgets using engine-owned line primitives rather than substituting rebuild counts. Keep native inspection where a check specifically measures GPU uploads, loaded meshes or ground readiness. The preceding combined B/C commit owns all shared manifests, docs, locale catalogs and the coupling baseline; this commit changes only its own twenty-six QA scripts. Coupling remains unchanged at 344 Cesium renderer lines, 1294 Navara renderer lines, 9 Cesium import files, 1026 viewer lines, 2 Navara kind checks, 0 engine sniff calls, 9 extension reads, 1 ground pass, 3 SDK loads, 4 screen-handler files and 42 engine-name lines. The full unit suite and the boundary, format and coupling checks pass. Browser validation remains to be run. Browser checks to run GOOGLE_MAPS_API_KEY= CESIUM_ION_TOKEN= npm run dev -- --port 4291 node scripts/qa-alpr-journey.mjs http://localhost:4291 node scripts/qa-alpr-journey.mjs 'http://localhost:4291/?engine=navara' node scripts/qa-cables-overlay.mjs --url http://localhost:4291 node scripts/qa-cctv-v2.mjs --url http://localhost:4291 --fixture --terrain-globe node scripts/qa-context-arrivals.mjs http://localhost:4291 node scripts/qa-directions.mjs --url http://localhost:4291 QA_BASE_URL=http://localhost:4291 node scripts/qa-draw-tool.mjs QA_BASE_URL=http://localhost:4291 node scripts/qa-floor-hold.mjs node scripts/qa-ghostmaps.mjs --url http://localhost:4291 node scripts/qa-gnss.mjs --url http://localhost:4291 node scripts/qa-height-datum.mjs --url http://localhost:4291 node scripts/qa-infra-lod.mjs --url http://localhost:4291 node scripts/qa-installation-navigation.mjs http://localhost:4291 node scripts/qa-military-names.mjs http://localhost:4291 --no-video node scripts/qa-overpass-offload.mjs --url http://localhost:4291 node scripts/qa-radio.mjs --url http://localhost:4291 node scripts/qa-traffic-motion.mjs http://localhost:4291 --mode=osm QA_BASE_URL=http://localhost:4291 node scripts/qa-transit-recovery.mjs QA_BASE_URL=http://localhost:4291 node scripts/qa-transit.mjs node scripts/qa-weather-teardown.mjs --url http://localhost:4291 --headless for engine in cesium navara; do node scripts/qa-enrich-ambient.mjs --url http://localhost:4291 --engine=$engine QA_BASE_URL=http://localhost:4291 node scripts/qa-floor-verify.mjs --engine=$engine node scripts/qa-heading-b3.mjs --url http://localhost:4291 --engine=$engine node scripts/qa-overlay-baseline.mjs --url http://localhost:4291 --engine=$engine node scripts/qa-sprites-b5.mjs --url http://localhost:4291 --engine=$engine node scripts/qa-vessel-datum.mjs --url 'http://localhost:4291/?qaFeed=vessels:fixture' --engine $engine done The military-names driver exercises installation-polish; the transit driver exercises transit-scenes. Use only the keyless server. Cases that require photoreal tiles or unavailable providers remain unverified.
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@@ -54,9 +54,9 @@ const getOpt = (name, dflt) => {
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};
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const BASE_URL = getOpt('--url', 'http://localhost:4173');
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// --engine=cesium|navara: without a viewer the layer is read through
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// the QA probe (window.__godsEyeView.layers.drawn) and the military checks are
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// skipped where the engine has no military layer.
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// --engine=cesium|navara: on both engines the layers are read through the QA
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// probe (window.__godsEyeView.layers.drawn, the dev server's); the military
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// checks are skipped where the engine has no military layer.
