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refactor(street-level): rename the Mapillary layer to street-level
Pure move: the layer id, panel id, CSS prefix, classes, exports and config paths become provider-neutral (street-level, #street-level-panel, sl-); the Mapillary-specific modules move under providers/mapillary/. Behaviour is unchanged. The two sprite collections now register under distinct ids instead of overwriting each other under 'mapillary'. Co-Authored-By: Claude Fable 5.1 <[email protected]>
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@@ -12,7 +12,7 @@
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loaded lazily on first image open while its controls need styling as soon
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as that first image lands; ~9 KB gzipped. */
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@import './src/ui/styles/mapillary-js.css';
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@import './src/ui/styles/mapillary.css';
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@import './src/ui/styles/street-level.css';
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@import './src/ui/styles/scenes.css';
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@import './src/ui/styles/bhote-koshi.css';
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@import './src/ui/styles/recent-imagery.css';
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