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const ENGINE = (argv.find((arg) => arg.startsWith('--engine=')) ?? '--engine=cesium').slice(9);
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const APP_URL =
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ENGINE === 'cesium' ? BASE_URL : `${BASE_URL.replace(/\/$/, '')}/?engine=${ENGINE}`;
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@@ -283,7 +283,8 @@ async function main() {
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await page.goto(APP_URL, { waitUntil: 'domcontentloaded', timeout: 60000 });
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await page.waitForFunction(
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() => window.__godsEyeView && window.__godsEyeView.engine && window.__godsEyeView.dataManager && window.__godsEyeView.layers,
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{ timeout: 60000, polling: 200 }
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// A cold dev server compiles the Navara chunks on first load.
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{ timeout: 180000, polling: 200 }
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);
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await page.evaluate(() => window.__godsEyeView.styleManager.initialRestorePromise);
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await page.waitForFunction(() => document.getElementById('loading-screen')?.classList.contains('hidden'), { timeout: 180000 });
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@@ -292,53 +293,22 @@ async function main() {
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// ---- In-page probes: billboard walk, model walk, tracked-model finder ---
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await page.evaluate(() => {
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// Every billboard (image + alignedAxis + id) in every collection.
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// Every fleet glyph the flights and military layers draw, through the
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// engine-neutral probe (layers.drawn: the layers' own sprite handles),
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// on either engine. The layers no longer own Cesium billboards: on
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// Cesium the contract's batched billboards carry atlas keys, not the
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// glyph data-URIs.
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window.__collectBillboards = function () {
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const v = window.__godsEyeView.viewer;
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if (!v)
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return ['flights', 'military'].flatMap((id) => window.__godsEyeView.layers.drawn(id) ?? [])
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.filter((row) => !row.trackedModel)
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.map(({ id, image, scale, show }) => ({ id, image, scale, show }));
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const out = [];
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const walk = (coll) => {
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const n = coll.length;
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for (let i = 0; i < n; i++) {
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let p;
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try { p = coll.get(i); } catch { continue; }
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if (!p) continue;
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if (typeof p.length === 'number' && typeof p.get === 'function') { walk(p); continue; }
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if (p.image !== undefined && p.alignedAxis !== undefined) {
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out.push({ id: p.id, image: p.image, scale: p.scale, show: p.show });
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}
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}
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};
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walk(v.scene.primitives);
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return out;
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return ['flights', 'military'].flatMap((id) => window.__godsEyeView.layers.drawn(id) ?? [])
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.filter((row) => !row.trackedModel)
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.map(({ id, image, scale, show }) => ({ id, image, scale, show }));
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};
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// Every glTF model primitive (modelMatrix + ready flag), with id + scale.
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// Every fleet and tracked 3D model, with id + scale (the probe's model
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// handles). The world bounding radius is not on the contract: null.
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window.__collectModels = function () {
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const v = window.__godsEyeView.viewer;
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if (!v)
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return ['flights', 'military'].flatMap((id) => window.__godsEyeView.layers.drawn(id) ?? [])
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.filter((row) => row.model && (row.trackedModel || !row.tracked))
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.map(({ id, model }) => ({ id, ...model, radius: null }));
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const out = [];
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const walk = (coll) => {
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const n = coll.length;
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for (let i = 0; i < n; i++) {
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let p;
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try { p = coll.get(i); } catch { continue; }
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if (!p) continue;
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if (typeof p.length === 'number' && typeof p.get === 'function') { walk(p); continue; }
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if (p.modelMatrix && typeof p.ready !== 'undefined' && p.image === undefined) {
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let radius = null;
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try { radius = p.ready && p.boundingSphere ? p.boundingSphere.radius : null; } catch { /* not ready */ }
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out.push({ id: p.id, scale: p.scale, ready: p.ready, show: p.show, radius });
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}
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}
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};
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walk(v.scene.primitives);
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return out;
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return ['flights', 'military'].flatMap((id) => window.__godsEyeView.layers.drawn(id) ?? [])
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.filter((row) => row.model && (row.trackedModel || !row.tracked))
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.map(({ id, model }) => ({ id, ...model, radius: null }));
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};
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// Displayed (render-delayed) latitude of a synthetic plane right now.
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window.__displayedState = function (layer, idx, renderDelaySec) {
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